2019-05-23
In Observation you play as SAM (Systems Administration and Maintenance), the AI assistant of a space station that represents the joint efforts of Europe, China, and Russia. Your abilities are limited by your absence of a corporeal form--for most of the game you're controlling the cameras dotted around the station and interacting with any computers or digital panels within their range of vision. You have access to a station map that expands over time, and you're able to jump between cameras across the entire ship at will. It might sound like a limiting conceit, but Observation uses your unique position of omniscient claustrophobia to craft a compelling, creepy, and extremely original narrative experience.The year is 2026, and you're on the station with Emma Fisher, a European crew member who awakens at the game's beginning to find that she has no contact with the rest of her crew on board. It's immediately clear that something catastrophic has happened; the station is no longer in Earth's orbit, and no-one is answering her attempts at communication. To say much more would be to spoil elements of a plot that are best left to surprise you--the first major twist happens within about 20 minutes. Suffice it to say that Observation's narrative unfurls slowly across the entire length of the game, with its mysteries growing all the more complicated and your sense of dread deepening as the game goes on.Observation absolutely nails its distinct lo-fi, sci-fi aesthetic. The cameras crackle and jump as you shift between them, and the stylistic film grain and distortion over every visual emphasizes your slight removal from the reality of the situation Emma is facing. Like many science fiction works of the last forty years, Observation is indebted to Ridley Scott's Alien--some of the tech aboard the space station feel like antiquated products of a decade long past. This aesthetic, paired with the game's too-near future setting, gives Observation the pleasant feeling of an uncovered classic or remake of an ambitious, older piece of work. SAM is far and away the most advanced piece of technology on the station, and even when you load up your own system menu (which lets you view the map, check system alerts, and perform other functions that unlock during the game) you're treated to some pleasantly analog and retro buzzing and whirring sound effects.You experience most of the game through the slow panning and zooming cameras, an effective tool at creating a creeping sense of tension, although the occasional cutscene is used to better capture action at a crucial moment. It's not about jump scares or personally being in danger; again, to say too much more would be to spoil the game's clever pacing, but it's a game that's incredibly effective at building dread more than overt terror.The actual gameplay is, for the most part, pretty simple. You need to explore the ship as much as you can from your various vantage points, scanning every document and inspecting every laptop you encounter, opening and shutting hatch doors, and interacting with the station's equipment. The bulk of the puzzles boil down to figuring out how to operate SAM's interface, finding schematics to help you operate certain programs, and learning the necessary procedures for the instructions you are given.The game does an excellent job of taking complex ideas and procedures and presenting them as simple operations. Everything from opening the airlock to securing the doors between sections of the station boils down to a few button presses; occasionally you'll have to take part in what is essentially a timed mini-game, but for the most part, you're just following basic instructions. The main challenge comes from figuring out how the different parts of the ship all work together, and reasoning through the impact of your actions and what information you do and don't currently have access to.At certain points, you'll need to control a spherical droid that can float around the station--and, more excitingly, outside the station--freely. It's a bit of a pain to control in tight spots, and it's easy to lose your bearings because the concepts of up and down are relative in zero-gravity environments. But there's a real thrill in breaking free from the static cameras and floating through the station, and in getting used to the sphere's limitations. Observation doles these sections out expertly, using the droid when it needs to make you feel more a part of what is happening. It plays on the droid's symbolic sense of place extremely well; it's the physical element of SAM that sells Emma's growing friendship with him.Often what you need to do next, and how to do it, will be spelled out extremely clearly, though the game's instructions could stand to be a tad clearer in a few sections. One time it seemed like I had hit a particularly abstract puzzle, but it turned out that I'd actually encountered a glitch where a certain event didn't trigger properly, which necessitated a quick checkpoint reset. This was a pain, as the game's checkpointing can be a bit strict--you keep any information you've collected through scanning objects, but it doesn't save after major actions, so it's hard to know exactly what you'll have to redo when you exit out. But it's not too big an issue, as I never lost more than a few minutes of progress.Slowly discovering every system on board, inspecting every room, and unlocking more menus and commands within SAM's UI is an absolute treat. Observation is a visual stunner, with only the odd lip-sync issue occasionally distracting from the level of polish and craft on display. Later events ramp up the inherent creepy isolation of a space station perfectly, too. The story is compelling and exciting right up until the credits roll, and the game doesn't let up on revelations, twists, or the increasing tension of knowing that the game is building towards something wild. Observation also achieves the extremely rare feat of containing audio logs that are both compelling and make sense within its world.Observation is a wonderful example of how to do focused, self-contained science-fiction storytelling in a game. It's well-written and clever, and nails the sci-fi tropes and aesthetics it both plays to and builds upon. It's a game that demands to be analyzed and thought about further once you're done with it, and while the internal world of the game is small, inhabiting it is a real pleasure. Info from Gamespot.com
2019-05-22
The return of Stranger Things is one of the big TV events of the year, and it's now only six weeks from release. Following the recent batch of new character posters, Netflix has revealed the first clip from the season.We've known for some time that Season 3 is set during the summer of 1985. This first clip is set by the pool, where bad boy Billy Hargrove (Dacre Montgomery) is working as a lifeguard, much to the delight of various admirers, including Nancy and Mike's mom Karen (Cara Buono). It's very funny and is set to the classic Cars song "Moving In Stereo." Check it out above.All the main cast are back for Season 3. So that's Finn Wolfhard (Mike), Millie Bobby Brown (Eleven), Noah Schnapp (Will), Caleb McLaughlin (Lucas), Gaten Matarazzo (Dustin), and Sadie Sink (Max). There's also Natalia Dyer and Charlie Heaton as lovelorn teenagers Nancy and Jonathan, plus Winona Ryder as Will and Jonathan's mom Joyce; and, of course, David Harbour as everyone's favorite small-town cop Jim Hopper.There are some new characters too. In keeping with the tradition of casting actors who became famous in the '80s (Ryder, Matthew Modine, Paul Reiser, Sean Astin), Princess Bride star Cary Elwes is joining as sleazy politician Mayor Kline. There's also the offspring of some '80s stars; Jake Busey, son of Point Break star Gary Busey, will play a journalist named Bruce, while Maya Thurman-Hawke (daughter of Uma and Ethan) is set to play a character named Robin.For more on Stranger Things Season 3, check out the first trailer and this early teaser and poster, plus GameSpot's look at everything we've learnt about the season so far. Info from Gamespot.com
2019-05-22
Double Fine Productions latest post-apocalyptic action game, Rad, launches on August 20 for Nintendo Switch, PC, PS4, and Xbox One, the California-based company tweeted out.🚨 Announcement! 🚨 RAD is coming out on August 20th, for PC, PS4, Xbox One, and Switch — that’s exactly three months from today! https://t.co/74qvXAiJGH pic.twitter.com/EcgWXhlt0U — Double Fine (@DoubleFine) May 20, 2019Initially announced back in March during Nintendo's Nindies Spring Showcase, Rad is the newest game from the Psychonauts developers. A 3D action roguelite set in a post-apocalyptic world in love with 80s aesthetics, the game is a collaborative effort with Jump Force publisher Bandai Namco Entertainment. In case you missed it, check out the reveal trailer below.Rad puts you in the mutated shoes of a teenager combing through a wasteland overwrought by radiation and monstrous enemies. Throughout the game, you'll encounter mutations that work as randomized power-ups to diversify and add nuance to your moveset. Mutations seem to run the gamut, ranging from a cobra head, which grants greater attack distance, to bat wings and more.We had the opportunity to check out Rad in a hands-on preview during GDC 2019. In the preview, Michael Higham expressed cautious optimism, saying, "It's refreshing to hear where Rad draws inspiration and see it in action. And it channels that quirky Double Fine personality in a genre and theme that can seem worn which certainly helps Rad stand out." Info from Gamespot.com
2019-05-22
The 1995 classic Toy Story not only kicked off Pixar's run of box office hits, but ushered in a new era of CGI animation. 24 years later, the fourth movie in the series releases on June 21, and the new trailer is here.This latest Toy Story 4 trailer features all the movie's new toys, including talking spork Forky, Canadian motorcycle star Duke Caboom, and fluffy dolls Ducky and Bunny, alongside the old favorites. Forky is the favorite toy of Woody and co's new owner Bonnie, and when he goes missing, the rest of the gang must set about trying to get him back. Check it out above.Toy Story 4 sees all the main cast of the previous movies return, including Tom Hanks (Woody), Tim Allen (Buzz), Annie Potts (Bo Peep), Joan Cusack (Jessie), Blake Clark (Slinky Dog), Wallace Shawn (Rex), and John Ratzenberger (Hamm). Forky is played by Arrested Development's Tony Hale, Duke Kaboom by Keanu Reeves, and Ducky and Bunny by Keegan-Michael Key and Jordan Peele.Toy Story 4 isn't the only doll-related movie hitting theaters on June 21. The horror reboot Child's Play also arrives that day, and last month a new poster was released, showing evil Chucky having murdered poor Woody.For more on Toy Story 4, check out the first full trailer, plus this teaser focusing on Duke Caboom. Info from Gamespot.com
2019-05-22
The racing game Grid is getting a reboot, and it's speeding our way sooner than you might expect. The game, simply called Grid, is coming from Codemasters and it will arrive on PC, PlayStation 4, and Xbox One on September 13, 2019.This will be the fourth game in the Grid series, and it will feature racing across famous racing circuits and settings in four different continents. You can race GT, Touring, Stock, Muscle, and Super-Modified cars. Circuit and street races will be available, along with less conventional modes like World Time Attack and Hot Laps.As you progress you'll earn new liveries, player cards, and teammates. The cars will sustain damage as they trade paint, and if you brush another racer too often they could become your "nemesis" and begin to target you for retribution. Codemasters boasts that F1 racer Fernando Alonso is consulting on the game."Grid as a racing franchise is revered by our community and we are delighted to bring it to the current generation of consoles," said game director Chris Smith. "The game offers so much variety and depth, from the number of modern and classic cars through to the locations and race options. Renowned for its handling, the game will appeal to all types of player, from casual drivers who want a lean-in challenge, to sim drivers who want some serious fun."The most recent Grid game was Grid Autosport in 2015, which received a middling reception in GameSpot's review. It cited uninteresting race types as a requirement for progression, too-forgiving handling, and inconsistent AI."There are a number of nice extra features that similar games have shied away from: split-screen multiplayer, for example, and an online component that is entirely separate from the single-player, which means there are essentially two games to progress through," John Robertson wrote. "Play it for a few hours, and the cracks begin to show, though. They're not game-breaking, but they are abrasive, and they dull the shine of the early portions of the game. If you're up for some casual racing, Autosport is a decent option, but when you go deep, the experience is soured by the finer details."Info from Gamespot.com
2019-05-22
Join GameSpot as we celebrate gaming history and give recognition to the most influential games of the 21st century. These aren't the best games, and they aren't necessarily games that you need to rush out and play today, but there's no question that they left an indelible impact on game developers, players, and in some cases, society at large.It's hard to explain what it was like to be a console first-person shooter fan in 2001. While PC players had been enjoying FPS games for years, the experience was never as strong on consoles. Where PCs had the fluidity of the mouse-and-keyboard setup, controls on console struggled to capture the same feel--to this day, two of the best-regarded FPS games of the era, GoldenEye 64 and its follow-up, Perfect Dark, were played with controllers that didn't even sport dual analog sticks. In the nascent days of console online multiplayer, squaring off against other players, the thing that could really make shooters exciting, was limited to split-screen battles (often on tiny TVs). There were standout titles of the era, of course, but the FPS field was nothing like what we experience today.Imagine, then, the arrival of Halo: Combat Evolved. For the first time, the discussion around console shooters opens up to a huge number of new possibilities. The Xbox's system link multiplayer, the console market's first experience with LAN, meant you could play with seven other friends--and more than that, you could work together as teams and execute tactics that your opponents couldn't anticipate simply by glancing over at your side of the screen. For those whose gaming consisted purely of console experiences, it was the first time a shooter experience would become something similar to playing paintball or laser tag. It was a glimpse of the possibilities of the shooting genre's future, and it was glorious.Halo's arrival on the console FPS scene didn't just herald the shooter future, it manifested it. From the jump, the game was unmatched. In the very first mission, as players took on the role of genetically enhanced supersoldier Master Chief, developer Bungie was throwing together elements that shifted how playing shooters felt on a fundamental level. First and foremost was the enemy design. The alien Covenant were generally not idiots--they fought hard and smart, taking cover when they were hurt, grouping up to channel their fire, throwing grenades to flush you out of your hiding places, and charging up when they knew they had you on the ropes. Every encounter with an Elite enemy in the original Halo was a harrowing one, because the bastards weren't just tough and didn't just absorb a lot of shots. They were also very good at finding ways to kill you (and never missed a chance to laugh about it afterward).Bungie set a standard with enemy AI design in Halo. But it also did a lot to make its fights feel more like battles, capturing a feeling that many shooters have chased ever since. The mostly-pretty-good AI extended to allies as well, and much of the time in Halo, you're fighting the Covenant with the support of a squad of UNSC Marines. You might be a one-player army in Halo, but you always felt like part of a team, and excited shouts of your squadmates as you take down a big enemy or set off a big explosion (as well as their cries as they got blasted by grenades) created the sense that there was more to Halo than just your role in the game. Few titles captured the feeling of stepping straight into a full, realized world the way Halo did, and a huge part of that was the idea that you were just one (really good) soldier in a much larger, active army.Halo felt like it was doing something video games had always wanted to do, but had never quite achieved before.So many of those battles managed to take on an epic scale thanks to Halo's perfect combination of elements. Huge fields often had vehicles crossing them, some of which you had to deal with on foot, others which you could battle in tanks or Warthogs of your own, with marines jumping into the gunner positions to back you up. A phenomenal soundtrack and Bungie's cinematic approach made those moments even more exhilarating, expanding the scope even further. The game's smart level design gave you tons of agency--you could pick your way through engagements, slamming straight into enemies or finding ways to flank them out while your squad distracted them, hunting down vehicles or rocket launchers to turn the tide in your favor, or sneaking past enemies and avoiding fights altogether.Halo felt expansive in a new way for shooters, setting the tone for massive, cinematic, action movie-like games that would follow. Level after level, Halo felt like it was doing something video games had always wanted to do, but had never quite achieved before. It wasn't necessarily inventing new things, but it took the best ideas of the genre and turned them into a singular experience. When it comes to the AAA shooter experience as we now know it, Bungie cracked the code with Halo.Shooters are still feeling the influence of some of the best and freshest ideas of Halo. The ability to carry only two weapons and think strategically about which you pick up? Halo. Recharging shields that force you to find a shady spot and consider your tactical options mid-fight? Halo. Grenades on a trigger button, ready at all times? Halo. The standard in console FPS control schemes? Halo again. The franchise it spawned was such a powerhouse that for years, developers and publishers hoped their games might become the "Halo-killer" to usurp its place at the top of the shooter heap.Bungie elevated console shooters with Halo, but the even bigger lasting influence of the game might be how it shook the console landscape by legitimizing Microsoft's Xbox. When Microsoft decided to leap into the console market, there was no shortage of skepticism, but Halo was the reason to purchase the new machine. The game proved that Microsoft was not just some late-comer trying to use an abundance of cash to muscle out the dominant PlayStation, and it would be Halo's sequels that helped make Microsoft a bigger force through Xbox Live. Through its role as an Xbox exclusive, Halo helped lay the foundation for the next two decades of what gaming would become.Halo changed the conception of what games could be for a lot of players. It rocked the shooter world with ideas that have become standards to this day, and its approaches to gameplay and presentation made for that truly "epic" experience that games have continued to try to capitalize on ever since. But more than anything, it altered gaming for console players, elevating the experience with an amazing single-player campaign, a huge and expansive game world, and the first steps into the future of multiplayer. Playing Halo in 2001, it felt like things had changed--almost 20 years later, we're still feeling the shockwaves.For a look at the rest of our features in this series, head over to our Most Influential Games Of The 21st Century hub. Info from Gamespot.com
2019-05-22
Last week it was announced that the sci-fi anthology satire Black Mirror will be returning to Netflix on June 5. Season 5 will consist of three new episodes and while the first trailer was very impressive, it wasn't always clear what the individual stories would be. Now Netflix has released separate trailers and details for each episode.The first trailer is the episode that opened that initial promo. It's titled "Smithereens," and the official synopsis states that it focuses on a "cab driver with an agenda who becomes the centre of attention on a day that rapidly spirals out of control." This episode stars Andrew Scott (Sherlock, Spectre), Topher Grace (Blackkklansman), and Damson Idris (The Twilight Zone) and seems to center on the dangers of app addiction. Check it out below:The other episodes in the new season of Black Mirror are titled "Rachel, Jack and Ashley, Too," and "Striking Vipers." The former stars Miley Cyrus as a pop star whose "charmed existence isn't quite as rosy it appears," with Madison Davenport (Sharp Objects) as a teenage fan. "Striking Vipers," meanwhile, features Marvel stars Anthony Mackie and Pom Klementieff, alongside Aquaman’s Yahya Abdul-Mateen II. This episode centers on "two estranged college friends who reunite in later life, triggering a series of events that could alter their lives forever."Black Mirror Season 5 will be the first release from the show since the interactive special Bandersnatch, which hit the service in December 2018. Prior to that, Season 4 was released in December 2017. For more on Black Mirror, check out our look at the most WTF moments in Season 4 and all the Season 4 Easter Eggs.Info from Gamespot.com
2019-05-22
We're well into the era of the Nintendo Switch, but there's still a nostalgic charm to Nintendo's handheld consoles of the past. Released in 2013, the Nintendo 2DS isn't that old, but even at the time it was released, it felt like a step back from the 3D technology introduced with its predecessor, the 3DS. The 2DS was marketed as a more affordable option ($40 cheaper than the 3DS at launch), and some find the tablet shape more comfortable than the 3DS' clamshell design.If you've been wanting to pick up a Nintendo 2DS, GameStop currently has a great deal on the handheld console. When you purchase a 2DS bundle with New Super Mario Bros. 2, you'll also receive your choice of a free game. The free games available include:Animal Crossing: New LeafSuper Mario MakerSuper Mario 3D LandThe Legend of Zelda: A Link Between WorldsThe Legend of Zelda: Ocarina of Time 3DThe Legend of Zelda: Majora's Mask 3DLuigi's Mansion: Dark MoonStar Fox 64 3DEach of the above games sells for $20 at GameStop (and New Super Mario Bros. 2 sells for $30 on its own), so getting a brand-new (not refurbished) 2DS with two games for $80 is a pretty solid deal. This offer expires Sunday, May 26, so act fast if you want to claim it. You'll have to add both the console bundle and your selected game to your cart, where you'll see the discount applied.As a reminder, the 2DS can play both DS and 3DS games; it'll just show the 2D visuals. The handheld is a perfect way to revisit some of the best games of the 3DS era, and it also makes a great gift for young ones who are just getting into gaming.GET A FREE GAME WITH NINTENDO 2DS BUNDLE ($80) »Info from Gamespot.com
2019-05-22
The sci-fi anthology satire Black Mirror is set to return to Netflix on June 5, and following last week's first trailer, we now know more about the three new episodes. While the first promo didn't always make it clear what the individual stories would be, the streaming giant has now released separate details and trailers for each episode.The episode featuring pop star Miley Cyrus is titled "Rachel, Jack and Ashley, Too." Cyrus plays--you guess it--a pop star, but one whose public persona and private life seem very different. In addition, she's loaned her name and voice to a series of sinister robo-dolls, which a lonely teenager called Rachel (Madison Davenport) has recently acquired. Check the trailer out below.The other episodes in the new season of Black Mirror are titled "Smithereens" and "Striking Vipers." The former stars Andrew Scott (Sherlock) and Topher Grace (Blackkklansman) and looks at the dangers of app addiction, while "Striking Vipers" features Marvel stars Anthony Mackie and Pom Klementieff, alongside Aquaman's Yahya Abdul-Mateen II. According to the official synopsis, this episode focuses on two estranged college friends who "reunite in later life, triggering a series of events that could alter their lives forever."Black Mirror Season 5 will be the first release from the show since the interactive special Bandersnatch, which hit the service in December 2018. Prior to that, Season 4 was released in December 2017. For more on Black Mirror, check out our look at the most WTF moments in Season 4 and all the Season 4 Easter Eggs.Info from Gamespot.com
2019-05-22
Red Dead Redemption 2's multiplayer mode, Red Dead Online, received a huge update last week, finally bringing it out of its beta phase. Rockstar has now rolled out another update for the online mode, introducing yet more Free Roam missions and other content--including a new batch of timed-exclusive goodies for PS4.With this week's RDO update, PS4 players have early access to a brand-new weapon, the "devastating" Ancient Tomahawk. You can pick one up for free from your local Fence, regardless of your rank. Going along with it is a new Showdown mode called Make It Count, a battle royale-style free-for-all that has players vying to be the last one standing on a shrinking battlefield using nothing but the Ancient Tomahawk.Additionally, PS4 players can pick up the Perlino Andalusian Horse, which has higher stamina than a standard steed. There's also a new assortment of clothing and emotes, as well as a second brand-new Showdown mode, Last Stand. This mode has players fighting to survive in frantic two-minute rounds. You can read more details on the PlayStation Blog.On top of the new content, Rockstar is extending a special offer for PS4 players. Those without a PS Plus subscription, which you typically need in order to play online games on the console, will be able to jump into Red Dead Online for free until May 27. You'll still need to own a copy of Red Dead Redemption 2 to get access to Red Dead Online, but you'll be able to try its online mode out for a limited time at no cost. You'll also be able to get a discount on a PS Plus subscription if you decide to sign up after the trial period.Like Call of Duty: Black Ops 4 and a handful of other games, Red Dead Online offers some timed-exclusive content for PS4. Those playing on Sony's console get early access to select weapons, modes, and other things 30 days before they go live on Xbox One. Past timed-exclusive content included the Red Chestnut Arabian Horse and the Open Target Races mode.Rockstar has more updates in store for Red Dead Online over the next few weeks. On May 28, the developer is introducing another new Showdown mode, Head for the Hills, as well as a Wild Animal Kills Free Roam challenge. You can read more about what's on the way to Red Dead Online soon on Rockstar's website.Info from Gamespot.com
2019-05-22
Fans of Netflix's acclaimed sci-fi satire Black Mirror had much to celebrate last week when the company announced that Season 5 will be released on June 5. The first trailer was very impressive but it edited all three of the new stories together, and it wasn't always clear what the episodes would be about. But now individual trailers and details for each episode have been released.The episode titled "Striking Vipers" features a trio of actors best known for their roles in superhero movies. Avengers star Anthony Mackie, Aquaman's Yahya Abdul-Mateen II, and Guardians of the Galaxy's Pom Klementieff feature in the episodes. Netflix's synopsis states that it focuses on "two estranged college friends who reunite in later life, triggering a series of events that could alter their lives forever." This promo actually reveals less than the first trailer, which included shots of a VR-style fighting game, but it still looks very intriguing. Check it out below.The other episodes in the new season of Black Mirror are titled "Rachel, Jack and Ashley, Too," and "Smithereens." The former stars Miley Cyrus as a pop star whose "charmed existence isn't quite as rosy it appears," with Madison Davenport (Sharp Objects) as a teenage fan, while "Smithereens" features Andrew Scott (Sherlock) and Topher Grace (Blackkklansman) and looks at the dangers of app addictions.Black Mirror Season 5 will be the first release from the show since the interactive special Bandersnatch, which hit the service in December 2018. Prior to that, Season 4 was released in December 2017. For more on Black Mirror, check out our look at the most WTF moments in Season 4 and all the Season 4 Easter Eggs.Info from Gamespot.com
2019-05-22
The action-RPG Dauntless has officially launched, ending a year-long open beta. The free-to-play game is now on PlayStation 4, Xbox One, and PC through the Epic Games Store. Phoenix Labs notes that this official launch fulfills its promise of cross-platform functionality, letting you play with friends regardless of platform or take your account with you.The launch also comes alongside several updates. A new Mastery system lets you refine your skills and achieve rewards, and each Behemoth and weapon have their own unique Mastery cards to customize. The campaign has also been revised, and the update includes the new Season 5 Hunt Pass, named Hidden Blades. Hidden Blades opens a Moon Blossom festival and unlocks a bunch of new cosmetic rewards as you work your way through the levels.As previously announced, this update launches alongside the new Arcslayer pack. It comes with a set of mech-inspired armor, consumables, and some premium currency. Switch and mobile versions are in development but a release date for either has not been announced."No one has ever launched on console with full cross-play support from the start, but we believed in our vision and, thankfully, our friends at Epic Games, Sony, and Microsoft did too," said Phoenix CEO Jesse Houston. "Keeping the community connected is one of our top priorities, and with all the new players coming in at launch, there's never been a better time to be a Slayer in Dauntless."Info from Gamespot.com
2019-05-22
As usual, the Xbox Store is kicking off the week with some new game deals, and there are some worthwhile discounts to put on your radar this week. First of all: Today (May 21) is the last day to get three months of Xbox Game Pass for just $1 if you're a new or returning subscriber. New games were just added to the lineup in May, including Wolfenstein 2: The New Colossus, Wargroove, Surviving Mars, Tacoma, and The Surge.On the game side, a batch of indies is available, including quite a few critically acclaimed titles, such Divinity: Original Sin 2's Definitive Edition for $36, Firewatch for $6.59, and Dead Cells for $20. Narrative-adventure What Remains of Edith Finch is $10, and open-world pinball platformer Yoku's Island Express is only $6.59. If you're feeling spooky, the Amnesia Collection is marked down to $15.Finally, you can explore the universe with No Man's Sky, which is on sale for $37.49. With last year's large-scale update, "Next," and the upcoming "Beyond" free expansion releasing this summer, No Man's Sky has come a long way since its initial launch and is worth picking up if it's not already part of your collection.One of the Xbox One's selling points is its expansive collection of backward-compatible games, and the Xbox Store is offering hundreds of those older titles at a discount this week. That includes games like Red Dead Redemption for $9.89, Catherine for $10, and BioShock for $8.See the full offering of Xbox One deals at the Xbox Store, and see more of our picks from this week's sale below.Amnesia Collection -- $15Ark: Survival Evolved -- $20Assassin's Creed IV: Black Flag -- $8*Assassin's Creed Rogue -- $9.89*Bendy and the Ink Machine -- $10BioShock -- $8*Borderlands -- $8*Call of Duty: Modern Warfare 3 -- $15*Catherine -- $10*Cities: Skylines - Xbox One Edition -- $10Darksiders II -- $3*Divinity: Original Sin 2 - Definitive Edition -- $36Far Cry 3 -- $8*Firewatch -- $6.59Gears of War -- $7.49*Goat Simulator -- $2.49Hollow Knight: Voidheart Edition -- $9.74Inside -- $8Just Cause -- $1*No Man's Sky -- $37.49Pillars of Eternity - Complete Edition -- $20Red Dead Redemption -- $9.89*Sega Vintage Collection: Streets of Rage -- $5*Sega Vintage Collection: ToeJam & Earl -- $5*Skate 3 -- $5*Soma -- $12Superhot -- $15Tacoma -- $6Tom Clancy's Splinter Cell Blacklist -- $8*Wargroove -- $17What Remains of Edith Finch -- $10The Witcher 2: Assassins of Kings - Enhanced Edition -- $3*Yoku's Island Express -- $6.59*plays on Xbox One due to backward-compatibilityInfo from Gamespot.com
2019-05-22
It's been nearly four years since Quentin Tarantino had a movie in theaters. That's about to change, though, thanks to Once Upon a Time in Hollywood. A trailer for the director's latest film--his ninth overall-- has released, showing what Hollywood in 1969 looks like through the eyes of the man also responsible for titles like Pulp Fiction, Kill Bill, and Django Unchained. Spoilers: It's weird.Once Upon a Time in Hollywood stars Leonardo DiCaprio as an aging movie star, with Brad Pitt playing his closest confidante and stuntman. The film intertwines multiple stories, including some that pull from actual Hollywood history, to set the stage for what an official synopsis calls "a tribute to the final moments of Hollywood's golden age."One of those stories, which Pitt's Cliff Booth seemingly finds himself a part of in the trailer, is the Manson family murders. In the first look at the film, Booth ends up at George Spahn's (Bruce Dern) movie rank, where Manson (Damon Herriman) lives with his followers--Lynette "Squeaky" Fromme (Dakota Fanning) is shown in the trailer, however "Tex" Watson (Austin Butler) and Catherine Share (Lena Dunham) are among those appearing in the film.The movie also features Luke Perry, Kurt Russell, Timothy Olyphant, Rumer Willis, Maya Hawke, Al Pacino, Damian Lewis, and Emile Hirsch, to name a few.The release of the trailer coincides with Once Upon a Time in Hollywood's premiere screening at the Cannes film festival. It will be in theaters on July 26.Info from Gamespot.com
2019-05-22
In 2019, Path of Exile has had several changes that have grown the action-RPG in some exciting ways. In addition to the launch of the ambitious Synthesis update, which added in dynamic levels, loot, and new leagues to take part in, the free-to-play action-RPG finally made its way to the PS4 in March--bringing the game to all three core platforms. However, the developers at Grinding Gear Games still have a lot in store for the game, and their next major update plans to set the stage for what's to come in Path of Exile in the years to come.In the upcoming Legion update--releasing on PC June 7 and on consoles June 10--Path of Exile will introduce a suite of new changes and quality-of-life upgrades to the game's meta. In addition to adding new class archetypes and a new league, there are also some unique forms of loot to find and monsters to fight. However, the most significant change is the overhauled combat system, with the intent to make melee in PoE feel more responsive and punchy.Speaking with managing director Chris Wilson from Grinding Gear Games, he detailed what was to come with Legion, and some of the surprising lessons they learned from their last expansion Synthesis."Synthesis was a tricky one for us, because to some extent we may have bitten off more than we could chew in terms of complicated designs," said Wilson. "We were pretty happy with how it went out the door, some players weren't, so we made a bunch of improvements and were happier with it after that. Looking ahead after that, we knew we had to make melee better, and that was going to take quite a lot of extensive improvements. So are our initial plan was to do this alongside our mega-expansion, which is coming out in another year or so. We have to make a lot of updates to it so it can stand up alongside other games that are coming in the future. So we worked out a plan and managed to get it done in time for Legion. We figured instead of saving it; we would make the game better now and release it."In terms of scale, Legion is a bit more light in terms of large-scale content compared to the Delve and Synthesis updates--both of which added in procedurally generated maps and complex progressions systems assigned to each. While Legion has its story missions and unique enemies coming in the form of the generals, this particular update is about upgrading the game's existing systems and improving the meta. However, as Wilson stated, the primary focus for Legion was to offer enough content for "repeatable fun".Here's a quick breakdown of features coming with Legion:Legion League: The new expansion will focus on two warring armies who fight in perpetual conflict over the course of thousands of years. Engaging in these fights can yield powerful weapons and artifacts to use for your character.Melee Overhaul: The core combat of PoE will see some fundamental changes. In addition to changes in attack animations, speed, and flow, all attacks can be canceled before their use, allowing you greater control in combat.The Map Device: Legion will offer an update to the existing Map Device, which allowed players to access hidden areas of the world. Previously, devices had only four slots, but in Legion, it's possible to find devices that have five slots--greatly amplifying the effectiveness when used.Incubation Items: In the past, Path of Exile has included numerous ways to gain new items outside of the flow of combat. With Legion, another unique way to acquire gear is through incubated items. Dropped from enemies, these unique forms of loot will gradually unlock after enough enemies have been wiped out.New Archetypes: As a refresher, archetypes are suggested builds that allow you to mix skills from a variety of different classes. One of the new builds is the Blood and Sand Gladiator, a unique form of Duelist that can use blood magic and sand-based abilities.Of course, this is only the just a brief rundown of some of the key features of Legion. In addition to these new features, this update will also include a whole suite of quality-of-life improvements to the atlas map, new socketed jewels, and also a substantial rebalance to monsters found in the early portions of the campaign. The Legion update is still one of many planned expansions for Path of Exile, which is gradually building to the announcement of its next large-scale expansion in November at ExileCon.For more on Path of Exile and its new Legion update, be sure to visit GameSpot in the weeks ahead.Info from Gamespot.com