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2018-01-16
It's just past the middle of the month, meaning two more free Xbox games for January 2018 have gone live on the Microsoft Store. Xbox Live Gold subscribers can now grab Zombi on Xbox One and Army of Two on Xbox 360 for free.This also means there's very little time left to grab the free games for the first half of January. Back to the Future: The Game and Tomb Raider: Underworld will cease to be free within the next few hours. The Incredible Adventures of Van Helsing III will be free all month long, however.You can see the full January 2018 Games With Gold lineup below. February's games have not been announced as of yet, but we'll report back as soon as they are.January 2018 Games With GoldXbox OneBack to the Future: The Game - 30th Anniversary Edition (December 16 - January 15)The Incredible Adventures of Van Helsing III (January 1-31)Zombi (January 16 - February 15)Xbox 360Tomb Raider: Underworld (January 1-15)Army of Two (January 16-31)Info from Gamespot.com
2018-01-16
AMC's zombie drama The Walking Dead is changing showrunners. It has been reported that Scott Gimple will leave the role he has occupied since 2013, and will be replaced by Angela Kang, who has previously worked on the show as a writer.According to The Hollywood Reporter, Gimple will now serve as chief content officer for the Walking Dead media franchise, which also includes the spin-off show Fear the Walking Dead, as well as "gaming and future brand extensions on a variety of platforms." Kang has worked on the show since 2011, and has written over 20 episodes. She will take over at the start of Season 9, which is expected to premiere in the fall.This change of personnel comes at a time of falling ratings for The Walking Dead. The 7.9 million broadcast viewers of the mid-season finale last month was the lowest number since Season 2's in 2011. This is in comparison to the 10.58 million viewers that watched the mid-season of Season 7 in 2016, and nearly half of what the equivalent episode achieved for Season 5 in 2014.Last month, producer David Alpert defended the show in light of its decline in viewers. He explained that looking at the figures for the show's live broadcast was misleading as to how popular it really is. "I don't think in any way the brand has lost its relevance in general," he said. "I think we're just seeing a decline in urgency across all media to consume something at a specific time. I still get people coming up to me at conventions talking about, they're in the middle of season six. They can't believe what's going on."The Walking Dead Season 8 returns in February. In the meantime, you can click here to find out why we think Negan is ruining the show.Info from Gamespot.com
2018-01-16
Developer DICE has announced that Prise de Tahure--a Battlefield 1 map previously exclusive to owners of the Premium Pass or the They Shall Not Pass expansion--is going free for everyone. The map brings a tense, night-time urban setting and will be going free on PS4, Xbox One, and PC on January 16.Starting the same day and ending January 22, base game owners will be able to sample some of the content from the They Shall Not Pass and In the Name of the Tsar expansions as part of the Turning Tides DLC's Gallipoli Trial. The event also grants access to some of the new content coming in Turning Tides, the second half of which launches this month.Some of Turning Tides launched towards the end of last year, but the rest--including the Zeebrugge and Heligoland Bight maps, British Empire Royal Marines faction, and C-Class Airship vehicle--is still to come in January. Looking further ahead, publisher EA and developer DICE say details on Apocalypse, the fourth Battlefield 1 expansion, are "imminent."Turning Tides is the third major DLC pack for Battlefield 1 to date, with the Apocalypse expansion coming "early" this year. EA and DICE say Apocalypse will include "the most infamous battles of WWI" and introduce the "brutal tools and unique weapons born out of desperation and deadlock."Info from Gamespot.com
2018-01-16
According to multiple sources, WWE superstar Paige is being forced to retire from in-ring competition due to a serious neck injury. She's 25 years old, and although she's only been on WWE's main roster since 2014, she's actually been performing since she was 13. Her entire family is involved in the business, and she tag teamed with her mother in her family's Norwich promotion. That's 12 years of wear and tear.This is not Paige's first bout with neck problems either. She suffered chronic pain from a herniated disc, and she underwent surgery in late 2016, during which she got three screws in her neck. One of her doctors even cautioned her against wrestling again. So to put this retirement into perspective, it is not completely unexpected.Still, a number of WWE fans are blaming Sasha Banks for ending Paige's career. The alleged fateful moment was captured on video at a Long Island house show on December 27. In the clip filmed by YouTube user SVRdude, you can see Banks kick Paige in the back. Paige hits the ground hard and struggles to rise before falling down again. The referee throws up the 'X' sign with his arms--a signal to the medical team that this is a legitimate injury. The kick was a bit stiff, and the communication was off; it didn't seem that Paige properly braced for the impact. But regardless of what Banks could have done differently, this is a dangerous spot to begin with. This kick is not a face-to-face move, where the recipient can see the strike as it's coming and roll with it to lessen its impact. The recipient is completely blind and at the mercy of the performer. Banks should have never executed it, least of all on a wrestler with chronic neck issues. But a match is also a team effort; Paige should have never agreed to take it. And the company should have never allowed it to happen either.Kayfabe is dead; one would be hard pressed to find any fans, outside of young children, who think professional wrestling is a 100% real, legitimate competition. And many performers, in a misguided attempt to give fans something to believe in, perform dangerous, eye-popping stunts on a too-frequent basis. In the old days, particularly dangerous spots would be confined to pay-per-views, where they would have the most psychological impact.Take the suicide dive, for example. It's a headfirst torpedo dive, through or over the ropes, to the hard floor outside the ring. Its execution is based on trust; if the recipient fails to catch his opponent, the performer could become paralyzed or die. This was once a climactic move--so rare and extreme that it could end a match altogether. But now, it's performed so regularly (multiple times on a single Raw or SmackDown) that's it's become "just another move." The wrestlers have only reinforced this--they used to roll around, moaning in pain, after performing moves this dangerous. Now, they pop right back up, which undermines the gravity of their risk.This normalization is toxic. When a high-risk move is rendered typical, fans become desensitized and bored of seeing it. It'll no longer draw the same reaction. And the wrestlers must perform increasingly dangerous moves to keep the fans invested. Until, of course, those moves also become typical. It's a vicious cycle that leads to oblivion. There's only so much the human body can take.Seth Rollins, for example, has a move called the "buckle bomb," in which he throws his opponent, shoulders first, into the turnbuckles or the outside barrier. It looks brutal, and it's extremely dangerous because the margin for error is so thin. It dislocated and injured Finn Balor's shoulder. It temporarily paralyzed Sting and ended his career. Like the kick to the back, it's simply too big of a risk, no matter what crowd response it gets. Or take Big E, who weighs close to 300 pounds and performs a suicide spear that he frequently botches by landing on his head or neck. It's not even fun to watch him perform this move; the viewer fears for his life. And this move is not a recent addition to Big E's repertoire; the highlight reel above was compiled over a number of years. So why is Big E still performing the suicide spear? Because the company hasn't stopped him; because Big E is willing to perform it, and he clearly values the massive crowd response over the risks to his health; because the recipient outside the ring, tasked with catching this gigantic man, is willing to stand there, enable Big E, and risk injury to himself.And if one day, Big E paralyzes himself or kills the person he dives into, who's to blame? Should fans blame Big E for diving? Should they blame the opponent for failing to catch him properly? Should they blame WWE for not putting a stop to this when they had the opportunity to do so? Or should they blame themselves for cheering a dangerous stunt that risks the health of these performers?Paige's retirement is not an indictment of Sasha Banks so much as it is an indictment of WWE's culture, which allowed a dangerous, ill-advised spot to take place at a house show, where there were no television cameras and no larger narrative stakes.The performers don't protect themselves enough. The performers don't protect their opponents enough. The company doesn't protect its performers from themselves, or allow them enough comfort and leeway to say "no." And the fans share some blame too, for offering positive reinforcement for cheap stunts and for chanting "Boring" at things they would have cheered for, once upon a time.WWE is very good at making changes with the benefit of hindsight. The piledriver was banned after it nearly paralyzed Steve Austin. The muscle buster was banned after it ended Tyson Kidd's career. WWE may soon ban kicks to the back, thanks to Paige's mishap.Of course, even with these changes, wrestling will always be dangerous. But the risks can be minimized significantly, and no one should have to lose his or her health and livelihood for change to take place. Info from Gamespot.com
2018-01-16
Gears of War creator Epic Games' popular, stylized shooter/building game Fortnite has passed a new player milestone. More than 40 million people have downloaded the game as of January, the studio told Rolling Stone. This is up 10 million from 30 million in December.Epic wouldn't provide any details on how the 40 million downloads are spread between the paid Save the World version and the free PUBG-like Battle Royale mode. Whatever the case, 40 million is a massive figure, the likes of which many games never come close to reaching.Also in the interview, Epic says it has no current plans to add a new map (Battle Royale currently only has one) or introduce vehicles. Regarding the lack of vehicles, Battle Royale lead designer Eric Williamson said, "We don't have a need to add vehicles to get around the map because our travel times allow you to get mostly wherever you want to go."The interview covers other subjects as well such as under-the-hood improvements to make the game look and run better and more. You can read the full interview here at Rolling Stone.Battle Royale's map is getting big new update this week on PS4, Xbox One, and PC that introduces new points of interests such as new named areas. Additionally, the map's biomes will be divided up more clearly with the aim of helping players distinguish them. "The swamp feels swampier, the mountains feel more mountain-y. Really, the different areas of the map feel more unique," he explained. For more on the changes, check out the embedded video above.Info from Gamespot.com
2018-01-16
A new patch is coming on Tuesday, January 16 for Assassin's Creed: Origins, and it's something of a big one. One of the topline additions is support for The Hidden Ones expansion, which comes out soon. The game's first expansion, The Hidden Ones sees Bayek fighting with the Romans in a new region. The expansion includes a new story and raises the level cap to 45. It is included with Origins' Season Pass and can also presumably be purchased separately.The new Origins patch also adds a new quest called "Incoming Threat." Other new additions include a feature that lets you sell back outfits at Weaver shops. Additionally, new items are now available in the Heka Chest, including items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs. What's more, with the new patch applied you can toggle the visibility of some inventory items from the Gear menu. In terms of gameplay changes, the new Origins update "improves the behavior of tamed animals. A number of bugs are also fixed in this update, including a problem where the Chain Attack ability would not work in some circumstances. This patch also fixes an issue where a weapon could still cause damage even if it was inactive. The new patch is 3 GB on PS4 and Xbox One, 2.6 GB on Uplay, and 1.2 GB on Steam for PC. You can see the full patch notes below, as posted on the game's forums.Patch HighlightsAdded support for the upcoming “The Hidden Ones” expansionAdded “Incoming Threat” quest to the gameUpdated item loot pool of the Heka Chest (more details in the “New Features” section)New FeaturesAdded a new quest to the world: “Incoming Threat”Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regionsAdded support for the “The Hidden Ones” expansionAdded the possibility to sell-back outfits to the Weaver shopsAdded all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka ChestAdded the option to toggle the visibility of inventory items on the Gear menuQuestImproved various cinematic transitionsIncreased the resistance of Khaliset to the Overpower Ultra abilityCorrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision boxPrevented Tahirah from following the playable character after a certain distance in the quest “Reunion”Fixed various issues that might occur when skipping cinematicsFixed an issue causing the stash in the quest “The Mousetrap” to floatFixed an issue preventing the player from completing the quest “The Healer”Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combatFixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”ActivitiesReduce the difficulty of Hippodrome racesFixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounterFixed an issue where players were ranked incorrectly after completing a Hippodrome raceGameplayImproved the behavior of tamed animalsFixed various issues on how fire was applying damage to the playable character and NPCsFixed an issue with the spawning of the playable character in the Haueris NomeFixed an issue that could cause a desynchronization when controlling Senu from a hiding locationFixed the damage bonus applied by Master abilities, which was lower than designedFixed an issue that could prevent the Chain Attack ability to workFixed an issue that could prevent the Adrenaline ability to be triggeredFixed the Overpower Chain Throw ability that was awarding Assassinate bonus XPFixed an issue allowing the inactive weapon to cause damageFixed an issue with the distance counter not updating correctly when NPC is outside of the field of viewFixed various situation where the playable character could remain stuckFixed various issues with the animations of the playable characterFixed various issues with the spawning, the reactions, and the animations of NPCsUser InterfaceAdded the leaderboard to the Horde Mode menu panelFixed an issue with the Target Menu not properly showing The Scarab after reloading the save gameFixed various issues with the World Map filtersFixed an issue making arrow disappear from its quiver in the gear page when using the customization optionsFixed an overlapping issue with Custom Markers when playing in Traditional ChineseFixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouseFixed a mistranslation on a Papyrus puzzle when playing in RussianFixed an issue with the distance counter not updating correctly when NPCs are outside of the field of viewFixed some discrepancies in the Quest LogFixed various typos[Xbox One X] Fixed the user associated with the “Best Score” in the Arena leaderboard after having switched profile in the main menu[PC] Added a message telling players to restart their game after acquiring new downloadable contents[PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu[PC] Fixed the Fast Travel action in the World MapWorldFixed the models of the Level 10 gears (bracers visual known issue)Fixed an issue with Weaver shops selling the same outfit more than onceFixed an issue with cages that could open by themselves when they had a prisonerFixed several areas where the playable character could go through collisionsGraphics & AudioBalanced the audio volume level in different areasFixed an issue when the playable character could continue to talk after dyingFixed various visual issues that could occur when transitioning from indoor to outdoorFixed an issue with the intensity of the red when in HDRSystemImprove overall stability of the game applicationFixed various infinite loadings and black screen hangs[PC] Fixed game freeze after minimizing all tabs in Windows 7[PC] Improved Performance Metrics graphs functionality Info from Gamespot.com
2018-01-16
Saudi Arabia banned movie theatres back in the early '80s, but this ban was lifted back in December. One of the first screenings took place this past weekend, and it was a double feature of The Emoji Movie and Captain Underpants: The First Epic Movie. The movies were shown at a makeshift theatre in the city of Jeddah, according to a report from Reuters. Movie theatres had been banned in Saudi Arabia for 35 years. The ban in the 80s came as a result of "pressure from Islamists as Saudi society turned towards a particularly conservative form of religion that discouraged public entertainment and public mixing between men and women," Reuters reported. Saudi Arabia's 32-year-old Crown Prince, Mohammed bin Salman, pushed a number of reforms to help bring movie theatres to the country. The first permanent movie theatres in Saudi Arabia could open in March, and the aim is for 300 cinemas and 2,000 screens to be available by 2030. The Saudi Arabian film industry is expected to add $24 billion to the country's economy and create 30,000 jobs. Films shown in Saudi Arabia will be censored to keep with the nation's "moral values," though it is unclear what specific changes will be made to films to comply. This is a big move for the historically ultra-conservative Saudi Arabia, which previously banned concerts. Additionally, Saudi Arabia only recently gave women the right to drive and attend public soccer matches, according to The New York Times. Info from Gamespot.com
2018-01-16
The Nintendo Switch launched in March with no video streaming services whatsoever. Nintendo said this was because it wanted to focus on games and games alone for launch, and that strategy seems to have worked, as the console has sold incredibly well thus far. The video streaming service Hulu was added in November 2017 but Netflix is still nowhere to be seen. All hope is not lost however, as Netflix has now confirmed that it remains in discussions with Nintendo about bringing a Netflix app to the Switch...someday."We are still exploring the opportunity with Nintendo, but don't have definitive plans to share at this time," a Netflix spokesperson told Polygon.The Netflix support Twitter account recently alarmed some Switch owners when it tweeted about there being "no plans" to launch a Netflix app on the hybrid console. That tweet has since been removed. The statement from Netflix is more open-ended and positive-sounding.It seems like it is only a matter of time before Netflix comes to the Switch. Before the Switch was released, Nintendo executive Reggie Fils-Aime said the company was in discussions with Netflix and others to bring their services to the console.The Nintendo Switch is the fastest-selling console ever in the US for its first 10 months. Worldwide, the system has now sold 7.63 million units, though this figure is only accurate as of September 30 so it does not include any holiday sales. Nintendo will update the sales figure when it reports earnings next, on January 31. Info from Gamespot.com
2018-01-15
Koei Techmo's Attack on Titan 2 is just a few months away, but some fresh gameplay details for its visceral titan-slaying action have arrived. New multiplayer details have surfaced, which include more information on the title's online co-op and competitive modes.From what we know about the game itself, it seems to be a bit more involved than its predecessor. It takes place during the anime's second season, which aired last summer. New RPG elements have been added to allow you to build relationships with different characters from the series, there are additional support and stealth gameplay elements, and older features have been balanced.The new online features include an online co-operative mode for story and scout missions, and a competitive PvP mode. Annihilation Mode is a 4v4 battle against the titans to see which team can earn the most points in the time limit. Building defenses and slaying titans are surefire ways to earn points, but those aren't the only ways.Annihilation Mode also allows players to sabotage one another using different kinds of bullets. Numbing bullets paralyze enemies for a brief period of time, and paint bullets cover the victim's screen and mini-map. In the last minute of every round, the stakes become even higher; any points earned will be doubled.Attack on Titan 2 was announced in August of last year. It will release for PS4, Xbox One, Switch, and PC on March 20.Info from Gamespot.com
2018-01-15
With the new season of The Handmaid's Tale comes a vastly expanding world for the Hulu series. The show stretch beyond Gilead to the Colonies where exiled handmaids escape to and the funeral for a handmaiden--both settings that were revealed in the first photos for the new season.Now, though, much more about the season is becoming clear. In the first-look trailer for the episodes, it's clear that a resistance against Gilead is growing and at the heart of it is Offred (Elisabeth Moss). "There is more than one way to resist," Moss told reports at the Television Critics Association winter press tour. "There is resistance within her, and that is a big part of this season."Moss also says motherhood is a major theme for the season, as Offred--whose real name was revealed to be June--comes to terms with her pregnancy and the possibility of bringing a child into such a troubled time. "It's a wonderful thing to have a baby but she's potentially having it in this world," Moss admits.Beyond Offred, though, there is even more to the season. Executive producer Warren Littlefield reveals Hulu increased the budget of the series for Season 2, which allows them to build out the world even more. The second episode, for instance, will visit the Colonies described by Margaret Atwood in her original novel.That new area will first be explored in the second episode of the new season. To help tell that story, creator and executive producer Bruce Miller reveals that Oscar-winning actress Marisa Tomei, most recently seen in Spider-Man: Homecoming, will guest star on the series. Littlefield tells GameSpot she will appear only in this one episode. Her role will be that of a commander's wife in the Colonies, according to Miller.The second season of The Handmaid's Tale premieres on April 25 on Hulu. You can stream all of Season 1 now.Info from Gamespot.com
2018-01-15
If you're trying to hop on the Dragon Ball FighterZ beta this weekend, be prepared to run into some issues. The beta is currently undergoing some network issues, which are being addressed.Bandai Namco US announced via Twitter that this weekend's beta isn't going quite as smoothly as planned. Due to some network errors that "cannot be addressed quickly," the beta may be extended past this weekend.FighterZ, the DRAGON BALL FighterZ Open Beta is experiencing network issues that cannot be addressed quickly. We'll keep the Open Beta online but you might experience problems during gameplay. We may extend the Open Beta, more info here: https://t.co/5WMdnjzVQ5 #DBFighterzBETA pic.twitter.com/4c7EJCqhFE — Bandai Namco US (@BandaiNamcoUS) January 14, 2018"Our team is working hard on optimizing the open beta but ran into some issues that cannot be addressed in a short amount of time, so we are asking for your patience until the next server update," the team's full statement, posted to Facebook, reads. "The current open beta will remain online and available so that the players who can log in and play it, can keep doing so. Please note, that if we cannot address the issues within a decent amount of time, we will consider extending the open beta of Dragon Ball FighterZ."Bandai Namco US has yet to release any other details about the network issues. When more news arises, or if an extension is announced, we will update this story.Provided you can get connection, Dragon Ball FighterZ's beta is currently open to all PS4 and Xbox One owners. The full game will launch on January 26. Info from Gamespot.com
2018-01-15
Super Meat Boy, the difficult platformer from developer Team Meat that originally launched in 2010, arrived for the Nintendo Switch last week. The game is off to a great start in terms of sales, it seems. The studio said on Twitter that first-day sales came "shockingly close" to matching how well the game sold on Xbox 360 when it launched in 2010. "That's nuts," the studio said.The next Super Meat Boy game, Super Meat Boy Forever, is coming to Switch (and other platforms) in the future, and the strong debut for Super Meat Boy appears to bode well for the next release. Team Meat joked, "Now I'm pretty excited about Super Meat Boy Forever for the Switch...Imma buy [Minecraft creator Markus Persson's] house."Me looking at Super Meat Boy on Switch sales stats. pic.twitter.com/0RKWHODG8s— Team Meat (@SuperMeatBoy) January 12, 2018Persson sold Minecraft to Microsoft and made a lot of money from the sale. He used some of that to buy a $70 million mansion in Los Angeles, outbidding Jay-Z and Beyonce for it.Super Meat Boy for Switch is currently available for $15 on the Switch's digital store. A physical version is coming later. New for the Switch edition is a two-player split-screen mode called "Race Mode." You can use this mode for individual levels, random ones, or the full game, with options for light and dark.The trials of tribulations that Team Meat went through to create Super Meat Boy was one of the stories told in the independent film Indie Game: The Movie. The game was developed by Edmund McMillen and Tommy Refenes, and it debuted on Xbox 360 as part of Microsoft's Game Feast promotion. It was also released for PS4, PlayStation Vita, and Wii U.Info from Gamespot.com
2018-01-15
Quantic Dream, the French studio headed by David Cage and responsible for games like Heavy Rain, Beyond: Two Souls, and the upcoming Detroit: Become Human, has found itself in the middle of controversy over claims that it has an unhealthy working culture. Reports published in French media today, translated and reported on by Eurogamer, accuse Quantic Dream and co-founders Cage and Guillaume de Fondaumiere of acting inappropriately. Cage and de Fondaumiere told French newspaper Le Monde that they are "very surprised" and "shocked" by what they called "rantings" of developers who have since left the studio. Quantic Dream put out a statement today, January 14, responding to what it described as "various allegations" against it, denying everything."We categorically deny all of these allegations," the statement says. "Quantic Dream filed a complaint several months ago and further complaints will follow. We invite interested parties to read the response of our Employee Representative and Health & Security Committee to questions submitted by the journalists prior to publication. Inappropriate conduct or practices have no place at Quantic Dream.""We have taken and always will take such grievances very seriously. We value every single person who works at Quantic Dream. It is of utmost importance to us that we maintain a safe environment that allows us all to channel our shared passion for making video games."One part of the report is regarding hundreds of photoshopped images that show some of Quantic Dream's "collaborators" in sexual positions and with references to homophobic or sexist slurs," Le Monde reported. These images, which reportedly date back to 2013, were apparently sent in group emails and even made their way to Cage and de Fondaumiere. It was in early 2017 that many of the images were discovered, at which time complaints were made. According to the report, Cage and de Fondaumiere said they only saw the images that "were funny or more or less amusing" before that time.Also in the reports, it is claimed that Cage demands long hours from his employees and does not always listen to others. He also stands accused of making dirty jokes and not doing enough to consider the opinions of female colleagues. Quantic Dream has a staff of around 180 people; around 83 percent are male, apparently.For his part, Cage said the claims are "ridiculous, absurd, and grotesque." He added: "You want to talk about homophobia? I work with Ellen Page, who fights for LGBT rights. You want to talk about racism? I work with Jesse Williams, who fights for civil rights in the USA... Judge me by my work."de Fondaumiere is alleged to have hit on staff at parties. He said in response, "It's absolutely false. None of any of this happened at any evening event."You can read Eurogamer's full report here, while stories in the French media (which are published in French), can be read through the links below. Note that some of the stories contain images that may not be safe for work.Le MondeMediapartCanard PCQuantic Dream's next game is Detroit: Become Human, which arrives this year for PlayStation 4. It tells the story of androids who are coming to terms with their own sentience.Info from Gamespot.com
2018-01-15
2017 may be over and done with, but the industry is not finished celebrating the year's games just yet. The Academy of Interactive Arts & Sciences has announced the nominees for the 21st D.I.C.E. Awards, which will take place in Las Vegas in February.Sony's Horizon: Zero Dawn led the way with 10 total nominations, including a nod for Game of the Year. The other Game of the Year nominees were Cuphead, PUBG, Super Mario Odyssey, and The Legend of Zelda: Breath of the Wild. Other games that received multiple nominations this year included Breath of the Wild (6), Hellblade: Senua's Sacrifice (6), Uncharted: The Lost Legacy (6), Cuphead (5), Gorogoa (4), PUBG (4), Super Mario Odyssey (4). In all, 68 games were nominated for this year's D.I.C.E. Awards.The DICE Awards will be held on Thursday, February 22, with a ceremony beginning at 8 PM PT / 11 AM ET. You can see the full list of nominees below. The show, which stands for Design, Innovate, Communicate, Entertain, has nothing to do with Battlefield developer DICE.21st D.I.C.E. Awards Nominees:Game of the YearCupheadHorizon Zero DawnPUBGSuper Mario OdysseyThe Legend of Zelda: Breath of the WildOutstanding Achievement in AnimationCupheadFor HonorHellblade: Senua's SacrificeHorizon Zero DawnUncharted: The Lost LegacyOutstanding Achievement in Art DirectionCupheadHellblade: Senua's SacrificeHorizon Zero DawnLittle NightmaresThe Legend of Zelda: Breath of the WildOutstanding Achievement in CharacterAssassin's Creed Origins - BayekHellblade: Senua's Sacrifice - SenuaHorizon Zero Dawn - AloyStar Wars Battlefront II - Iden VersioUncharted: The Lost Legacy - Chloe FraiserOutstanding Achievement in Original Music CompositionCall of Duty: WWIICupheadHorizon Zero DawnRiMEWolfenstein II: The New ColossusOutstanding Achievement in Sound DesignDestiny 2Injustice 2Star Wars Battlefront IISuper Mario OdysseyUncharted: The Lost LegacyOutstanding Achievement in StoryHellblade: Senua's SacrificeHorizon Zero DawnNight in the WoodsWhat Remains of Edith FinchWolfenstein II: The New ColossusOutstanding Technical AchievementAssassin's Creed OriginsHellblade: Senua's SacrificeHorizon Zero DawnLone Echo/Echo ArenaThe Legend of Zelda: Breath of the WildAction Game of the YearCall of Duty: WWIICupheadDestiny 2PUBGWolfenstein II: The New ColossusAdventure Game of the YearAssassin's Creed OriginsHorizon Zero DawnSuper Mario OdysseyThe Legend of Zelda: Breath of the WildUncharted: The Lost LegacyFamily Game of the YearDropMixGNOGJust Dance 2018SingStar CelebrationSnipperclipsFighting Game of the YearArmsInjustice 2Marvel vs. Capcom: InfiniteNidhogg 2Tekken 7Racing Game of the YearDirt 4Forza Motorsport 7Gran Turismo SportMario Kart 8 DeluxeProject Cars 2Role-Playing Game of the YearDivinity: Original Sin 2Middle-earth: Shadow of WarNieR:AutomataPersona 5Torment: Tides of NumeneraSports Game of the YearEverybody's GolfFIFA 18Golf ClashMadden NFL 18MLB The Show 17Strategy/Simulation Game of the YearEndless Space 2Halo Wars 2Mario + Rabbids Kingdom BattleTotal War: Warhammer IIXCOM 2: War of the ChosenImmersive Reality Technical AchievementLone Echo/Echo ArenaRobo RecallStar Trek Bridge CrewThe Invisible HoursWilson's HeartImmersive Reality Game of the YearLone Echo/Echo ArenaPsychonauts in the Rhombus of RuinRobo RecallSpace Pirate TrainerWilson's HeartD.I.C.E. Sprite AwardEverythingGorogoaNight in the WoodsPyreSnipperclipsHandheld Game of the YearDragon Quest VIII: Journey of the Cursed KingEtrian Odyssey V: Beyond the MythFire Emblem Echoes: Shadows of ValentiaMetroid: Samus ReturnsMonster Hunter StoriesMobile Game of the YearCat QuestFire Emblem HeroesGorogoaMonument Valley 2Splitter CrittersOutstanding Achievement in Online GameplayCall of Duty: WWIIDestiny 2FortnitePUBGTom Clancy's Ghost Recon: WildlandsOutstanding Achievement in Game DesignGorogoaHorizon Zero DawnPUBGSuper Mario OdysseyThe Legend of Zelda: Breath of the WildOutstanding Achievement in Game DirectionGorogoaHorizon Zero DawnThe Legend of Zelda: Breath of the WildUncharted: The Lost LegacyWhat Remains of Edith Finch Info from Gamespot.com
2018-01-15
The Entertainment Software Association, the group that organizes E3 every year and represents the video game industry's interests in Washington, has come out with a statement ripping President Trump's recent and controversial "sh*thole countries" comment. In a statement to Polygon, the ESA condemned Trump's comments, saying they run counter to the values of America."America's greatness is built on our diversity," the ESA said. "The president's repulsive comments undermine the fundamental values of who we are as a country. There is no place in our society for this type of backward thinking, and we condemn it in the strongest terms."According to Illinois senator Dick Durbin, Trump said in a recent meeting discussing visas, "Why are we having all these people from sh*thole countries come here?" He reportedly added: "We should bring in more people from places like Norway."Trump denied using the term "sh*thole," but Durbin said the president not only used that word but claimed that he said it multiple times. Speaking today in Florida, Trump declared, "I am not a racist," according to the Associated Press.The ESA is one of the video game industry's biggest and most important groups in the United States. Its members include some of the biggest and best known in gaming, including Activision, Bethesda, Electronic Arts, Take-Two, Ubisoft, and Warner Bros.This is not the first time the ESA has responded to something Trump has done. In September last year, the ESA applauded Trump's big new plans to bolster science, technology, engineering, and math (STEM) programs across the country.Trump is of course a controversial president, and the ESA does not agree with everything he says and does, as evidenced by the new statement about his recent comments. Back at E3 last year, ESA president Michael Gallagher said Trump's eagerness to make tonally-off comments and when he does anything to impact the trust people might have for the highest office in the country, that can be bad for gaming too."Now we have a new administration in Washington that has brought some challenges. Everybody here is aware of them," Gallagher said at the time. "You're following them or feeling them. Gamers are feeling it both ways. Almost everyone in this country is a gamer, and almost 80 percent of gamers voted in the last election. Our job is to deliver the outputs and policy that extend and protect the frontiers of this industry."In addition to applauding Trump's new STEM plans, Gallagher said the ESA supports Trump's efforts in the area of tax cuts and repatriation. Info from Gamespot.com
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