2019-01-16
After the big success of 2018's Mission Impossible: Fallout, director Christopher McQuarrie is signing on to write and direct two sequels, according to a new report. Not only that, but Variety's report claims the sequels will shoot back-to-back so they can be released sooner to capitalise on the hype surrounding the franchise right now.According to the report, the first would premiere in summer 2021 with the next one following a year later. McQuarrie seemingly confirmed the news on Twitter. Missions: Accepted#MissionImpossible — Christopher McQuarrie (@chrismcquarrie) January 14, 2019Shooting back-to-back is not new for movies, as Avengers: Infinity War and Avengers: Endgame were shot one after the other so they could be released in 2018 and 2019. All three of Peter Jackson's Lord of the Rings movies were shot in the manner, too.Mission Impossible: Fallout, which starred a 56-year-old Tom Cruise, was a massive success commercially and critically. It made more than $791 million worldwide, which represented the biggest box office performance in the history of the Mission Impossible series. It was also well-received by critics, notching a franchise-best 97 percent on Rotten Tomatoes; it was heralded as one of the best action movies of 2018.Summer 2021 and Summer 2022 pic.twitter.com/V6SNvZx2La — Tom Cruise (@TomCruise) January 15, 2019According to Variety, the first of the sequels may start shooting in 2019. Cruise is currently filming the Top Gun sequel, while McQuarrie is keeping busy too, as he's set to direct the new Rainbow Six movie Without Remorse starring Michael B. Jordan.Presumably Cruise will return for the two Mission Impossible sequels, but there is no word yet on the story or what other actors may join him.Info from Gamespot.com
2019-01-16
Mario Tennis Aces launched for Nintendo Switch last year, and it's steadily added new DLC characters over time. Now, data-miners have discovered references to a pair of new characters that could come to the whimsical tennis game some point in the future.Link, the hero of the Legend of Zelda franchise, might become a playable character in the future, the data-mine suggests. Also discovered were Dark Link and Champion's Tunic outfits that would presumably be able to be unlocked. It's also been reported that Baby Mario might be coming to Mario Tennis Aces, based on data apparently found in the game.Datamine evidence suggests Link may become a playable character in #MarioTennisAces , with Dark Link and Champion's Tunic alts being provided through the Online Tournament (requiring 500 and 2000 points respectively to unlock them). pic.twitter.com/qx54WAWrQB— Mario Tennis Aces Club (@MarioTennisClub) January 14, 2019DO NOT think that Link is 100% coming to Mario Tennis Aces. In addition to not every Aces datamine being legitimate, Camelot does have a habit of putting things in and out of the files, as we've seen with extra stages. https://t.co/c6bAWpgFBs — Mario Tennis Aces Club (@MarioTennisClub) January 15, 2019However, as the MarioTennisClub Twitter fan account reminds everyone, data mined from the game's files might not necessarily be representative of what's actually coming to the game in the future. Sometimes content found in game files, especially for developer Camelot, is never released publicly.If Nintendo is set to announce new content for Mario Tennis Aces, January might be a fitting time. After all, one of the biggest tennis tournaments of the year, the Australian Open, is taking place right now in Melbourne, so Nintendo may see that as an opportunity to piggyback on the elevated interest in tennis worldwide.A number of DLC characters have already been released for Mario Tennis Aces, including Birdo, Shy Guy, Koopa Paratroopa, and Petey Piranha.Mario Tennis Aces released in June 2018 exclusively for the Nintendo Switch. In our review, author Justin Clark stated, "Off-beat stages and creative use of characters from the Marioverse ensure that you'll never lose sight of simply having fun, but don't let the adorable exterior trick you; Aces takes its unorthodox tennis very seriously." Info from Gamespot.com
2019-01-16
In big video game movie news today, Sony announced that Dan Trachtenberg had signed on to direct the upcoming Uncharted movie featuring Tom Holland as a young Nathan Drake. It wasn't the only big news about the movie today, as Variety also reported that the script was re-written. The website reported that newcomers Jonathan Rosenberg and Mark Walker wrote the most recent script.Like the director's chair, the script has changed hands a few times already. Joe Carnahan (Smokin' Aces, The A-Team) wrote a draft, before Agents of Shield writer Rafe Judkins put in a draft. Rosenberg and Walker are just the latest to pen a draft of a script for the film. There is no word on the specific plot points for their script, but Variety reports that the film will follow a young Drake who meets Victor Sullivan, or Sully as he's known in the games, for the first time. As such, it's not a story already told by any of the games.December 2007: @DannyTRS on Uncharted - "I wish I could make this movie."January 2019: Is making the movie.Totally rad. @jeffcannata @alexalbrecht @SnoopMikey pic.twitter.com/5jUxnTK92I — Nick Schaedel ðŸ³ï¸â€ðŸŒˆ (@nshady) January 14, 2019Carnahan said his draft of the Uncharted movie script was praised by management at Sony, while Uncharted director Amy Hennig and Nathan Drake actor Nolan North apparently praised it as well. However, Naughty Dog's Neil Druckmann said no one at Naughty Dog had seen the script, and he wished Carnahan would stop implying that he had the studio's support.As for the news about Trachtenberg joining the Uncharted movie as its director, Druckmann said he's stoked to see what Trachtenberg does with Uncharted.I’m a big fan of Dan. Excited to see what he does with Nathan Drake. https://t.co/oqGgxgjLtQ — Neil Druckmann (@Neil_Druckmann) January 15, 2019Trachtenberg is just the latest director that Sony has hired for the long-in-development Uncharted movie. At different periods of time, David O. Russell (Silver Linings Playbook, The Fighter), Neil Burger (Limitless), Seth Gordon (The King of Kong), and Shawn Levy (Night at the Museum, Stranger Things) were all attached to direct.Production on the Uncharted movie could start in 2019, which would be good news considering it's been many, many years since the project was first announced. As of yet, there is no word on who else may star in the film, but if shooting does indeed start this year, all of those details and more should become available soon.Trachtenberg directed 10 Cloverfield Lane, as well as a video game-themed episode of Black Mirror. He also directed a short film based on Valve's puzzle game Portal. In the embedded tweet above, you can see Trachtenberg praise Uncharted back in 2007, also saying at the time that he'd love to have the opportunity to make the movie. And back in February 2018, Trachtenberg and Druckmann appeared on stage together to talk about crafting narratives for video games, film, and television.A movie based on Naughty Dog's other big franchise, The Last of Us, is also in the works.Info from Gamespot.com
2019-01-16
With BioWare's next big game, Anthem, almost here, the developer has shared even more details on what to expect from the game. Anthem is a multiplayer-focused title, and the good news for those who don't have anyone to play with is that there will be matchmaking support for "every activity" in the entire game.Lead producer Ben Irving said on Twitter that "there is matchmaking for every activity in the game." Matchmaking is on by default, but players can opt out, Irving clarified. "We think it's more fun in a full group," Irving added.There is matchmaking for every activity in the game https://t.co/D32Ty8YCQ8 — Ben Irving (@BenIrvo) January 13, 2019Here are some other things that BioWare confirmed about Anthem recently:The game has underwater exploration.PlayStation Plus or Xbox Live Gold are required for online play."Most" of the game can be played solo, but "not all of it."Beta progress does not carry forward.A "VIP" demo for Anthem runs January 25-27, and you need to pre-order Anthem or be a subscriber of either EA Access or Origin Access to get in. Everyone can try Anthem through a demo that launches the following week, running February 1-3.Looking beyond Anthem, BioWare has teased that it is already working on the future of Mass Effect. A new trailer for the next chapter of Dragon Age was also revealed at 2018's Game Awards. However, details on both projects are still scarce.Anthem launches for Xbox One, PS4, and PC on February 22, 2019.Info from Gamespot.com
2019-01-16
Even with the impending suspense of Avengers: Endgame, which will presumably iron out the ramifications of Infinity War, we've gotten a trailer for the first-post Endgame MCU film. Marvel today released the first trailer for Spider-Man: Far From Home, which is scheduled for a July release. The follow-up to Spider-Man: Homecoming stars Tom Holland as Peter Parker, plus Jake Gyllenhall as Mysterio, Zendaya as MJ, and Marisa Tomei as May Parker, all of which we get to see in this surprisingly lengthy "teaser trailer."As the film's title suggests, the movie sees Peter and his friends heading to Europe for a vacation. But despite Peter's assertion that Europe doesn't need Spider-Man, that proves not to be case. Along the way, the teaser trailer shows he encounters Nick Fury (Samuel L. Jackson), elemental monsters that could be Hydro Man and Molten Man, and Mysterio, who seems to have a more ambiguous role than usual. Check out the trailer above.In addition to the version released in the US, a slightly different teaser trailer was released internationally. While the substance doesn't change--it's only the opening 30 seconds that's different--it does feature another funny gag. We've got a trailer breakdown that also includes Easter eggs if you're interested in dissecting everything the two trailers have to offer.The movie is directed by Jon Watts, who also helmed Homecoming. Far From Home's release date is set for July 5, 2019. It's the third of three Marvel movies set for release in 2019, following March's Captain Marvel and Avengers: Endgame in the July. Some new footage from Captain Marvel was revealed in a "special look" trailer released last week, and this followed the December's second full trailer.As for Endgame, so far we've had the first trailer. For more check out GameSpot's guide to what we want to see most in Avengers: Endgame, and 7 crazy but probable theories about the movie. Info from Gamespot.com
2019-01-16
Netflix has announced another price hike across its range of plans, marking the largest increase since the company's streaming service launched. Each plan is going up by one or two dollars, depending on the features.The AP reports that the basic $8-per-month streaming plan will be raised to $9. The next tier, which offers streaming in higher quality and across more devices--which is the company's most popular tier--will increase from $11 to $13. The highest-tier plan, which offers 4K Ultra-HD will go from $14 to $16. These prices will roll out to existing subscribers over the next three months, and new subscribers will find them active immediately.Netflix currently has 58 million US subscribers, and this is the first time a price hike will impact all of them at once. It has another 79 million subscribers outside of the US. The company is reportedly planning to funnel this new cash flow into even more investment in original shows and films, as well as to pay off the debts it has accrued while fighting off competing services."We change pricing from time to time as we continue investing in great entertainment and improving the overall Netflix experience," the company said in a statement.At $13 for the most popular tier, Netflix is now matching the price for Amazon Prime, which also includes free shipping and other special deals from the retailer. This also makes it the slightly pricier option compared to the ad-free version of Hulu, at $12 per month. (The lowest Hulu tier includes ads at $8 per month.) Netflix still comes in under HBO's streaming price, which is $15 per month.The added investment in more original programming may be necessary, as more and more companies prepare to launch their own streaming services. NBC just announced its plans for its own streaming service to launch in 2020, and Disney+ is expected to launch this year. That service has already outlined plans for shows featuring Marvel and Star Wars characters like Loki, The Mandalorian, and Cassian Andor.Info from Gamespot.com
2019-01-16
Lots of games are on sale this week on the Xbox Store, but one franchise in particular has taken center-stage across all of it. The store is hosting a Far Cry sale, with deep discounts on essentially the entire series--at least, as it has existed since Far Cry 3 set the new template in 2012.That means the sale includes Far Cry 3, Far Cry 4, Far Cry 5, and the prehistoric spin-off Far Cry Primal, along with several bundles and add-ons. Primal is actually one of the newest of the set, but it's the lowest priced at just $10. Far Cry 5, which sets the stage for the upcoming Far Cry New Dawn, is between $20 and $30 depending on whether you want the Standard or Gold edition. The Gold version includes all three DLC packs.Other sales this week include Halo 5: Guardians, Life is Strange: Before the Storm, and SteamWorld Dig 2. Halo 5 is included with Microsoft's Game Pass subscription service as well, and the growing library added several games earlier this month.You can see select sale prices below, or you can check out Major Nelson's blog for the full listing. All of these are valid through January 21. Plus be sure to grab this month's Games With Gold, which includes the indie platformer Celeste.Borderlands: The Handsome Collection -- $15 Far Cry 3 Classic Edition -- $20Far Cry 4 -- $10Far Cry 4 Gold -- $15Far Cry 4 Escape from Durgesh Prison DLC -- $4Far Cry 4 Hurk Deluxe Pack -- $3Far Cry 4 Valley of the Yetis DLC -- $6Far Cry 4 Season Pass -- $9Far Cry Primal -- $10Far Cry Primal Apex Edition -- $11Far Cry Primal Wenja Pack -- $3Far Cry 4 + Far Cry Primal Bundle -- $21Far Cry 5 -- $20Far Cry 5 Deluxe -- $23Far Cry 5 Gold -- $30Far Cry 5 Dead Living Zombies DLC -- $5Far Cry 5 Hours of Darkness DLC -- $8Far Cry 5 Lost on Mars DLC -- 7Far Cry 5 Season Pass -- $20Halo 5: Guardians -- $20Halo 5: Guardians Digital Deluxe -- $50Life is Strange: Before the Storm Complete Season -- $5Life is Strange: Before the Storm Deluxe Edition -- $8Info from Gamespot.com
2019-01-16
Sure enough, not long after the release of the new poster, we've also gotten a very brief John Wick 3 teaser trailer. You can watch that above; it teases that a proper trailer will be coming this Thursday, January 17, so you don't have long to wait before getting a good sense of what to expect from the upcoming film. Read on for a look at that stylish new poster as well. The original story follows below.We've had plenty of images from the upcoming third John Wick movie over the past year, but no footage as yet. The movie comes out in May so a trailer won't be far off, but ahead of that a stylish new poster has been released. The movie's official Twitter feed also confirms that the title is John Wick: Chapter 3 – Parabellum.The poster shows star Keanu Reeves standing in front of what seems to be the glass door to the Continental, the franchise's chain of hitman-friendly hotels. The word "excommunicado" is on the door--fans will recall that Wick is on the run after killing a rival on the supposedly neutral ground of the Continental in John Wick: Chapter 2. Check it out below.We’ll be seeing you…John Wick: Chapter 3 – Parabellum is in theaters May 17. #JohnWick3 pic.twitter.com/5JV41DW7wZ — John Wick: Chapter 3 - Parabellum (@JohnWickMovie) January 15, 2019The release date for John Wick: Chapter 3 – Parabellum is May 17, 2019. Ian McShane and Lawrence Fishburne will reprise their roles from previous movies, and the new cast includes Asia Kate Dillon (Orange is the New Black), Mark Dacascos (Cradle 2 the Grave), Jason Mantzoukas (Brooklyn Nine-Nine, The Good Place), and Angelica Huston (Isle of Dogs).The film is directed by Chad Stahelski, who helmed Chapter 2 and co-directed the first movie. When the movie was first announced, Stahelski spoke about his plans for Parabellum. "We want, not so much to go bigger on the third one, but to show you more of the intricacies of the world," he said. "I feel like there are all these different subtleties that I skipped over in Part 2, that I'd like to go back to [with Part 3] and show you the inner workings of different parts of New York."A John Wick TV spin-off named The Continental was also announced by Starz last year, but there has been no further news about the status of this project. Info from Gamespot.com
2019-01-16
Today has brought with it yet another new Fortnite update, and Epic Games has revealed the patch notes for update v7.20. The patch is now live across PS4, Xbox One, PC, Nintendo Switch, and mobile, bringing back the recently teased glider redeploy mechanic, along with a new weapon and limited-time mode. Here's the full rundown on what to expect next time you jump in.Glider redeploy was first tested in Season 6, allowing players to open their gliders again during a match and hang glide if they were at a high enough altitude. This time around, Epic has itemized the ability. Players will now be able to find new items--confusingly called Gliders--as loot, which add "charges" that allow them to redeploy their glider during a match a set number of times."The goal with the item is to provide mobility and utility, but in a form that can be balanced and iterated upon," Epic explained. "By implementing glider redeploy as an item we can iterate on multiple different levels (i.e. redeploy height, movement speed, drop chance, charge count), including inventory slot tension."In addition to glider redeploy, Epic has introduced another new weapon to the game: the Scoped Revolver, a handgun that allows players to fire precision shots. The gun can be found as floor loot or in chests, supply drops, or vending machines. It comes in Epic and Legendary variants and uses medium ammo.The developer has also kicked off a new LTM: One Shot. In this mode, players only have 50 health, and the only weapons and items available are snipers and bandages. Gravity has also been reduced, as has the Storm wait time for all phases of the match.Rounding out the update is a number of bug fixes and gameplay adjustments. Most notably, Epic has made a couple of improvements to ziplines, making it easier to change directions while riding one. You can find the full patch notes for the Battle Royale changes below; the full patch notes for other modes are available on Epic's website.Fortnite v7.20 Patch NotesLimited-Time Mode: One ShotSummaryThere’s low gravity and every player has 50 health. Snipers are the only weapon and Bandages the only healing item. Jump high and aim well!Mode DetailsGravity is set lower than normal.The Storm wait time has been greatly reduced in all phases of the game.The only weapons in this mode are Hunting Rifles and Sniper Rifles.Semi-auto Snipers and Bounce Pads have been removed from the Vault in this mode.Players will spawn with 50 health and can only heal if they find Bandages.Weapons + ItemsScoped Revolver Available in Epic and Legendary variants.Fires Medium Ammo.42 / 44 damage per shot.Available from floor loot, chests, Supply Drops, and Vending Machines.Added Gliders, an item that grants Glider redeploy. This item takes up an inventory slot and can be found from normal loot sources.Gliders do not need to be selected to deploy. Activate them by pressing your jump button while in mid-air. Rarity is Rare.Gliders come with 10 charges.Each deploy uses a charge. When all charges are used the item disappears.Glider redeploy does not consume a charge when using a Launch Pad, Rifts-to-Go, or respawning in a Limited Time Mode.Found from floor loot, chests, Vending Machines, and Supply Llamas.Minigun adjustments Added an overheating mechanic. Overheat occurs after approximately 6 seconds of continuous fire.Reduced the wind-up time by 37%.Updated the audio for the Minigun.Rarity color adjustments Balloons changed from Epic to Rare.Stink Bomb changed from Epic to Rare.Scoped AR decreased from Rare/Epic to Uncommon/Rare.The following projectile-based weapons now have the same projectile trajectory as the Heavy Sniper Rifle: Bolt Action Sniper RifleSuppressed Sniper RifleSemi-Auto Sniper RifleHunting RifleWeapon first-shot accuracy now works with icy feet and while on ziplines.The reticle center dot on Scoped Rifles has been reduced in size. This will mitigate situations where it appears you’re on your target but still miss the shot.Trap drop chance adjustments Total drop chance of Traps from floor loot increased from 3.98% to 4.73%.Cozy Campfire Drop chance from floor loot increased from 0.26% to 0.73%.Drop chance from Loot Llamas increased from 6.63% to 15.47%.Launch Pad Drop chance from floor loot increased from 0.53% to 0.98%.Drop chance from Loot Llamas increased from 13.25% to 20.77%.Mounted Turret Drop chance from floor loot decreased from 0.8% to 0.73%.Drop chance from Loot Llamas decreased from 20.42% to 15.47%.Small shields max stack size has been decreased from 10 to 6.Bug FixesFixed a bug that could cause you to lose the ability to switch weapons if firing a Grappler while crashing a vehicle or interacting with an object during travel.Fixed a bug where your ability to fire would be delayed after discarding a Grappler.Removed the ability to ride or be pushed by a Grappler due to the ability for players to move fast enough to cause network issues.Fixed Balloons not being popped by explosions.Fixed issue causing odd dynamite size/scaling when picking it up and re-throwing.When a player is eliminated by Down-But-Not-Out bleed-out damage, the elimination distance is calculated from the original down location rather than the distance when they are fully eliminated.Fixed an issue that could cause Scoped Rifles to have full accuracy earlier than intended.Fixed an issue where the center dot of the reticle while scoped did not line up with the center dot while unscoped.Fixed dynamite re-throw ability from being canceled by changing weapons or being a vehicle passenger.Players will no longer receive credit for a "No Scope" in the elimination feed if they use a scope to eliminate a player.GameplayZipline improvements Added the ability to change direction via player movement input button. Just move in the direction you’d like to go while riding a zipline, no jumping required.Rather than moving at max speed as soon as entering the zipline, players will now accelerate over time to reach that max speed.Destruction effects have been turned back on while riding a zipline. Players will destroy the nearby player buildings before attaching to the zipline so their path becomes clearAdded a third decimal place for mouse/controller sensitivity to allow for more granular values.To help with situations where walls are built mostly underground, we've added functionality where an extra piece will be built for free on top of that piece. This occurs when the wall piece is showing less than 30% above ground.Gamepad Sensitivity Building sensitivity change also applies to edit mode.Editing will no longer interrupt gun fire and pickaxe swings.Corn stalks will no longer block gunfire.Editing a structure will now begin without waiting for a response from the server. This should cut down on ghost shots before editing and make it a smoother experience. Confirming the edit will still require sending data to the server and be impacted by high ping or poor server performance.Vehicle impact damage to a player will now respect shields instead of directly applying to player health.When a plane explodes due to any reason, it will now deal damage to both passengers and pilots. This damage no longer ignores shields.Infinite dab is even more infinite...Dab for 11 hours instead of 10 hours in the lobby.Adjusted map art to more accurately represent player & marker positions.Textures of props used in emotes are now pre-streamed so scorecard and other emotes that use props will have less chance of using a low-resolution texture.X-4 Stormwing passengers now have the same Hold to Exit functionality as pilots.Bug FixesFixed instances of glider redeploy not deploying when exiting a Stormwing.Fixed grenade throw animations not playing the follow-through when watching other players throw a grenade.Fixed the preview length on many emotes in the lobby to hear the full music track.Completing the "Play a match with a friend" Daily Challenge now correctly counts towards other quests that require completing daily challenges.Fixed players not being able to destroy the Boombox from certain distances.Fixed some issues with ziplines Players will no longer be flung across the map or get in broken animation states.A cooldown has been added to ensure jump spamming will not allow players with mild network issues to fall through the zipline collision.The zipline magnet will no longer remain over players heads.Players no longer fall when colliding with enemy structures.Players no longer dismount ziplines at steep angles when under bad network conditions.Fixed an issue where players would sometimes take 2 instances of impact damage from getting hit by the X-4 Stormwing.Damage numbers when shooting Mounted Turrets now properly displays as vehicle damage instead of player damage.Players who are emoting on the starter island will no longer continue emoting after jumping from the Battle Bus.Gliders and Umbrellas will no longer appear sideways or misaligned when dropping from the Battle Bus.EventsTournament systems have been significantly updated to support upcoming features. We’ll be operating a series of small scale test events as we test these updates with more players. We will be testing in waves until we are confident in the new functionality. At that point, we will again begin running tournaments regularly for all players.Older tournaments will be removed from the Events tab on Switch & mobile devices for the time being. Data for those tournaments has been saved and will return to those platforms in a future release.Players will be automatically removed the from match after 60 seconds of spectating after being eliminated.AudioFixed shield damage sound playing when shooting or getting hit by teammates.Gliders that have music can now play their music in the lobby for previewing.Reduced the volume of the X-4 Stormwing.Reduce the volume of the Boombox.Added unique bouncing sound to Dynamite.Bug FixesFixed music cutting out on mobile/Switch platforms.Fixed incorrect boost audio loop for Quad Crasher on mobile/Switch.Fixed missing medium-distant Scoped AR gunshot sounds.Fixed loud winter biome ambient audio on mobile/Switch.UIUpdated the ammo icons in the inventory to look more realistic.Building resources of spectated players are now visible.Bug FixesPrevent pickup HUD interaction prompts from appearing while in a vehicle, since picking up is disabled while in a vehicle.Fixed error displays when a friend request fails.Prevented special preview actions (Play Again, Switch Model, Full Screen, etc…, shown when viewing a cosmetic item) from disappearing after opening and closing the chat window.Fixed a red background showing up when the chat window is opened while doing a 'Full Screen' preview of a Loading Screen cosmetic.Prevented unrelated loading screens from sometimes showing up instead of the selected Loading Screen while doing a 'Full Screen' preview.SocialBattle Royale players can now accept party invites from players in Save The World and join games in progress.Art + AnimationBoth Lynx and Zenith now have custom idle poses in the lobby.Bug FixesThe size of the Red Knight shield and Raven Back Bling from the Frozen Bundle now matches their original versions.Fixed a bug that was preventing the Deadfire Outfit from being reactive in game.Improved quality of the Golf Clap emote on mobile and Switch.ReplayBug FixesFixed a few replay loading issues that could cause a loading screen to appear when it was not necessary for one to be displayed.MobileBug FixesFixed a bug causing users to aim-down-sights when exiting vehicles.Fixed turbo building while holding extra build buttons.Fixed an issue where the Add Friend button for other party members in the Main Menu was not able to be clicked on mobile devices.Added HUD button This HUD button shows when you enter the in-game settings as a separate section to turn on/off certain HUD aspects.Info from Gamespot.com
2019-01-16
When Halloween hit theaters in 2018, it reintroduced the world to one of the most beloved final girls of all time in Laurie Strode (Jamie Lee Curtis). After surviving Michael Myers in the original Halloween film, the new sequel revisited the character 40 years later, after a lifetime of preparation for the eventual return of the masked killer.The new Halloween film portrayed Laurie as a fierce warrior that was simply biding her time until Michael struck again, even if it drove a wedge between herself and her daughter. Survival was the thing that mattered to her above all else. However, in a deleted scene from the newly-released Halloween Blu-ray, fans are given an interesting and dark insight into Laurie's mind that is missing from the theatrical cut of the film.The scene begins as an extended version of the shooting montage, which shows Laurie putting her skills with a gun to use during target practice. As she's cleaning and checking her guns after practice, though, there's a startling moment in which Laurie puts a single bullet into a revolver and holds it up to her head.Laurie stands there for a moment, seemingly contemplating whether or not to pull the trigger when her doorbell rings. On the other end of the doorbell are the podcasters from the beginning of the movie, who have unknowingly saved her life.Seeing this small window into the mind of Laurie Strode is as haunting as it is sad. This is a woman whose entire life unraveled after the events of one night when she was a teenager, leading her to a life of survivalist preparation as she waited for the other shoe to drop. As determined as she was to be the one to stop Michael once and for all, it looks as though sometimes the weight of the world on her shoulders nearly became too much.This is just one of the deleted scenes on the Halloween Blu-ray, which range from scary to silly. The release also features a few short featurettes with behind-the-scenes footage from the film, along with, of course, the movie itself. Halloween is available on Blu-ray, DVD, and digital now.Info from Gamespot.com
2019-01-16
With January halfway over, the Winter anime season is well underway. 2019 introduces a bunch of series to watch on Netflix, Amazon Prime Video, Hulu, Crunchyroll, Funimation, Hidive, and VRV as well as several movie premieres to see in theaters. Below, you'll find our top five recommendations for the season, as well as a list of every other anime we know about that's coming out in the United States between January and March. Keep in mind, these recommendations have been made based on these series' first few episodes and--if available--corresponding source material.Be sure to check out our recommendations of what to watch from last season if you're looking for an older show to binge. And if you haven't already, submit your votes for Crunchyroll's third annual Anime Awards. The deadline is January 18.On its first episode alone, The Promised Neverland is set to be one of the best series of the season. The anime brings to life one of the greatest Shonen Jump manga from the past few years and implements minor changes that up the tension of an already fairly pulse-pounding thriller. I really don't want to spoil anything about this show, as its suspenseful twists are best experienced without any prior knowledge. However, it's worth noting that the anime reworks the beginning of the manga's story for the better by implementing details from later narrative arcs to improve the portrayal and growth of its characters. Hopefully this decision to tweak important people continues throughout the season--the manga has a problematic portrayal of black women that definitely should be improved in some way--without too much being done to Emma, the best female protagonist that Shonen Jump has ever seen. As is, the show's animation already perfectly captures the abrupt shifts in the characters' state of mind, and the use of sound really hammers home those transitions.The Promised Neverland is available on Crunchyroll, Funimation, Hulu, Hidive, and VRV.Also this Winter, there's Mob Psycho 100 II, which is the second season to one of 2016's most popular anime. Made by the same folks behind One Punch Man, this series continues to deliver more hilarious misadventures of the young boy who's one of the world's most powerful espers as he tries to live a normal life. Seeing incredible, colorfully animated sequences in this second season isn't surprising. However, we didn't anticipate just how beautifully wholesome this season's plot is already shaping up to be. Catch up on Mob Psycho 100 if you haven't already, because this second season might turn out even better than the first.Mob Psycho 100 is available on Crunchyroll, Funimation, and VRV. However, the second season is only on Crunchyroll and VRV for now. The English dub is scheduled to arrive on Funimation at a later date.Anyone who knows a story that's focused on a beloved pet can probably guess almost every plot point My Roommate is a Cat is going to explore. However, despite the cliche nature of the anime's story--a socially awkward man finds the push to open up to others after adopting and befriending a stray cat--the show is still compelling to watch. Through the anime, we see the same set of events through both the perspectives of a man and his feline friend, and it allows for moments of both hilarious misunderstanding and heartfelt connection between the two. They're both lost souls that learn to love again by being together. Yes, My Roommate is a Cat is super cheesy, but it's absolutely worth watching too.My Roommate is a Cat is on Crunchyroll and VRV, and an English dub is scheduled to premiere on Funimation on January 30.In terms of action-focused series, consider checking out Dororo, a remake of the 50-year-old anime of the same name, which takes place in feudal Japan and is about a ronin outfitted with prosthetics after his eyes, nose, ears, tongue, skin, and limbs are all ripped out of his body by demons. This anime's first episode pulls you in with the unsettling origin of its antagonist, and it respects the viewer enough to lay the groundwork for its two protagonists without the use of clunky exposition. Despite being a rehash of a half-century-old story, this series breathes fresh life into its narrative with well-animated action sequences and adjustments to the backgrounds of certain characters. It's good that the anime is willing to change too. Progressive for its time, the Dororo manga handles its main characters--a man with severe physical disabilities and a boy who is assigned female at birth but aggressively identifies as male--rather poorly, so this new series should only use the original story's ending as a loose template. Based on what's been shown in this new anime so far, I'm optimistic Dororo will pull a Devilman Crybaby and modernize a classic series for the better.Dororo is an Amazon Prime Video exclusive.Our final recommendation goes to Boogiepop and Others, which has nothing to do with the first Boogiepop anime and follows the original light novel instead. It's an excellent jumping in point for anyone who's missed out on the past 20 years of this critically acclaimed supernatural series. Don't let the first episode of this anime turn you off. Boogiepop leaps between multiple points of view to slowly deliver bits and pieces of its spooky narrative, so you'll need to watch at least the first two episodes to realize there's way more to this story than a high school girl with an androgynous-looking split personality, her boring boyfriend, and a cannibalistic serial killer.Boogiepop and Others is on Crunchyroll and VRV, and an English dub is scheduled to premiere on Funimation on January 18.Even though neither made this list, I'd be remiss to not at least acknowledge both The Price of Smiles and The Magnificent Kotobuki. Unlike the other anime listed above, these two are original stories that aren't based on pre-existing literature or media. Neither has done anything yet to truly stand out, but they've both done enough to earn a "keep your eye on this" recommendation. In both series, I see the potential for something special--similar to 2018's A Place Further Than the Universe or 2017's Princess Principal.The Price of Smiles is available on Crunchyroll and VRV, while The Magnificent Kotobuki is available on Hidive and VRV.There's over three dozen anime releasing in the United States this season, and we've listed them below. We'll update this article if additional titles are announced.Where To Watch Winter 2019 Anime (US)Movies And Short Film AnthologiesDragon Ball Super: Broly -- Select Theaters (premieres January 16)Godzilla: The Planet Eater -- NetflixI want to eat your pancreas -- Select Theaters (premieres February 7)Modest Heroes -- Select TheatersMy Hero Academia: Two Heroes -- Funimation (releases March 26)Action And Adventure SeriesDororo -- Amazon Prime VideoGirly Air Force -- Crunchyroll and VRVKemurikusa -- Amazon Prime VideoMagical Girl Spec-Ops Asuka -- Crunchyroll, Funimation, and VRVThe Magnificent Kotobuki -- Hidive and VRVMob Psycho 100 II -- Crunchyroll, Funimation, and VRVW'z -- Hidive and VRVSlice Of Life And Comedy SeriesBanG Dream! Season 2 -- Hidive and VRVBermuda Triangle: Colorful Pastorale -- Hidive and VRVHow Clumsy you are, Miss Ueno -- Hidive and VRVKatana Maidens: Mini Toji -- Crunchyroll and VRVKemono Friends 2 -- Crunchyroll and VRVMy Roommate is a Cat -- Crunchyroll, Funimation, and VRVPastel Memories -- Hidive and VRVWataten!: an Angel Flew Down to Me -- Crunchyroll and VRVRomance And Harem SeriesDate A Live III -- Crunchyroll, Funimation, and VRVDomestic Girlfriend -- HidiveKaguya-sama: Love Is War -- Crunchyroll, Funimation, Hulu, and VRVMeiji Tokyo Renka -- Crunchyroll and VRVReal Girl Season 2 -- Hidive and VRVThe Quintessential Quintuplets -- Crunchyroll, Funimation, and VRVThriller, Drama, And Supernatural SeriesBoogiepop and Others -- Crunchyroll, Funimation, and VRVB-Project: Zeccho*Emotion -- Crunchyroll and VRVThe Promised Neverland -- Crunchyroll, Funimation, Hulu, Hidive, and VRVScience Fiction And Fantasy SeriesDimension High School -- Hidive and VRVENDRO! -- Crunchyroll, Funimation, and VRVGrimms Notes the Animation -- Crunchyroll and VRVLord El-Melloi II's Case Files {Rail Zeppelin} Grace note -- Crunchyroll and VRVThe Morose Mononokean II -- Crunchyroll, Funimation, and VRVMysteria Friends -- Crunchyroll (premieres January 20)The Price of Smiles -- Crunchyroll and VRVThe Rising of the Shield Hero -- Crunchyroll, Funimation, VRVStar Blazers: Space Battleship Yamato 2202 Part 2 -- FunimationInfo from Gamespot.com
2019-01-16
Battlefield V's second free DLC expansion is now available. Developer DICE has rolled out the first wave of Chapter 2: Lightning Strikes content on PS4, Xbox One, and PC, bringing a new mode, weapons, and gameplay fixes to the World War II shooter, with even more content on the way over the next few weeks.Headlining this week's additions is Squad Conquest, a new mode described as "a tighter and more intense version of Conquest." Here, 16 players divided up into two teams of eight must battle it out on smaller versions of the Arras, Rotterdam, and Hamada maps, each of which features "more tactical layouts." As DICE explains, "A core belief behind Squad Conquest is a restricted number of variables to allow strategy to be able to exist--you have to be able to predict player behavior and patterns, which is reflected in all three map layouts."Additionally, the developer has added several new weapons to the game: the Zk-383 SMG (Medic class), Modele 1944 semi-automatic rifle (Assault class), and M1922 MMG (Support class). These can be unlocked by completing the Weekly Challenges in January and February. A new vehicle, the Tank Hunter, is also on the way as part of Chapter 2.Finally, DICE has implemented a long list of gameplay tweaks and bug fixes, including improvements to Time to Death and Death Experience. You can find the full patch notes for this week's update--courtesy of the Battlefield website--below.There's a lot more content on the way as Chapter 2 rolls on. Next month, DICE will introduce the cooperative Combined Arms mode, as well as a new Grand Operation, Battle of Hannut. March, meanwhile, will see the return of Rush mode for a limited time. Battlefield V's battle royale mode, Firestorm, is also slated to arrive in March as part of Chapter 3.Battlefield V Chapter 2: Lightning Strikes Patch NotesTable of Contents [hide]Battlefield V Chapter 2: Lightning Strikes Patch NotesNew Mode: Squad ConquestNew WeaponsTime to Death and Death Experience FixesSoldier Fixes and TweaksVehiclesWeapons, Gadgets, and SpecializationsMaps & ModesUI/HUD/OptionsAudioStabilityPC Specific ImprovementsNew Mode: Squad ConquestSquad Conquest is a tighter and more intense version of Conquest, where two squads per team battle it out over smaller, more tactical layouts of three existing maps: Arras, Hamada, and Rotterdam. These maps all feature 16 players on two teams, three flags, spawning restricted to HQs, and limited access to vehicles. A core belief behind Squad Conquest is a restricted number of variables to allow strategy to be able to exist--you have to be able to predict player behavior and patterns, which is reflected in all three map layouts. Clear lanes and conservative combat areas allow players to predict where enemies are coming from, where they need to defend, and how to subvert enemy movement.New WeaponsThese are some of the weapons that will be obtainable through the Weekly Challenges in January and February:ZK-383 (SMG)Modele 1944 (SA)M1922 (MMG)Time to Death and Death Experience FixesThe name of the enemy that has killed a player is now shown in the game world when the player has died. This highlights the killer and helps players understand who killed them and from where, especially in crowded situations.Improved the death experience with the addition of a camera that now follows and zooms towards the killer. This will allow players to understand what killed them and the position of the killer.Improved accuracy of the visual representation of incoming bullets for other players. Tracers should now properly appear to consistently appear from the shooter, and should be clearer when the victim is looking directly at the shooter.Fixed an issue with the UI directional damage indicator that delayed the indication of damage to the victim.Made tweaks to the UI directional damage indicator to more accurately point towards the enemy damaging the player.Soldier Fixes and TweaksVaultImproved vaulting so that it no longer incorrectly triggers against steep hills and slopes.Improved vaulting detection when trying to vault through a window that’s already broken. This will make vaulting in those cases less sensitive to tight attack angles.Fixed an issue where players could receive fall damage from vaulting over a wall.ReviveFixed an issue where players would pick up a weapon while reviving on console.Fixed an issue where the camera would clip through the soldier while in the man down state when the player had set a very high FOV.Improved the camera behavior when a player revives a downed player very quickly.AnimationImproved soldier ragdoll behaviors and made them more granular when killed in different poses (stand, crouch, prone) and based on the impulse of explosions.Soldiers killed by explosions will now blend nicely into full ragdoll when they land rather than snapping to a specific ragdoll position when landing.Players will no longer get a strange arm pose when melee hitting an enemy three times in a row and then switching to the Fortification tool.Fixed an issue where the ammo self-supply animation could get stuck and play indefinitely.MiscellaneousThe Heavy Weapons trait is no longer as powerful on AA guns which previously would result in them having almost no overheat while firing.Improved sliding activation consistency from double-tap by reducing the impact of turning while sprinting.General improvements to the detection of auto-peek over and auto-lean.ProneIncreased the horizontal free aiming angle when prone by 40°.VehiclesGameplayHalftracks now take more and more consistent damage, making them easier to destroy.Fixed an issue where the Stuka quick repair did not resupply when flying through a resupply point.Increased the damage of the Stuka BK37 cannons against all targets, while also reducing the splash range. Accurate shots versus vehicles and infantry will be greatly rewarded, but inaccurate fire will still suffer significantly reduced damage. These are intended as precision-strafing weapons, and should be powerful on single targets but weak on area targets.The damage caused by the Mine Clearing Line Charge Specialization will register in the kill log and in the kill cam as well. Also, friendly players are no longer affected by the damage of the Mine Clearing Line Charge.Fixed so that all tank cannons one-hit kill all types of airplanes, even those equipped with Specializations that reduce damage from Flak.Increased the ammo capacity of all airplane cannons from 150 rounds to 200 rounds. The previous reduction caused players to return to reload more frequently than intended.Standardized an unintended imbalance between the coaxial and port firing vehicle machine guns. Overall this is a big buff to German machine guns, and a small buff to British ones. Some British machine guns were doing too much damage over all, and some German machine guns were doing too little. The close range damage of the German guns has been increased to match the British guns, and the long range damage of the British guns has been reduced to match the German guns. As a balancing factor, the range of all of these machine guns has been increased, so players should not see a reduced effectiveness in the British machine guns, and should experience an increased effectiveness of the German machine guns.Reduced the damage reduction of explosions on players in prone. Players were previously resisting up to 25% of an explosion when prone, which was only intended in a few edge cases. This was fundamentally breaking the intended damage of tank shells, as players could absorb too much damage. The damage of explosions is otherwise is unchanged.Reduced reload time of rockets to 15 seconds (was previously 30 seconds).Reduced reload time of bombs to 20 seconds (was previously 30 seconds).Visual & AudioResupply Station locations for vehicles are now pinned to the edge of the screen when ammo resupply is available, in order to help players find these resources. These icons scale in size and transparency the further a player is from the resources to prevent icon clutter.Fixed a bug which would make vehicle paint jobs look less detailed compared to how they look in the customization menu.The Stuka siren has been made louder.Improved audio mix on planes to have more noticable propeller sound and less engine sound.Improved the graphics on the wheel compartment of the Blenheim MkI.When spawning into a top gunner seat, players are now holding the machine gun properly.Fixed the third-person animation when entering the Churchill Mk VII Tank so it aligns better.Third-person animations should now play properly when using the backseat in the Kettenkrad.FixesFixed an issue where players using higher sensitivity options could be counted as being out of bounds while in a top gunner seat while actually being within bounds.Players should no longer fall under the map when spawning into a vehicle that managed to get destroyed right before the spawn.Weapons, Gadgets, and SpecializationsGameplayRemoved the Extended Magazine Specialization for the M1907 SF and made the extended magazine equipped by default. Recoil Buffer has been added as a replacement. This weapon's Specializations will be reset and the means for unlocking them will be refunded. The M1907 SF was not useful enough without the extended magazine upgrade, making the hipfire upgrades a bad choice.Decreased the effectiveness of the Ported Barrel Specialization on the M1928A1 to better balance the weapon in the SMG class. The upgrade was a bit too strong, leading to a slightly too controllable weapon.Reduced the base deploy time of the StG 44 to 0.80 seconds from 0.85 seconds to better align with the animation. This was not in line with other assault rifles. You can shoot a bit sooner after switching to this weapon now.Enabled semi-automatic fire for the M1928A1 which was previously missing.Increased Suomi Kp/-31 reload speed when not using extended magazines. Reload times are now 2.3 seconds (previously 2.5 seconds) tactical and 3.45 seconds (previously 3.75 seconds) empty. The base reload was a bit too slow for the small magazine, making the extended magazine upgrade too important.Fixed an issue where some weapons were inaccurate for too long when going from sprinting to firing when aiming down the sights (ADS). Some weapons did not reach full accuracy when fully zoomed in when transitioning from sprinting to ADS, leading to unexpectedly high recoil when firing. This was most noticeable on SMGs.Fixed an issue where SMGs and weapons with the Enhanced Grips and Slings and Swivels Specializations remained inaccurate when going from sprinting to firing in hipfire. SMGs and weapons with these upgrades did not recover accuracy quickly enough when going from sprinting to firing in hipfire, reducing the intended mobility advantage they should have.Made tweaks to SMG weapon positions in hip fire when firing and strafing to prevent the weapon from covering the crosshair.The Panzerfaust no longer has a long delay before being able to fire after switching to the weapon.Fixed so that the Panzerfaust one-hit kills all types of airplanes, even when equipped with Specializations that reduce damage from Flak.Reduced the damage of the Panzerfaust. The Panzerfaust is very easy to use, and widely equipped. As a fast fire-and-forget weapon, its damage payoff was still too good against all types of armor. The damage is still high enough, even against a heavy tank, that a smart player can utilize a dedicated anti-tank loadout to defeat the enemy using skill and tactics.Increased Throwing Knives max damage range to 10m from 6.5m.Reduced the delay between two consecutive Throwing Knives throws by 40%.Adjusted parameters for explosive damage when behind cover so that players behind cover properly receive reduced damage when cover is destroyed.Adjusted damage multipliers for grenades and Panzerfaust versus various barricades so that multiple grenades are required to tear down a sandbag Fortification.The RSC now reloads with the correct amount of bullets even if there’s already a bullet in the chamber.If the player revives a friendly while reloading, the reload will now properly get interrupted instead of completing it during the revive animation.VisualFixed the sling swivel so it no longer floats below the MP28.Fixed clipping weapon when firing the M1928A1 with some iron sights.Enemies firing no longer have their heads moved backwards while firing, which could cause unpredictable head movements when players tried to land headshots.Improved the trajectory of supply pouches when thrown towards players.Aligned the optics for the Lattey sights while in ADS using the M1897.Fixed an issue where the hand pose would break when switching the primary weapon and the Ruby pistol.Scope GlintAdjusted the size and intensity of the glints for medium powered scope and high powered scopes. Medium powered scope glints are now smaller and less intense than high powered ones.Pushed the visible distance for scope glints a bit further. They will now start being visible from longer distances (both Medium and High).Scope Glint for medium scope visibility falls off over longer distances.FixesThe interaction prompt now properly appears when looking at a Spawn Beacon if it can be picked up.Fixed a bug where players were unable to switch to their secondary weapon when having the M30 Drilling Equipped while using rifle mode.DamageReduced the minimum damage of the Gewehr 43 and Selbstlader 1916 to 33.5 from 35.Increased the damage for the Mk VI Revolver. Two-hit kill range is now 12 m (previously 7 m), three-hit kill range is 30 m (previously 12 m), four-hit kill range is 50 m (previously 30 m). Minimum damage is now 22 instead of 15. Damage dropped too steeply for the rate of fire and magazine capacity of this weapon.HandlingBuffs to SMGs in this update are aimed at improving the mid-range combat ability of the Medic class. Reductions in recoil and increases to accuracy will allow the SMG user to maintain damage on target and increase their effectiveness over all.Improved SMG sustained fire when hip firing.Reduced SMG base dispersion to 0.15 from 0.2. This makes SMGs feel a bit more controllable and enables the low rate of fire SMGs to be reasonably effective at medium range without having to get accuracy upgrades.Reduced Suomi Kp/-31 vertical recoil to 0.76 from 0.8.Reduced Suomi Kp/-31 horizontal recoil to 0.93 from 0.95. The Suomi was a bit too hard to control compared to the M1928A1.Reduced EMP recoil pattern strength to make firing single shots less awkward. Single shots were heavily biased to go sideways, making them awkward to use compared to other weapons.Increased M1A1 vertical recoil to 0.6 from 0.55. This weapon was outperforming other weapons at intended ranges and will now be more difficult to land multiple shots on target at longer range.Increased M1907 SF vertical recoil to 0.82 from 0.68. This weapon was outperforming other weapons at intended ranges and will now be more difficult to land multiple shots on target at longer range.Reduced the vertical recoil reduction when crouching to 25% from 30% and when prone to 40% (previously 50%).The vertical recoil reduction when crouching or prone no longer stacks with the reduction from using a bipod. This was inadvertently making bipods inconsistent, making fire patterns with bipods difficult to learn since they were different in each stance. Stance changes reduced recoil too much, especially when combined with a bipod, which virtually removed all handling difference when prone. This affects MMGs when prone most noticeably.Maps & ModesFinal Stand: players are no longer able to skip revive in this mode.Breakthrough on Rotterdam: removed an out of bounds spawn for the defenders near the A flag.Panzerstorm: fixed an issue where there would be lamps floating in the air after the building they were in was destroyed.Final Stand: fixed the black deploy screen.Airplanes no longer take damage when taking off from the landing strip on the Practice Range.Fixed an issue where the gamepad vibrations would not work on Grand Operations.On Aerodrome, the Fortification sandbags will no longer block the view of the stationary weapon near the airplane hangar.Fixed the floating Flak 39 on Panzerstorm.Fixed a piece of barbed wire that was seemingly invisible on Devastation near Flag A while playing Conquest.Improved the railing on Rotterdam near the canals so they are easier to vault over.Fires on levels no longer cause unintentional lens flare effects.Decreased the intensity of the white environmental smoke on Devastation.UI/HUD/OptionsThe Distinguished Defender’s Cross ribbon is no longer awarded multiple times upon completion.Players are now able to scroll through the map list from the server info screen ingame.Added the missing M24 grenade icon on the statistics screen.Fixed an issue where the “enter vehicle†prompt could be visible while in parrot camera view.Fixed a bug where squad orders were delayed for top gunners in tanks.Added the missing image for Panzerstorm in the Advanced Search menu.Rarity of vehicle skins is now shown in the Vehicle Customization screen.Special Assignment icons should now always be visible on all challenges.Fixed an issue which could result in the bleed out functionality not always working.Added a Zoom Transition Sensitivity Smoothing option (this is off by default). When enabled, this option allows players to smooth out the sensitivity transition when aiming down sight instead of instantly transitioning to the zoomed sensitivity. This option only affects legacy aiming users as it’s already automatically enabled when using Uniform Soldier Aiming.Fixed an issue where the killcard would not be visible if the player gets revived too quickly after getting killed.Made various text fixes.AudioVoiceovers are now played when notifying players in the man down state that you are coming to revive them.Footstep audio has been improved making walking and sprinting louder for a better gameplay experience, while crouching and crawling generates less sound to enable sneaking and stealth gameplay.Fixed an issue where the disabled sound for planes would keep playing after repairing.Improved footstep sounds based upon what type of physics material the player is stepping on, on both Arras and Twisted Steel.Fixed an issue which could result in the "kill confirmed" audio confirmation to not play at the correct moment.StabilityMade multiple crash fixes and general stability improvements.PC Specific ImprovementsIncreased the density of the fields on Arras when playing on lower settings, to not give a visual advantage to those playing on low-spec PCs.Info from Gamespot.com
2019-01-16
Treyarch has announced a free trial for Blackout, the battle royale mode in Call of Duty: Black Ops 4. The trial will be available for Xbox One, PS4, and PC.Once you've downloaded the trial, you'll be able to participate in Blackout matches with other players. This trial does not include the full game, so you won't have access to either of Black Ops 4's Multiplayer or Zombies modes. The Blackout trial starts on January 17 and continues to January 24. If you're a fan of Call of Duty's battle royale mode, play on PC, and don't care too much about the other parts of Black Ops 4, there's a $30 version of the game that cuts out Zombies and only includes Blackout and Multiplayer.Treyarch has also released a new update for Black Ops 4 on Xbox One and PS4. The update adds an improved looting interface in Blackout--a highly requested feature on consoles--which replaces the movable pointer. On PS4, Gauntlets and new Elixirs have been added to Zombies as well. These additions are scheduled to come to Xbox One and PC at a later date.Blackout is the first battle royale mode in a Call of Duty game. Similarly to PlayerUnknown's Battlegrounds and Fortnite, the mode pits up to 100 players on one map. In order to improve your chances of survival, you need to scavenge for weapons, armor, and items. Survivors are pushed together over the course of a match as the survivable area on the map shrinks over time. Once killed, you won't respawn, so victory is given to the player or squad left standing by the match's end.Blackout mixes up the battle royale formula by implementing elements from some of Call of Duty's other multiplayer modes, such as computer-controlled zombies. The new mode takes place on Call of Duty's largest map to date, one that's partially composed of other multiplayer battlefields like Nuketown and Hijacked.Although it's probably the selling point of Black Ops 4, Blackout is hardly the only good part of the latest Call of Duty game. In our Black Ops 4 review, Kallie Plagge gave the game an 8/10, writing, "Black Ops 4 isn't short on content, and its three main modes are substantial. Multiplayer introduces more tactical mechanics without forcing you into them, and it largely strikes a good balance. Zombies has multiple deep, secret-filled maps to explore, though its returning characters don't hold up and prove distracting. Finally, Blackout pushes Call of Duty in an entirely new direction, making use of aspects from both multiplayer and Zombies for a take on the battle royale genre that stands on its own. Sure, there isn't a traditional single-player campaign, but with the depth and breadth of what is there, Black Ops 4 doesn't need it."Info from Gamespot.com
2019-01-16
If you simply can't wait to see the new M. Night Shyamalan movie Glass, you're in luck! Universal Pictures is giving away tickets to early screenings around the United States on January 16.Glass is the third part in Shyamalan's trilogy that also includes 2000's Unbreakable and 2016's Split, bringing Mr. Glass (Samuel L. Jackson) and David Dunn (Bruce Willis) face-to-face with Kevin Wendell Crumb (James McAvoy) and his Horde of personalities for the writer/director's take on an epic superhero story. The tale, set largely at a psychiatric hospital housing the three men, also stars Sarah Paulson as Dr. Ellie Stable, a psychiatrist who believes she can treat those that believe they have superhuman abilities.Notably, the film also sees the return of supporting characters from both previous films, as well. Spencer Treat Clark and Charlayne Woodard reprise their Unbreakable roles as David's son and Glass's mother, respectively, while Anya Taylor-Joy returns as Casey Cooke, one of the girl's kidnapped by the Horde in Split.Glass won't be in theaters until January 18, but you have the chance to check it out two days early. All you have to do is head over to the site Universal Pictures has created for the event, find the screening closest to you, and secure your tickets to see the film before the rest of the world. Each person has the ability to request two screening tickets.Info from Gamespot.com
2019-01-16
We're midway through January, which means the second half of this month's free Games with Gold are now available. Through the end of the month, Xbox Live Gold subscribers can grab another pair of titles at no charge on Xbox One and Xbox 360, and they'll be yours to keep and play so long as you have an active subscription.On the Xbox One side, the off-road racer WRC 6 FIA World Rally Championship is free download from now until February 15. Xbox 360's free game, meanwhile, is Far Cry 2, which is still regarded as one of the best entries in the open-world shooter series. It's up for grabs until January 31, and thanks to backwards compatibility, it's also playable on Xbox One.On top of those two titles, Gold subscribers still have a little more time to download the poignant 2D platformer Celeste, which is free throughout the entire month of January. Regarded as one of 2018's best games thanks to its challenging gameplay and touching story, Celeste follows a young woman's struggle to reach the top of a mountain. Developer Matt Makes Games also has a free DLC expansion on the horizon for it, making this a good opportunity to experience the game if you haven't yet.Gold members still have a few more hours to grab January's other freebies, Lara Croft and the Guardian of Light and Never Alone, before they go back to their full price. You can find the full list of this month's free Games with Gold below.In addition to the new freebies, a new sale is now underway in the Microsoft Store, offering deals on a variety of Xbox One and 360 games for Gold and non-Gold members alike. The sale runs through January 21 and includes nearly the entire Far Cry series, as well as Halo 5: Guardians, Life is Strange: Before the Storm, and SteamWorld Dig 2.Games With Gold January 2019Xbox OneCeleste (Jan. 1-31)WRC 6 FIA World Rally Championship (Jan. 16-Feb. 15)Never Alone (Dec. 16 - Jan. 15)Xbox 360Lara Croft and the Guardian of Light (Jan. 1-15)Far Cry 2 (Jan. 16-31)Info from Gamespot.com