2019-05-11
Marvel Studios disrupted its decade-long tradition of including a post-credits teaser for its next movie for the first time in Avengers: Endgame. Rather than getting a glimpse into whatever the MCU had waiting in the wings, fans sat through Endgame's credits to be treated only to the Marvel Studios logo and the clang-clang-clang sound effect of Tony Stark's hammer forging his Iron Man armor. No "The Avengers will return" message, no playful post-battle dinner break, just the slightest nod to the origins of the franchise to send audiences on their way. Avengers: Endgame spoilers ahead.Except, that won't be the case for much longer. According to Deadline, starting this weekend the new Spider-Man: Far From Home trailer will now take the place of the solemn post-credits void. Released earlier this week complete with a "spoiler warning" given by Peter Parker himself, Tom Holland, the trailer sets up a few interesting things in the MCU--a multiverse, for one, and the fallout of a post-Tony Stark world, for another. It also provided us with a more in-depth look at Jake Gyllenhaal's new potential villain, Quentin Beck aka Mysterio.Before the movie, Holland's message will play--not as a spoiler warning for Endgame, but as a reminder to "stick around after the movie" for a preview of Far From Home.When Endgame first came out, opting out of the usual post-credits stinger felt like the right choice, according to GameSpot's Mat Elfring, who wrote, "Aside from the fact that this all brings a natural conclusion to the Infinity Saga, even though Spider-Man: Far From Home ends Phase 3 now, we don't need to see what comes next because we get great resolutions during the final moments of the movie. We don't need to be hyped up for the next movie because the focus at the end of Endgame should be on where our favorite heroes end up before the credits roll."Spider-Man: Far From Home hits theaters on July 2. Phase 4 movies beyond that still have not been specifically announced, although we know many of the films and TV shows to expect. Disney recently revealed a bunch of Marvel release dates for the coming years, although it didn't specify which films those were each for. We'll apparently be learning more about what's to come later this summer.Info from Gamespot.com
2019-05-11
The weekend is shaping up to be a good one for gamers. In addition to Steam's free PC game offerings, you can also save money on dozens of PS4 games in the PlayStation Store this weekend. The flash sale just went live, so you can go take a look at all the deals available.Some of the best offerings include Devil May Cry 5, which released two months ago and is now on sale for just under $40. You've also got Battlefield V, which is (once again) marked down to $30, and acclaimed RPG Divinity: Original Sin 2 - Definitive Edition, which is discounted to $39.Several EA sports titles are considerably cheaper, such as Madden NFL 19 for $15, and FIFA 19 and NHL 19 for $18 each. Guacamelee 2's Complete edition is notably on sale for $13.79, and fans of Quantic Dream games may want to snag the Heavy Rain and Beyond: Two Souls bundle selling for $20.As "flash sale" implies, these deals won't stick around long--they'll be available now through Monday, May 13, at 8 AM PT / 11 AM ET. So grab the games you want--and while you're at it, check out the rest of this week's best PS4 deals.SHOP PSN'S FLASH SALE ON PS4 GAMES »See more of the available deals below!8-Bit Invaders -- $18Battlefield V -- $30Battlefield V - Deluxe Edition -- $40Call of Cthulhu -- $30Conan Exiles -- $30Devil May Cry 5 -- $39.59Devil May Cry 5 - Deluxe Edition -- $49.69Divinity: Original Sin 2 - Definitive Edition -- $39DreamWorks Dragons: Dawn of New Riders -- $24EA Sports UFC 3 -- $12Farming Simulator 19 -- $37.49FIFA 19 -- $18Grip -- $20Guacamelee 2 - Complete Edition -- $13.79Heavy Rain & Beyond: Two Souls Collection -- $20Madden NFL 19 -- $15Monster Energy Supercross 2 - Special Edition -- $48Moonlighter -- $11NHL 19 -- $18One Piece World Seeker -- $42Ride 3 -- $25The Sims 4 -- $8SNK Heroines: Tag Team Frenzy -- $30Space Hulk Bundle -- $30Tales of Vesperia - Definitive Edition -- $35Vampyr -- $24Info from Gamespot.com
2019-05-11
Square Enix finally released a new Final Fantasy VII remake trailer during Sony's State of Play presentation on Thursday. While light on new details, the video did give us another look at how the highly anticipated PS4 remake is shaping up, and now the publisher has shared a few more tidbits about the game.Following the State of Play broadcast, Square Enix sent out a Japanese press release about the new Final Fantasy VII remake trailer. According to Siliconera, the press release reaffirms that the remake will be a "multi-part production," and that more information about the game will be revealed in June, presumably during Square Enix's E3 press conference.The Final Fantasy VII remake was first announced during Sony's E3 2015 press conference, but since then, details about the game have been scarce. One aspect that Square Enix did confirm soon after the game's reveal, however, was that it would be released in installments. The company further elaborated on this remark, clarifying the remake would be made up of multiple, full-sized games instead of a series of smaller episodes."It will essentially be a full scale game for each part of the multi-part series," producer Yoshinori Kitase told Game Informer in 2016, likening the production to Final Fantasy XIII. "In XIII, each installment told the story from a different angle. It was kind of like approaching an unknown territory in a sense."Whereas with Final Fantasy VII Remake, we already have a preexisting story, so it wouldn't really make sense if that isn't encompassed in a multi-part series... So if we're just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game."Following Thursday's presentation, the official Final Fantasy Twitter account shared a message from Final Fantasy VII remake director Tetsuya Nomura, reiterating that more details about the game are on the way soon. "Most of the plans are already in place in the run up to launch, so please bear with us a little longer until we can release more information next month," the message read.The Final Fantasy VII remake is still without a release date, but it looks like the publisher is gearing up to finally pull back the curtain on the game. Square Enix's E3 press conference takes place on Monday, June 10, at 6 PM PT / 9 PM ET--the time slot Sony's E3 briefing traditionally occupies. Of course, the company isn't using that slot this year, as it announced back in November that it is skipping E3 2019.Info from Gamespot.com
2019-05-11
Interest seems high in Ash Ketchum's yellow-fur companion, as the Pokemon movie Detective Pikachu has opened at the box office with an impressive $5.7 million on Thursday night in the US.According to Variety, Detective Pikachu--directed by Rob Letterman (Goosebumps, Shark Tale)--came in not far behind Shazam's $5.9 million Thursday opening last month. With the movie expanding to 4,202 theatres Friday, the Warner Bros. Pictures/Legendary Pictures collaboration has positioned itself to take on the second biggest movie of all time, Avengers: Endgame, which is currently sitting comfy at $2.321 billion worldwide since its April 26 debut.Variety suggests forecasts for Detective Pikachu shoot "as high as $80 million," but Warner Bros. estimate it'll fall closer to $50 million. We'll know for sure in a few days.Detective Pikachu, based on the 2018 3DS game of the same name, sees Ryan Reynolds (Deadpool 2, The Hitman's Bodyguard) and Justice Smith (Jurassic World: Fallen Kingdom, Paper Towns) team up to search for Smith's character's missing father.Detective Pikachu also stars Kathryn Newton (Blockers, Lady Bird), Karan Soni (Deadpool 2, Ghostbusters), Ken Watanabe (Isle of Dogs, Transformers: The Last Knight), Rita Ora (Fifty Shades Freed, Southpaw), and Suki Waterhouse (Billionaire Boys Club, Divergent: Insurgent).In our Detective Pikachu review, we said the movie "should prove enjoyable for any and all Pokémon fans, young or old." If you've seen the movie, be sure to check out our look at all the Detective Pikachu Easter eggs and references.Info from Gamespot.com
2019-05-11
Blizzard has announced Season 17 of Diablo III will begin on May 17. The new season launches alongside the latest patch for Diablo III, which implements numerous quality-of-life changes into the game.During Season 17, players will receive a set bonus provided by Legacy of Nightmares. "Classes with especially powerful Legacy of Nightmare builds will be able to experiment with new combinations, particularly ones centered around their ring slots," Diablo III associate community manager Brandy Camel wrote in a blog post. "Meanwhile, classes traditionally dependent on a heavy amount of survivability from their ring slots have more freedom to experiment with build-changing Legendaries that don't rely on a Class Set."Season 17 brings with it more cosmetics to earn, some old and some new. Several cosmetics from Season 5 make their return, allowing you to unlock them if you missed out the first time. Starting May 17, you'll be able to unlock Season 5's pants and boots slots of the Conqueror Set, Greyhollow Island portrait frames, and the Wickerman pet. In terms of something new, completing all nine chapters of the Season Journey will earn you the Galactic Wings.The seasonal conquest rotation continues in Season 17 as well. Sprinter, Speed Racer, Avarice, Avaritia, The Thrill, Superhuman, Years of War, Dynasty, Masters of the Universe, and Masters of Sets all go live on May 17. In Season 17, the class set rewarded have rotated as well. Completing Chapters 2, 3, and 4 of the Season Journey earns you the three necessary Haedrig's Gifts necessary to unlock a full class set. Each of Season 17's class sets are listed below.Diablo III Season 17 Class SetsBarbarian -- Might of the EarthCrusader -- Thorns of the InvokerDemon Hunter -- The Shadow’s MantleMonk -- Monkey King’s GarbNecromancer -- Grace of InariusWitch Doctor -- Raiment of the Jade HarvesterWizard -- Firebird's FineryMay 17 also sees the release of a new patch for Diablo III that implements many quality-of-life changes. The full patch notes can be found in the blog post linked to in the text above, but we've outlined the highlights below.Diablo III May 17 Update Patch NotesGeneralTorment 14, 15, and 16 have been added to the game Reward and difficulty levels of all new Torments closely match Greater Rift 65, 70, and 75 respectivelyPortals left behind by Treasure Goblins may occasionally lead somewhere udderly ridiculousUsing an Ancient or Primal Puzzle Ring in Kanai's Cube will produce a new resultParty portraits now display if a player's Cheat Death buff has been recently used (PC Only)When a boss is killed in a Nephalem Rift, a permanent ping will mark the location of the boss’ death until the Rift is closedThe Boss Notification screen has received a rework (PC Only)The Greater Rift Notification screen has received a rework (PC Only)The Greater Rift Completion screen has received a rework (PC Only)Matchmaking no longer prevents players from joining a game while a Greater Rift is already in progress Players who join the game will still be unable to join a Greater Rift in progressThe progress bar for a Greater Rift is now visible to all players in the game, regardless of whether they are participating in the Rift or notChallenge RiftsThe amount of Death's Breath rewarded by completing a Challenge Rift has been increasedQuality of LifeSeasons The cap for earning additional stash tabs through the Season Journey has been raised from 4 to 5 (PC Only)Search functionality has been added to Stash (PC Only)All Crafters now have an Expand/Collapse All button for recipes (PC Only)Most Bounty indicators are now displayed immediately after entering the Bounty areaDeath's Breath now drop in Horadric CachesSeasonsThe Season Journey Journal now displays all chapters, regardless of current progressionThere is a new reward for completing the entirety of the Season Journey (Guardian)For Season 17, the Galactic Wings are availableAdded the buff for Season 17 Player's damage dealt is increased by 750% and damage taken is reduced by 4% for every Ancient Item they have equipped while having no Set Bonuses ActiveItems(NEW) Bottomless Potion of the Unfettered Become immune to control-impairing effects for 5-7 seconds after drinking this potionAkkhan's Leniency Each enemy hit by your Blessed Shield increases damage of your Blessed Shield by 15-20% 30-35% for 3 secondsBloodtide Blade Death Nova deals 80-100% 300-400% increased damage for every enemy within 25 yardsCarnevil ​The 5 10 Fetishes closest to you will shoot a powerful Poison Dart every time you doChantodo's Will Every second while in Archon form you expel a Wave of Destruction, dealing 1000% 4000% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 1000% 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 timesWave of Destruction damage now scale with attack speedThe Dagger of Darts Your Poison Darts and your Fetishes' Poison Darts now pierce and deal an additional [400-500%] damage.Grace of Inarius 6-Piece Bonus Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 3750% 10000%Iron Rose Attacking with Siphon Blood has a 40-50% 100% chance to cast a free Blood NovaJekangbord Blessed Shield ricochets to 6 additional enemies and has its damage increased by 225-300% 300-400%Sage's Set Now doubles the amount of Death's Breaths that drop Previous: Increases Death’s Breath drops by 1Sin Seekers Now also adds 250-300% damage to Rapid FireWojahnni Assaulter Rapid Fire deals 60-75% 75-100% increased damage for every half second that you channel. Stacks up to 4 30 times. The stacks gained from Wojahnni Assaulter now also stack much more quicklyBug FixesNecromancer Simulacrums now benefit from the Trag'Oul's Avatar 6-Piece BonusFixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only)Fixed an issue where The Immortal King's Set Dungeon objective numbers were incorrectFixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion timeFixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing oneFixed an issue where a second Puzzle Ring tab would be shown in the Kanai's Cube UI when a Puzzle Ring was equipped (Console Only)Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only)Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only)Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only)Info from Gamespot.com
2019-05-11
Marvel Comics has announced plans for a special 80-page giant issue to celebrate their 80-year anniversary as a publisher, bringing together an all-star team of nearly a hundred writers and artists, ringled by Marvel's Al Ewing (Immortal Hulk, You Are Deadpool).In an interview with the New York Times, executive editor Tom Brevoort and editor-in-chief C.B. Cebulski explained the project. Each page of the 80-page giant will correlate with a different year in Marvel's history and have a different creative team, some of whom have deep comics pedigrees, while others are newcomers to the medium. Spider-Man: Into The Spider-Verse writers Phil Lord and Chris Miller will make their comics debut on a page in collaboration with artist Javier Rodriguez, Black Eyed Peas member Taboo will be partnered up with Geoffery Veregge, and journalist/professional athlete Kareem Abdul Jabbar will contribute with Raymond Obstfeld and Mattia De Iluis.In addition to Ewing and the "newcomers," issue #1000 will also feature the work of comics legends like George Perez, Alex Ross, Tim Sale, and Gail Simone, as well as fan-favorites such as Tini Howard, Jason Aaron, and Saladin Ahmed.Where does the #1000 come into play here? Great question. Brevoort explained the number was a mostly symbolic choice. The symbolism in question is a less-than-subtle response to Marvel's competitor, DC Comics, having released two milestone #1000 issues of both Action Comics and Detective Comics in 2018 and earlier this year, respectively. Both Action and Detective, however, hit their 1000-issue tallies after eighty-plus years of uninterrupted publication.The Marvel Comics title began publication in 1939 under publisher Timely, the original home of other Golden Age heroes like Captain America and the Human Touch. Timely eventually evolved into the modern day Marvel Comics some thirty years later in the early 1960s, bringing an assortment of its vintage heroes along for the ride. The Marvel Comics ongoing title, however, did not make the jump--which perhaps was a bit of a blessing given how near-impossible it is to differentiate the "Marvel Comics" comic book title with the "Marvel Comics" publishing company in conversation.Marvel Comics #1000 is set to hit shelves this August. Info from Gamespot.com
2019-05-11
It's been four years since Square Enix announced a full remake of JRPG classic Final Fantasy VII for PS4 at E3 2015, and 22 years since the original game was released in 1997 for the PS1. We've seen and heard very little about the remake since it was officially revealed, but FF7 fans finally have more tangible footage to get hyped about, thanks to the recent State of Play broadcast.While the latest trailer didn't reveal many new details, Square Enix did confirm the FF7 remake will be released in multiple installments and that more information will be shared in June, presumably at the publisher's E3 conference on June 10 at 6 PM PT / 9 PM ET. Each installment will be quite substantial; in fact, a producer told Game Informer in 2016 each part will "essentially be a full-scale game" rather than a series of small episodes.With the release of a new trailer and the promise of more information next month, you might be wondering if you can pre-order Final Fantasy VII. The answer is yes: Amazon is the only retailer with a listing for the FF7 remake, and it's been live for quite some time now. As usual, Amazon will honor your pre-order with the cheapest price available, so if the price drops sometime between when you pre-order and release day, you'll be charged the lower price. Even if your order has shipped and the price drops on release day (hey, it happened with Mortal Kombat 11), you'll be refunded the difference between what you paid and the lowest price. So it's not a bad deal, especially if you're only concerned about owning the standard edition of the game.Of course, there's still a lot we don't know yet, such as the release date or what kind of editions or pre-order bonuses will be available. We'll update this story as soon as more details are revealed.Pre-order Final Fantasy VII Remake standard editionRight now, you can pre-order the standard edition for PS4 at Amazon for $60. It'll come with the base game and any applicable pre-order bonuses.Get it at Amazon -- $60 (PS4)Info from Gamespot.com
2019-05-11
The Detective Pikachu movie has finally arrived in theaters, and the pop culture hive mind has reached a consensus: It's good!There's one scene that stands out above all the rest in terms of humor, inventiveness, and sheer insanity. That, of course, is the Mr. Mime scene glimpsed in the movie's trailers.When the trailers first debuted, it seemed like a pretty good joke--Tim Goodman (Justice Smith) and Pikachu (Ryan Reynolds) interrogate a Mr. Mime, who attempts to flummox the detective duo using his psychic miming powers. Tim and Pikachu decide to play along, and hilarity ensues as Mr. Mime gets a taste of his own medicine. But nobody guessed based on those previews how far the scene would go--or how dark it would get, as the movie briefly starts to resemble the Quentin Tarantino classic Reservoir Dogs more than something based on an animated show about kids who collect cute creatures.Naturally, when we got the chance to chat with Detective Pikachu director Rob Letterman and star Justice Smith, we had to ask about the Mr. Mime scene. How did it come to be? What were its inspirations? And as they planned out a scene in which the movie's heroes maybe burn a Pokemon to death with psychic fire, were they ever worried that it was getting too dark in tone?Letterman said the inspiration for the scene was actually even "darker than Reservoir Dogs"--a movie in which, famously, Michael Madsen dances around to the song "Stuck In The Middle With You" while sawing off Kirk Baltz's ear."I had to pitch it to The Pokemon Company, and I used a frame grab from Seven," he explained, referencing the 1995 David Fincher movie about the hunt for a serial killer. The director had the art department paint Mr. Mime over Kevin Spacey during an interrogation scene, and when The Pokemon Company let him know--"miraculously," as Letterman put it--that they were somehow OK with that tone, he went from there.Kevin Spacey in Seven Letterman began "scouring the internet" for mime reference materials and footage, and he came across the physical comedy of New Zealand performer Trygve Wakenshaw. "I chased him down, found him in Prague, flew him to London...In rehearsal, we'd basically workshop that scene the way you do a stage play, with Trygve, until I got all the physical comedy jokes done," Letterman recalled. The scene then evolved through countless rehearsals, with Ryan Reynolds, in facial capture gear, riffing his lines as Trygve and Smith improvised the miming."It sort of evolved just through performance, and the traditional way you would rehearse with the actors," Letterman said."It was a lot of fun, but we definitely thought that that scene was going to get cut while we were shooting it," Smith added. "But it ended up being a lot of people's favorite scene in the movie. I know it's one of my favorite scenes."With Smith's performance captured, the scene went to the animators, who used Trygve's "crazy performances" (as Letterman put it) as inspiration for Mr. Mime's movements."We had the most talented effects animators around the world. They all poured a lot of love into that scene," the director said.Yet despite being one of Detective Pikachu's best scenes, it almost didn't make it into the movie at all--and Smith wasn't the only person who thought it would get cut. "Full confession, the day we started shooting it, when Justice showed up, there was a stool and a lamp, and that was it," Letterman recalled. "I remember Justice and I looked at each other like, 'This is never going to work. We're going to cut this in a second, there's no way this is going to come together.'" And, in fact, Letterman did try to cut the scene at one point, but the film's producers intervened. "I tried to cut it early on," he said. "I was like, 'I'm not even going to bother animating. There's no way. It's just too weird and crazy.' And, fortunately, the producers told me I was an idiot, and we can keep going. So, we dove in and just started to build it."As for whether the scene is too dark in tone, it actually seems to fit surprisingly well. Pokemon as a franchise has fans of all ages, even though you could argue that it's primarily aimed at kids. Detective Pikachu is definitely safe for young fans as well as older ones, but with its gritty, noir-ish gumshoe vibe, it may be the most mature Pokemon's ever been."I think that's what the movie does well--it has an edge to it," Smith said. "I think we actually embraced that, because we wanted it to have this film noir aesthetic--we wanted it to be kind of gritty."In that, the filmmakers definitely succeeded.Detective Pikachu is in theaters now. Next, read our full Detective Pikachu review. Then check out how Ryan Reynolds originally wanted to play Pikachu--it could have turned out very different--and all the Pokemon Easter eggs, references, and inside jokes we spotted. We also have a video breakdown, a report from Detective Pikachu's movie set, and the Pokemon Go tie-in event that's happening this week.Info from Gamespot.com
2019-05-11
The Detective Pikachu movie does a great job of making the world of Pokemon feel real and lived in. There's a whole lot of backstory from the Pokemon movies and TV show sprinkled throughout (not to mention just a ridiculous number of Pokemon hanging around), and the movie is aware of and referential to a lot of it--which offers a bunch of cool callbacks and Easter eggs for Pokemon fans, and a great deal of world-building for those who aren't as familiar with the franchise.But Detective Pikachu's self-awareness also means it's willing to make jokes about some of the weirder bits of Pokemon lore, like the backstory surrounding one cute Pokemon who may be the world's saddest: Cubone.Early on in the movie, Tim heads out in an attempt to capture a lonely Cubone with his pal Jack. As Jack notes, capturing a Pokemon is as much about the Pokemon choosing to team with the human as it is the reverse, so Tim tries to talk to the Cubone and gain its trust, and makes a comment about the skull the Cubone wears on its head: the skull of its dead relative, as Tim notes. If you're unfamiliar with Cubone's backstory, that sounds a bit weird, but the actual lore surrounding the Pokémon is even weirder.Tim's right: Cubone wears the skull of a dead relative as a hat. In fact, that's the skull of its dead mother. The circumstances of how every since Cubone's mother died is never discussed, but it's seemingly a pervasive tragedy. Wearing the skull doesn't seem like a great way to deal with that trauma, to say nothing of how extremely morbid and fairly gross it is.To make the whole thing a little sadder, here's the official Pokemon Company Pokedex entry for Cubone, which is the one that appears in Pokemon Ruby and Sapphire:"Cubone pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the Pokemon wears are made by the tears it sheds."Yikes. In the movie, Jack jokes that Cubone would be a great Pokemon for Tim because they're both lonely, but that is a lot of baggage. It gets even more intense.In the movie, Tim and Jack find the Cubone because of its mournful cries (which echo in the skull and come out as a sad melody, according to Pokemon Yellow), which Jack said his mother previously heard. Pokedex entries in Sun elaborate on that even further: The crying sounds are how a Cubone predator called Mandibuzz finds its prey. So not only is Cubone constantly sad and crying, but those cries will often lead to it getting eaten by another Pokemon.The Moon entry at least adds a bright spot, suggesting that Cubone can heal from its trauma (if it survives!) and get over its mother's death, stating that when it comes to terms with the tragedy, it will evolve into the larger, tougher Marowak. But rather than just go about its life finally happy, Marowak trades its sadness for a new drive: vengeance. Sun and Moon's Pokedex entries say Marowak goes after revenge on Mandibuzz--which suggests Mandibuzz killed its mom in the first place.One last tidbit: Sun and Moon added special versions of first-generation Pokemon to fit the games' tropical Alola region, and the Alolan Marowak gives a slight bit of additional context. Though Cubone's mom is dead, she's not actually gone, according to the Pokedex:"The bones it possesses were once its mother's. Its mother's regrets have become like a vengeful spirit protecting this Pokemon."Just to sum up, Cubone wears its mom's skull on its head, its cries of mourning get it attacked by a predator, it finally deals with its loss and evolves into a revenge machine, and it gets help from its dead mom's spirit in its never-ending battle with Mandibuzz.Guess it makes sense that Detective Pikachu didn't want to get much deeper into the ridiculous Game of Thrones drama surrounding Cubone. Hopefully that Cubone who didn't feel like getting caught by Tim is okay.Info from Gamespot.com
2019-05-11
Although it's still not enough to make a definitive confirmation, we now have another clue pointing to the next Call of Duty game being Modern Warfare 4. Or rather, five more clues.The LinkedIn profiles for at least five former Infinity Ward developers show they are back with the Modern Warfare studio. Each of them has a history with the Modern Warfare series. Infinity Ward animation director Mark Grigsby worked on the first two Modern Warfare games, as did game designer Alex Roycewicz, multiplayer design director Geoff Smith, and studio art director Joel Emslie. Infinity Ward founder Zied Rieke--who left the company after working on all three Modern Warfare games--has returned as gameplay director.All five men have had lasting impacts on Call of Duty. Grigsby helped define Call of Duty's weapons, even creating the popular knife melee attack in Modern Warfare. Both Roycewicz and Smith designed some of the franchise's most memorable multiplayer maps, such as Modern Warfare's Overgrown and Wetwork. Emslie designed some of the more noteworthy characters and items in Call of Duty, such as Ghost and the ghillie suit. Rieke had a huge effect, being the one responsible for designing the original team deathmatch spawn logic in the first Call of Duty and the flashing regenerating health system in Call of Duty 2--both of which continued to be implemented in and influence many Call of Duty titles.Prior to taking on their current roles at Infinity Ward, each of the five were contributing their talents to other games. Grigbsy, Roycewicz, Smith, and Emslie were all at Respawn, working together on Titanfall and Titanfall 2. Rieke was at Respawn during development of Titanfall, but then went on to found Darwin Game Studio in 2012 and then join Naughty Dog in 2013 before returning to Infinity Ward.Infinity Ward is the developer behind 2007's Modern Warfare, 2009's Modern Warfare 2, and 2011's Modern Warfare 3. It's long been suspected Infinity Ward would be the next developer to release a Call of Duty title, as per the pattern of studios working on the franchise. That's now been confirmed (the Call of Duty game the studio is working on is even already in a playable state).Rumors that Modern Warfare 4 would be the next Call of Duty game first surfaced when Infinity Ward senior communication manager Ashton Williams dropped a hint pointing back to the series. However, neither Infinity Ward or Activision has provided more than hints as to whether the rumors are true.Activision has normally unveiled the title of each Call of Duty game in May, so we might be getting some form of announcement soon and then further details and a gameplay reveal at E3 2019. We don't know much about the new Call of Duty other than that it will include a traditional single-player campaign, unlike last year's Black Ops 4. Activision has also confirmed the game will have a "huge expansive multiplayer world" and "fun co-op gameplay." Given that Call of Duty has enjoyed a wealth of multiplayer modes in the past though, ranging from the objective-based Zombies to battle royale Blackout, these descriptions could mean anything.Info from Gamespot.com
2019-05-11
There's a high chance that Cersei Lannister will die in the last two episodes of Game of Thrones. The only way she'll live is if she somehow kills basically every other character on the show, almost all of whom want her dead, from Jon Snow and Daenerys to Arya and Sansa.Episode 5, the penultimate episode to Game of Thrones' Season 8, is shaping up to be a bloodbath, because after many episodes of restraining herself, Daenerys finally seems poised to act, thanks largely to Cersei's provocations.Dany knows that Jon has a stronger claim to the Iron Throne than she does. She's lost nearly her entire Dothraki army, half her Unsullied army, and her longtime protector and friend, Jorah Mormont. She's lost two out of her three dragon children. And The Mountain just decapitated her advisor and best friend, Missandei. If Dany was ever going to become the Mad Queen, even more dangerous than the one who currently sits on the Iron Throne, now would be the time. And Cersei would be a deserving casualty of Dany's rage.Mutually Assured DestructionCersei said in Season 1: "When you play the Game of Thrones, you win or you die." That's an oft-repeated quip, the type you see on the backs of Blu-ray cases and as the taglines on posters. But there's a much more telling quote about Cersei that came courtesy of 2017 Grandmother of the Year Olenna Tyrell. She mused to Jaime Lannister, prior to her death, about why and how Cersei had beaten her:"I did unspeakable things to protect my family, or watched them being done on my orders. I never lost a night's sleep over them. They were necessary. And whatever I imagined necessary for the safety of House Tyrell, I did. But your sister has done things I wasn't capable of imagining. That was my prize mistake. A failure of imagination."There is still time left for Cersei to shock and appall us--to make a play so despicable and beyond the pale that it is outside the scope of what her enemies can conceive. She already blew up the Sept of Baelor; she could blow up the rest of the wildfire that the Mad King stockpiled throughout King's Landing, killing herself, her enemies, innocent subjects, or any combination of those groups. Whoever's left standing may need to rebuild the city from the ground up, or abandon King's Landing--and the Iron Throne--entirely.Dany had a vision in Season 2, during which she saw a crumbling Red Keep and an Iron Throne covered in snow. For the longest time, fans believed the White Walkers would come to King's Landing. But in light of their demise, theorists are reinterpreting the dream's imagery. Perhaps the white flakes falling from the sky are not snow, but ash. And perhaps we are seeing the end result of an attack on King's Landing.The PregnancyWill Cersei's pregnancy restrain her depravity? It's unlikely. Time and again, Cersei has proved that she doesn't plan ahead; she commits actions to solve her immediate problems without taking into account the repercussions. It's why she empowers the High Sparrow to disgrace the Tyrells, and is later shocked when the Faith Militant attack her. It's why she destroys the Sept of Baelor, killing the High Sparrow and Margaery, while remaining oblivious to the effect it will have on Tommen.Cersei will not hesitate to do anything, no matter how extreme, because she will assume, rightly or wrongly, that she will escape unscathed. And if she's cornered, facing death? The last time she was cornered at the end of Season 2, she was prepared to end her and Tommen's life via poison, and nearly did so. This is, of course, assuming that Cersei is pregnant in the first place. At the end of Episode 4, Tyrion appeals to Cersei's maternal side—that by avoiding war, she can save the life of her unborn child. Cersei is unmoved. And this might imply, assuming that Cersei has any humanity left, that her pregnancy was a lie, and thus, she doesn't have anything to lose.Granted, the Cersei we've come to know over the past seven seasons would have taken the opportunity of that meeting outside King's Landing's gates to annihilate her enemies then and there, so maybe the ruthless queen really has changed.Either that, or the show's writing has gone to hell, and we can't expect the characters to act in predictable, logical ways anymore.The ProphecyIn Season 5, we got a flashback to Cersei as a young girl, receiving a prophecy from Maggy, a witch who lived on her father's lands. She says this: "You will never wed the prince. You will wed the king... You will be queen for a time, then comes another, younger, more beautiful, to cast you down and take all you hold dear... The king will have 20 children. And you will have three. Gold will be their crowns, gold their shrouds."All of these prophecies are either starting to come true, or already have. Cersei did wed the king, Robert Baratheon, who had many illegitimate children. Cersei did have three children by her brother Jaime: Joffrey, Myrcella, and Tommen, all of whom are dead. And lastly, she is queen, although Daenerys is poised to take her spot. The show left out, however, the final line of the prophecy, from the book A Feast For Crows:"And when your tears have drowned you, the valonqar shall wrap his hands about your pale white throat and choke the life from you."Valonqar is a High Valyrian word that translates to little brother. Assuming that this "little brother" kills Cersei--and that the ending of the show roughly approximates the end of the books--here are some theories about who that murderous little bro might be.Little BrothersCersei has two "little brothers." The first, more obvious candidate is Tyrion, who is both small in stature and younger than Cersei. He would have the motive to kill her, although the means and opportunity for him are less clear.Jaime, despite being Cersei's twin, is technically younger than her, because she was born first. He is currently heading back to King's Landing. If he remains "loyal" to her and stays by her side, he could be in the best position to kill her—especially if she orders something drastic, like lighting the remaining caches of wildfire beneath the city.Perhaps the valonqar is The Hound, who is consistently referred to as the younger brother in relation to his older brother, The Mountain. Assuming the two men fight each other in what has come to be known by fans as Cleganebowl, The Hound may also get close enough to Cersei to kill her, because The Mountain is acting as Cersei's personal guard. Where she goes, he goes too.And lastly, the valonqar could be Arya, who is the youngest surviving child of Ned Stark. Fans debate whether the term valonqar could be gender neutral (like Azor Ahai proved to be), but even if it's not, Arya has been mistaken more than once over the years for a boy. Arya has also sworn herself to killing Cersei and is likely heading to King's Landing at the end of Episode 4 to do just that.Whoever kills Cersei, the audience won't know until the very last minute. All four leading candidates will be in close proximity to her. Tyrion will be nearby as Dany's advisor. Jaime is currently traveling to King's Landing. And The Hound and Arya are also traveling to King's Landing, having met up along the way.Cersei has never been able to escape her fate before. It's unlikely she'll start now. Info from Gamespot.com
2019-05-11
The Detective Pikachu movie features one of the most powerful and popular Pokemon in existence: the genetically engineered, psychic cat monster Mewtwo. This is hardly the legendary Pokemon's first big screen appearance, as Mewtwo took center stage in the original Pokemon movie, Pokemon: The First Movie - Mewtwo Strikes Back, as well as others. But you wouldn't exactly expect Detective Pikachu, a live-action movie based on a 2016 game, to tie in directly with that 1999 film.Of course, you'd be wrong. Warning--there are Detective Pikachu spoilers past this point!Mewtwo may be at the center of Detective Pikachu's mystery, but the movie eventually reveals that he's not actually the villain. That might seem surprising, given how the psychic Pokemon has been portrayed in the past--until you realize that this is the same Mewtwo that appeared in the original Pokemon anime and movie two decades ago. He's no big fan of humans, but given all his experiences with us over the years--including his encounters with Ash, Pikachu, and friends in the animated movies, in addition to the events of this film--Mewtwo is starting to come around to us.The little tidbit in Detective Pikachu that reveals this crucial tie-in with the original Pokemon movie is easy to miss. When Tim (Justice Smith) is sleuthing around the Clifford Enterprises lab with Lucy (Kathryn Newton) and Pikachu (Ryan Reynolds), he comes across a fancy holo-recording that documents Mewtwo's study and the events leading up to the Pokemon's escape. In the recording, Dr. Laurent (Rita Ora) states that Clifford Enterprises captured Mewtwo after the Pokemon escaped from the Kanto region 20 years earlier.Obviously, that's significant. The Kanto region is where the first generation of Pokemon games (Red/Blue/Yellow) and anime took place, including the scene from the original show in which Mewtwo blew up Team Rocket's headquarters and flew away. That led directly into the first movie's plot, where Mewtwo lured strong Pokemon trainers to an island in an elaborate plot to prove its dominance (a story that was significantly changed in the transition from Japan to Western audiences). Clearly, the Mewtwo in Detective Pikachu is meant to be the very same Mewtwo who escaped Team Rocket's clutches and later encountered Ash and his friends.Detective Pikachu director Rob Letterman told GameSpot that he was eager to tie this movie in with the larger series, despite its many obvious differences. "I really wanted to connect it to the overall Pokemon universe," the director explained. "It's not meant to be a one-off thing, it's meant to be a part of and expand the overall Pokemon universe."Letterman was especially interested in connections to the first Pokemon movie, Mewtwo Strikes Back, and not just because of the obvious connective tissue of Mewtwo's prominence in both films."There's a lot of references to that because that was the first Pokemon movie I watched with my kids, so that one was important to me, and Mewtwo plays a big role in this film," the director said, pointing out even more similarities beyond the Kanto reference: "There's a lot of nods to that, even in the opening--just the air bubbles in the containment chamber the Mewtwo is in are crafted after the anime air bubbles from the opening of the first movie. There's a lot of subtle hints in there that connect us to the rest of the universe."In Pokemon Red/Blue/Yellow, players could capture Mewtwo from a cave that was only accessible after they beat the Elite Four. In the anime and animated movies, Mewtwo rarely reappeared in any major way after the first movie, besides a 2001 TV special called "Mewtwo Returns" and a role in the 2013 film Genesect and the Legend Awakened, where the psychic cat is much friendlier to humans.Is Detective Pikachu a direct sequel to Mewtwo Strikes Back? Not exactly, but it's certainly safe to say that it's set in the same universe. Mewtwo still isn't crazy about people, but it's clear that his days of "kill all humans and take over the world" are over.Detective Pikachu is in theaters now. Next, read our full Detective Pikachu review. Then check out how Ryan Reynolds originally wanted to play Pikachu--it could have turned out very different--and all the Pokemon Easter eggs, references, and inside jokes we spotted. We also have a video breakdown, a report from Detective Pikachu's movie set, and the Pokemon Go tie-in event that's happening this week.Info from Gamespot.com
2019-05-10
Fortnite: Battle Royale's Season 9 officially begins today and developer Epic Games has released lengthy patch notes detailing everything that is being added, tweaked, and changed to the wildly popular battle royale title. Naturally, there's a new Battle Pass complete with a whole load of fresh rewards to unlock, but there's also some big difference to the way you play Fortnite in Season 9.One of the changes comes in the form of Slipstreams, which are wind tunnels that will carry players around the map much quicker. Numerous tubes have appeared around the Fortnite island, and players can hop in to quickly travel around. Interestingly, projectiles and vehicles can also enter the Slipstream, which is sure to cause some mayhem. These Slipstreams can be found in the two new named map areas: Neo Tilted and Mega Mall. (Another new area--John Wick's house--has also been added to the map and lines up with datamined details suggesting a John Wick event and LTM are coming soon.)There are also new Air Vents around the map, and these fire gusts of air that players can use to launch themselves short distances. Despite how high you're sent into the air, players will not receive fall damage. Finally, there's Fortbytes, a new collectible that is exclusive to Battle Pass owners. There are 100 in Season 9 and, once all of them are found by a player, they will decrypt the secrets of Season 9.On the weapon side, the Combat Shotgun has been added. It's semi-automatic and holds 10 shells at a time, and it reloads two shells at once. There are Rare, Epic, and Legendary versions, and you'll find them as floor loot as well as in chests, supply drops, and vending machines. A variety of other weapons have had their damage or availability adjusted, and a bunch of items have been added to the Vault (meaning you won't find them in the game for now). Those include buried treasure, the pump shotgun, balloons, clingers, and the poison dart trap.Check out the full patch notes for Fortnite Season 9's Battle Royale mode below. You can head over to the official Fortnite website to see what's new with the Creative and Save The World modes.Weapons + ItemsAdded Combat Shotgun Semi-Automatic Holds 10 Shells.Fires 9 pellets per shot for 73 / 77 / 81 base damage.Tight spread and fast fire rate.Headshot multiplier of 1.70x.Reloads 2 shells at a time.Available in Rare, Epic, and Legendary variants.Available from Floor, Chests, Supply Drops, and Vending MachinesAdjusted Tactical Shotgun damage Base damage increased from 66/70/74 to 71/75/79Reduced Drum Gun availability from 16.732% to 7.155%Reduced Boom Bow availability from 1.292% to .755%Unvaulted GrenadesVaulted ClingersVaulted Buried TreasureVaulted Pump ShotgunVaulted Poison Dart TrapVaulted Scoped RevolverVaulted Suppressed Assault RifleVaulted Thermal Assault RifleVaulted BalloonsBug Fixes & ImprovementsTurbo building after gliding now works correctly.The stink bomb damage audio and effects were not playing if you damaged yourself.Fixed the Shadow bomb occasionally not making the player invisible on the Xbox One the first time it's used.Misplacement of Launch Pads in mid-air has been resolved.Pirate Cannon camera issues due to network latency have been resolved.The Reboot Card deposit sound effects no longer play in replay mode while the Van is on Cooldown.The Reboot Van card sound effects will no longer be heard when a squadmate disconnects.GameplaySlipstreams These tunnels of wind passively carry players down the stream. Players can move faster and change direction when actively trying to move down the Stream.Use directional input to gain extra velocity. Experiment with bobbing up and down for higher speeds.Players are launched when exiting the tube based on their movement speed and exit angle.Projectiles and Vehicles can also enter the Slipstream.Air Vents The powerful gusts of air from these environmental items can launch players short distances and grant immunity to fall damage.Fortbytes Fortbytes are a series of 100 collectible computer chips available to Battle Pass owners. As you collect Fortbytes, you’ll decrypt a mysterious image. Collect them all to unlock rewards and uncover the secrets of Season 9.On the first day of Season 9, there are 18 Fortbytes available to find. At least 1 new Fortbyte will be unlocked each day. Check the Challenges Tab for detailed information on which Fortbytes are currently available and when the others unlock.Fortbytes cannot be collected after Season 9 ends.Disconnected players will stay in the world for 60 seconds. They still take damage and count for elimination points.Bug Fixes & ImprovementsResolved an issue with the UI showing health gains incorrectly if the player canceled the consumable close to completion time.PS4 controller lighting not always matching your pin color when in Squads.Players not able to use Hold to Swap if they previously picked an item up normallyAdjusted turbo building to be more forgiving under poor network conditionsFixed cases of jittery movement under certain conditions.Limited Time Mode Rotation:Trios: Classic Battle Royale with Three-Person Squads.Solid Gold: Fight to the finish using Legendary weapons!One Shot: Low Gravity. Every player has 50 health. Sniper weapons are the only weapon, Bandages are the only healing item. Jump high and aim well!EventsPlayers who have already qualified to be in the World Cup will be marked with a World Cup badge on the event leaderboardsLeaderboards now have a button to sort games by the number of top leaderboard players in them. This will help identify the most critical active games from a leaderboard standing view.The in-game HUD now has different icons for points for Arena matches and weekend tournament matches.PerformanceImproved frame rate on Nintendo Switch, particularly when large numbers of characters are onscreen.Addressed some cases of invisible characters after skydiving.AudioBetter tactical audio when inside player-built structures: Enemy Pickaxe impact within ~one building tile radius has new, louder sound.Wallbreak by enemy close/behind player much clearer/louder.Explosion audio improvements- shorter, higher dynamic range sounds that will make explosion audio clearer and punchier.UIBug Fixes & Improvements“Swap" text appearing in the pickup UI will no longer appear when picking up more resources than the player can carry.The initial storm warning timer was incorrectly showing as 0.Spectators and replay watchers can now report users.Fixed party invites not showing up in the UI if the user logged out and back in again.SpectatingSpectating a player’s match will now automatically follow that player.MobileAuto fire will now trigger on vehicles.Added option for increasing elimination feed line count in the HUD Layout Tool.Dragging/Dropping from the quickbar is now allowed while jumping.The location of the boost button on Android for the X-Stormwing has been moved to avoid triggering the Home button.Squad formation is now accessible.Bug Fixes & ImprovementsThe delay with interacting when using the quickbar slots has been resolved.Weapon icons now correctly display icons on the quickbar.Fixed sliders that were broken in the Dead Zone tab of the Controller Options.Auto fire adjustments: Semi-automatic weapons now fire correctly.Increased acquisition delay for shotguns.Dynamite trajectory indicator is now correctly displayed during use.Ziplines can no longer be ridden past their endpoints.Autorun no longer takes more than two taps to initiate after jumping from Battle Bus.Cooldown Timer visual for boost buttons on vehicles is now displayed correctly.The camera no longer shakes when entering the X-Stormwing.Left virtual thumbstick no longer becomes invisible when holding left or right and pressing the fire button.The Harvest Tool UI button in HUD layout is no longer invisible.The stair railing in Pleasant Park no longer clips through the door.Variant numbers partially hidden in the preview screen by the "X" button.The Dream cosmetic is now correctly displaying: The butterflyEye glow effectWidow's Bite pickaxe visual effect issue has been resolved.The Cooldown ring timer showing briefly when switching seats in Cannon.Interact Icon is no longer missing with certain consumables.Input Blocked text will no longer appear when opening the inventory.The Item Shop arrows now display correctly on iPhone XS Max.Info from Gamespot.com
2019-05-10
Fortnite Season 9 begins today. Epic Games is rolling out the update and has also released a new trailer to give players a nice, cinematic, overview of what to get excited about. The trailer shows two characters--one the male Fortnite model and the other the Banana, which it turns out is actually an anthropomorphic banana and not a person in a costume--running into a vault.They spend an unspecified, but lengthy, amount of time in the vault doing things like playing arcade games and working out. At one point food shortage becomes an issue and poor old banana gets the short end of the stick. Before long, they're freed, and emerge to see a new futuristic world with glistening skyscrapers, neon colors, and strobe lighting. This futuristic vibe is the theme of Season 9 and, in line with this, new areas such as Neo Tilted and the Mega Mall have appeared on the island.As revealed in the patch notes, Fortnite Season 9 also offers players interesting new ways to play the game. Perhaps the most immediately noticeable addition are Slipstreams, which can are new transportation system. By hopping into the various Slipstream portals peppered around the map, players can quickly move around the island and, should they wish, can even do so in small vehicles. There's some gameplay nuances to the way they work, as players can alter velocity, bob up and down to build speed, and influence the angles they are launched out of a slipstream at.You can read about everything that's new and changed for Fortnite Season 9 in the patch notes. There's more information on how weapons are being tweaked, everything that's being vaulted, and more, so make sure to give it a read before you drop onto the island again.We'll be keeping our comprehensive overview of Fortnite Season 9 updated, so if you want a quick and easy way too see everything that's happening with Fortnite Season 9, that'll be extra handy.Info from Gamespot.com
2019-05-10
Mark it on your calendar, Fortnite Season 9 began on May 9, and brought with it a whole bunch of new things for players to obsess about--10 weeks from now, you'll be getting all nostalgic about this moment, probably. Fortnite developer Epic Games has detailed the major patch that is ushering in all the exciting changes to the game and, as with previous seasons, there are significant changes to the map, fresh gameplay opportunities, and much more. Obviously, there's a new Battle Pass too, and below you'll find a breakdown of all the key details, including pricing information, what you'll get as part of it, and how to make the most of the Battle Pass.What Is The Fortnite Battle Pass?The Battle Pass is effectively what allows players to unlock new items that can be used to customize their character. These include skins, emotes, wraps, gliders, and back bling--basically, it's all the rad stuff you see players wearing and think, "Dang, that's cool, I want that." These items are earned by playing Fortnite--taking out enemy players, scoring Victory Royales, completing the weekly challenges, and generally having a good time in Fortnite. While doing this, you'll accrue Battle Stars, which in turn level up the Battle Pass and unlock cosmetic items attached to the levels.As with previous Battle Passes, there are over 100 levels to upgrade through. For Season 9, when you buy the Battle Pass, you'll automatically get two skins: Sentinel and Rox, which you can see images of below. Rox is a progressive skins, which means it can be levelled up to evolve into new styles.How Do Battle Pass Challenges Work?Thankfully, you're not required to have a Battle Pass to enjoy playing Fortnite. This is because, by default, everyone is able to unlock a limited number of cosmetics. This is because everyone starts off with what is a free, baseline level of the Battle Pass. With this version, however, it takes considerably longer to level up the Battle Pass and unlock cosmetics, and many of the coolest items are exclusive to paid Battle Pass owners. Weekly challenges are the quickest way to level up a Battle Pass, and while free players will have some challenges to do, there's a portion of the weekly challenges that are exclusive to those that have spent V-Bucks on a Battle Pass. More challenges to do means more Battle Stars can be earned, which in turn results in the Battle Pass leveling up quicker.How Much Does A Battle Pass Cost?The Battle Pass costs 950 V-Bucks from the in-game store. V-Bucks is a Fortnite-specific currency that you can purchase with real money. 1,000 V-Bucks go for about $10 in the US. Alternatively, you can purchase the Battle Bundle, which is 40% off and gives you the Battle Pass with 25 tiers unlocked, as well as the Bunker Jonesy skin. This bundle is priced at 2,800 V-Bucks.Season 9 Battle Bundle ContentsBattle Bundle is available now through August 1 and instantly grants players with items "valued at over 10,000 V-Bucks. These include:Rox Progressive OutfitSentinel OutfitBunker Jonesy OutfitSentinel WrapRipe Rippers Harvesting ToolTurbo Spin GliderRipe Wrap300 B-Bucks1 Music Track70% Bonus Season Match XP20% Bonus Season Friend Match XPWhat Are The Rewards?When you purchase a Battle Pass, you'll immediately receive a few skins including the Sentinel and Rox. However, beyond that there are futuristic wraps, which chance the visual style of whatever they're applied to, mechanized pets, emotes, back bling, sprays, and more. The ultimate goal, however, is a progressive outfit that unlocks at tier 100. This skin is called "Vendetta" and you can see an image of it above. It's also worth noting that if you owned a Season 8 pass, you'll start Season 9 with a 30% personal XP boost. You can see all the Fortnite Season 9 Battle Pass rewards here. What's New In Season 9?The Battle Pass might seem like a lot of work, and it certainly is--requiring hours of dedicated play, but it also worthwhile if you're an avid Fortnite fan. But how does Season 9 mix things up from a gameplay standpoint, you may be asking? Well, the biggest change that we've seen in Week 1 of Season 9 is the new Slipstreams. These are new ways to get around the map quickly and, since you can either hop in yourself to be carried around the island, lob projectiles in, or drive small vehicles through, there's sure to be plenty of opportunities to make mischief. There is gameplay depth to using Splistreams too, as you can build speed and influences trajectory, so you'll need to spend a bit of time getting familiar with how they work. You can read more about what's new in the Season 9 patch notes.Info from Gamespot.com