2019-06-05
A Halo TV show is on the way with Orange is the New Black actor Pablo Schreiber as Master Chief, and Microsoft has bold ambitions for it. 343 Industries transmedia boss Kiki Wolfkill said recently that the Halo show is aiming to be similar to Game of Thrones in some ways."It's hard to find an analog. We talk about Game of Thrones a lot in terms of scope and scale and complexity of relationships," she said in the latest episode of The AIAS Game Maker's Notebook podcast with Insomniac Games CEO Ted Price.Wolfkill pointed out that, like Game of Thrones, the Halo series is steeped in politics."A lot of the background of Halo is this sort of political drama. It's something that [is touched on] really lightly in the games and you see more of in some of the other mediums," she said. "Some of that [Game of Thrones-style] complexity is interesting."Unlike Game of Thrones, however, the Halo TV show will not feature incest. "No incest planned at all for this show, I'll say that. If you're looking for that, you won't find it here," Wolfkill said.Wolfkill went on to say that she was personally impressed with the first seasons of Game of Thrones that followed the narrative of the books closely. When there was a shift from the writing in George R.R. Martin's A Song of Ice and Fire series, this change felt deserved and you can understand why changes were made, Wolfkill said.This is something 343 aspires to with the Halo show.Wolfkill also spoke about how she gets bothered when people say it's impossible to make a video game translate to a good TV show or movie. Just because it hasn't been done before, or rarely, that doesn't mean it cannot be done, she said."It's not because you can't, it's because it's a really hard challenge, and everyone is still trying to figure it out," she said. "There isn't something inherent in the format of video games that makes it impossible to adapt; it's just a hard challenge. Literally day to day we are making decisions on what can change, what shouldn't change, what we can we bend."Another hugely important part of making the Halo TV show shine is 343 humbling itself and recognizing that the team at Showtime knows more about TV than 343 does."We are putting a lot of our trust in our TV partners. You have to be humble and recognize the expertise you're bringing is different from the expertise that they have," she said. "And you have to be able to take that leap of faith and trust that the things they want and are lobbying for and need are the right things. That's probably the hardest part; that leap of faith."343 has been working with Showtime for 5 years already. It hasn't been all fun. The experience has "really been a struggle at times," Wolfkill said, referring to 343 and Showtime coming to terms on contracts, as well as key talent dropping out.When the Halo TV show is finally released, no matter how it's received, Wolfkill said she and her team will be proud about going about it in the right way. She also believes no matter what the Halo TV show will have moved the medium forward in some way.For his part, Price chimed in to say part of the reason many video game movies and TV shows have been mediocre or worse is because people from gaming assume they know how to make a good TV show or movie.The entire podcast is incredibly fascinating, and you should listen to it here.The Halo TV show is now being directed by Otto Bathurst, who directed the shocking Black Mirror series premiere.The show is scheduled to begin production later in 2019, and Showtime has ordered 10 hour-long episodes of Halo for its first season.As for the Halo series, Halo Infinite is reportedly set for a big showing at E3 2019 this month. Additionally, Halo: Reach and the entire Master Chief Collection is coming to PC.Showtime and GameSpot are subsidiaries of CBS Corp. Info from Gamespot.com
2019-06-05
Sony might not be attending this year's E3, but it still has plenty going on to share with players around the world. After recently offering a fresh look at Death Stranding, the company has now detailed some upcoming changes to the PS4's party system, and it sounds intriguing. Here's what to expect from the forthcoming system update.In a post on the PlayStation Blog, social media director Sid Shuman revealed Sony is currently testing enhanced chat audio quality, improved network connectivity, and the ability to create and participate in parties of up to 16 people, up from the current limit of eight.The new features are part of the next PS4 update preview program, which gives beta access to select users for new updates. North American players will be able to test a couple of extra features, too: the PS4 Second Screen mobile app will allow you to enter text which will then be spoken aloud to other party members. Additionally, the app can transcribe the incoming chat audio from your friends. Sony says these app-focused updates are available to US- and Canada-based users only for the time being, and only in English.Sign-ups for the upcoming beta update are now live in North America and are coming "soon" in Europe. Note, however, that if you participate in the preview program, you'll only be able to join parties that contain other members of the program. If you are successfully selected for the beta, however, Sony will allow you to share your access code with 20 friends, meaning you can all test the update together.In other PlayStation news, the PS4 exclusive Blood & Truth became the first ever VR-only game to top the UK sales chart last week. The shooter launched just a few days ago, and we awarded it a 7/10 in our Blood & Truth review.Info from Gamespot.com
2019-06-05
After Call of Duty: Modern Warfare's reveal last week, Activision confirmed the shooter will feature cross-play between PS4, Xbox One, and PC players. This will allow you to play MW's multiplayer mode with and against those on any platform, rather than being restricted only to those on the same hardware as you are. But just how will cross-play work, particularly given concerns that keyboard and mouse users will have an advantage against those using a controller? Developer Infinity Ward has shed a bit more light on the mechanics of that feature.Modern Warfare's cross-play system will work much like Fortnite's, according to a Forbes article endorsed by Infinity Ward producer Candice Capen. You'll therefore only be put into matches against players using the same control input method as you--meaning PC users won't be able to use the quicker keyboard and mouse combination to walk all over console players.This does change slightly if you're a console user wanting to play with a PC-owning friend, however. In that situation, Infinity Ward has no choice but to mix the two communities, so you might find yourself having a slightly tricky match. But at least the option is there.Activision also revealed last week that the new Call of Duty will not have a season pass system. Instead, all post-launch maps and events will be free for all players.Both this and cross-play should go a long way to helping keep the Call of Duty player base together, without limiting them to only playing with people on the same platform and who own the same maps that they do. In general, there should be a whole lot more people to play against. It may also make the Call of Duty esports scene a little more welcoming, as players will be able to compete on their preferred platforms.One thing that is not changing is that it will have timed exclusive content on PS4. We don't know all the details at this point, but like last year's Black Ops 4, the window will be only seven days, which is much shorter than the 30-day window CoD's exclusivity used to be.Call of Duty: Modern Warfare's release date has been set for October 25.Info from Gamespot.com
2019-06-05
Alvin Schwartz's Scary Stories to Tell in the Dark is a much-loved spooky kids anthology book series, and the movie adaptation arrives in August. It's produced by Guillermo Del Toro, and a new trailer has been released.The first trailer was released in March didn't really make it clear how the movie would be presenting the various stories from Schwartz's book. However, this latest promo reveals that it's all a single narrative. A bunch of kids visit an old house and find a spooky book, which is filled with terrifying stories that start coming true. It all looks like massive scary fun--check the trailer out above.Scary Stories to Tell in the Dark is directed by André Øvredal, who previously proved his genre credentials with The Autopsy of Jane Doe and Trollhunter. It stars Zoe Margaret Colletti (Annie), Michael Garza (The Hunger Games: Mockingjay), Gabriel Rush (Moonrise Kingdom), Dean Norris (Breaking Bad), and Lorraine Toussaint (Orange is the New Black). It hits theaters on August 9.In a recent interview with Vulture, Del Toro explained why the movie had a single narrative rather than making it a collection of stories. "[Anthology] is something I love, but they're always as bad as the worst story," he said. "[This is] a Young Adult movie about childhood around a time when things were changing forever, around 1968 and 1969. It's the end of childhood in many ways, a crucial time for America. We didn't retrofit the characters to the stories. We adapted the characters to the story."The first volume of Scary Stories To Tell In The Dark was published in 1981 and contained 29 stories. It was followed by a second volume in 1984, and a third in 1991.Info from Gamespot.com
2019-06-05
After drip-feeding information over the past few months, Sega has finally announced the final games coming to its Mega Drive / Genesis Mini console. Among the last 12 titles to be revealed are a couple of surprises, including Tetris and Darius.Darius never actually came to the original console--it's a brand-new port, specifically for the Mega Drive / Genesis Mini. The original console's version of Tetris, meanwhile, is exceedingly rare, with only three physical copies available in the wild. Both games will be pre-installed on the new Mini console.The other games revealed today are Road Rash II, Strider, Virtua Fighter 2, Alisia Dragoon, Columns, Dynamite Headdy, Kid Chameleon, Monster World IV, Light Crusader, and Eternal Champions. They bring the final count up to 42 games, with other big titles like Earthworm Jim and Sonic the Hedgehog also included.The Mega Drive Mini / Genesis Mini launches worldwide on September 19, costing $80 / £70 / AU $140. It's based on the Model 1 version of the original console, except approximately 55% smaller. The box contains the console, a power adapter, two replica three-button USB controllers, one USB to micro-USB power cable, and one HDMI lead.The game ports that are on the Genesis Mini were handled by M2, a team that is well known for its work on emulation and re-releases. M2 previously worked on Sega Ages and Sega 3D Classics Collection.Releasing Mini versions of classic consoles has become something of a trend recently. Nintendo led the way with the NES Classic and the SNES Classic, both of which were received well by critics and went on to be hot commercial items. Sony followed suit with the PlayStation Classic, which wasn't received as warmly.Full Sega Mega Drive / Genesis Mini Games LineupSonic the HedgehogEcco the DolphinCastlevania: The New GenerationSpace Harrier 2Shining ForceDr. Robotnik's Mean Bean MachineToeJam & EarlComix ZoneAltered BeastGunstar HeroesCastle of Illusion Starring Mickey MouseWorld of Illusion Starring Mickey Mouse and Donald DuckThunder Force IIISuper Fantasy ZoneShinobi IIIStreets of Rage 2Earthworm JimSonic The Hedgehog 2ProbotectorLandstalkerMega Man®: The Wily WarsStreet Fighter II®: Special Champion EditionGhouls ‘n Ghosts®Alex Kidd in the Enchanted CastleStory of ThorGolden AxePhantasy Star IV: The End of the MillenniumSonic The Hedgehog SpinballVectormanWonder Boy in Monster WorldTetris®DariusRoad Rash IIStriderVirtua Fighter 2Alisia DragoonKid ChameleonMonster World IVEternal ChampionsColumnsDynamite HeaddyLight CrusaderInfo from Gamespot.com
2019-06-05
Microsoft showed the first gameplay for Minecraft Earth at Apple's annual WWDC conference, and in the process announced a couple of new iOS-exclusive features for the upcoming AR game.The people occlusion feature lets you walk through or around your own life-size 3D creations. You can also use a motion capture feature to map your actual gestures to triggers for pre-set animations from characters in the game.A closed beta for Minecraft Earth is scheduled for this summer on iOS and Android. The full game will let you tap on treasure chests, blocks, and mobs, take part in Adventures with resources to collect, and progress in your career with experience points. You can also build structures on Build Plates, and connect them with physical locations so that other people can see your work.Apple's WWDC conference had another big video game reveal, with the announcement of PlayStation 4 and Xbox One controller support for iOS and Apple TV. WWDC was just the first of several planned events for this week, in which various publishers and developers are getting ahead of the E3 2019 rush with their own dedicated events. Those include a Google Stadia announcement, a Pokemon Nintendo Direct, and more.Info from Gamespot.com
2019-06-05
What does Xbox smell like? You may soon be able to find out. Just ahead of E3 2019, Microsoft has partnered with Lynx to create a new fragrance called Lynx Xbox. The range includes body spray, deodorant, and shower gel, so really all of your bases are covered.The official description is simply delightful:"Lynx Xbox is a fresh scent of pulsing green citrus, featuring top notes of kaffir lime and winter lemon, aromatic herbal middle notes of mint and sage, and woody bottom notes of patchouli and clearwood. Containing a range of natural essential oils, the Xbox Lynx range comes with a sleek new look and features a body spray, deodorant, and shower gel."Xbox ANZ boss Tania Chee said in a statement that users can spray or wash themselves with Xbox Lynx to "power up" before heading out the door in the morning.Xbox Lynx will be available from July at grocery stores and pharmacies across Australia and New Zealand. There is no word yet on if it'll be released in other parts of the world.Next up for Xbox is its E3 2019 press conference where Microsoft is expected to "go big." Among other things, Microsoft is expected to announce a next-generation Xbox and show more of Halo Infinite. Info from Gamespot.com
2019-06-05
The huge success of the 2015 blockbuster Jurassic World and last year's sequel proved there was plenty of life left in the long-running dinosaur movie series. They will soon be joined by the new animated show Jurassic World: Camp Cretaceous.The show is latest collaboration between Netflix and DreamWorks Animation, and it will hit the streaming service in 2020. The show will be set at the same time as the events of Jurassic World.The official synopsis reads: "Jurassic World: Camp Cretaceous follows a group of six teenagers chosen for a once-in-a-lifetime experience at a new adventure camp on the opposite side of Isla Nublar. But when dinosaurs wreak havoc across the island, the campers are stranded. Unable to reach the outside world, they'll need to go from strangers to friends to family if they're going to survive."Neither casting news nor a more specific release date have been announced yet. However, Netflix has released a short teaser for the new show--check out below:Hold onto your butts - Jurassic World: Camp Cretaceous is coming in 2020! The animated series, set at the same time as the 2015 film, follows a group of teens at a new adventure camp where absolutely nothing goes wrong. Just kidding: dinosaurs. pic.twitter.com/YXNGx6fKCJ — Netflix Family (@netflixfamily) June 4, 2019Jurassic World: Camp Cretaceous follows a variety of other successful Netflix/DreamWorks shows, such as Guillermo Del Toro's Trollhunters, Voltron: Legendary Defender, and She-Ra and the Princesses of Power.Netflix is increasingly moving into producing animated content. Earlier this week, an anime series based on the popular fantasy card game Magic: The Gathering was announced, which will be produced by Avengers: Endgame directors Joe and Anthony Russo. In addition, it was previously reported that Netflix plans to launch its own animation studio, which will enable it to make projects in-house without having to outsource much of the technical work to existing animation companies.Info from Gamespot.com
2019-06-05
If you don't get a chance to go to the movies very often, then Tuesdays are probably pretty important for you, as that's when new movies are released at retailers and digital markets. This week, there is one huge digital release and quite a few 4K rereleases you'll want to get your hands on.Today, you can pick up Jordan Peele's Us, which is available on most digital movie services. His follow-up to Get Out revolves around a family on a trip, where they come across horrific doppelgangers of themselves, terrifying them at every moment. In GameSpot's review of Us, Rafael Motamayor said, "There's no denying that Jordan Peele avoided the "sophomore slump" and has now cemented himself as one of the great contemporary horror minds. Us is not only a brilliant exploration of current-day America, but one hell of a prologue to Peele's The Twilight Zone reboot."On the physical side of things, the Netflix sci-fi series Lost In Space gets a Blu-ray release for its first season; Season 7 of Cartoon Network's Venture Brothers see a physical release; and Season 1 of Jack Ryan gets the physical treatment as well.However, you'll want to keep your eye on some rereleases hitting stores this week. All three Toy Story movies and the four Batman movies from the '80s/'90s are all getting the 4K treatment. You can watch all of your favorite moments of Woody and Buzz trying to find Andy or Joker dancing to a Prince soundtrack in glorious 4K. Prices for these 4K editions range from $25-$30.Below, you'll find a highlighted list of this week's biggest digital and physical releases.DigitalUs -- (Buy on Vudu)Physical ReleasesBatman vs. Teenage Mutant Ninja Turtles -- (Buy on Amazon)Batman 4K (1989) -- (Buy on Amazon)Batman Returns 4K -- (Buy on Amazon)Batman Forever 4K -- (Buy on Amazon)Batman & Robin 4K -- (Buy on Amazon)Toy Story 4K -- (Buy on Best Buy)Toy Story 2 4K -- (Buy on Best Buy)Toy Story 3 4K -- (Buy on Best Buy)Matrix Trilogy 4K Steelbook -- (Buy at Best Buy)Tyler Perry's A Madea Family Funeral -- (Buy on Amazon)Lost In Space: Season 1 -- (Buy on Amazon)Venture Brothers: Season 7 -- (Buy on Amazon)Jack Ryan: Season 1 -- (Buy on Amazon)Some links to supporting retailers are automatically made into affiliate links, and GameSpot may receive a small share of those sales. Info from Gamespot.com
2019-06-05
Ubisoft is giving away another free game, but this time, it won't be quite as easy as just adding it to your Uplay account. The game in question is Rayman Origins, an excellent 2D platformer released in 2011, and to claim it for free, you'll need to tune into a 30-minute, Twitch-streamed live speedrun of Rayman 2, which is celebrating its 20th anniversary this year.The Twitch stream is kicking off June 10 at 10:30 AM PT / 1:30 PM ET, just hours before Ubisoft's E3 2019 press conference. The previous speedrun record-holder for Rayman 2, Glackum, was just beaten by another speedrunner, so he'll attempt to set a new record time and reclaim his title live on Monday.If you watch at least 30 minutes of the Rayman 2 speedrun, you'll receive a free copy of Rayman Origins on Uplay via Twitch Drops. Just make sure to link your Twitch account to Uplay, which allows you to earn various loot drops from Ubisoft on Twitch.New to Rayman Origins? The game received an 8.5 in GameSpot's Rayman Origins Review for its charming 2D environments and challenging level design. "Whether you choose to approach this adventure by your lonesome or with three friends, the fact remains that this is a charming, gorgeous, and thoroughly entertaining 2D platforming experience," wrote critic Shaun McInnis. "Rayman Origins draws a lot from the past, but it does so while managing to feel fresh and full of life. This is one worthwhile journey no matter which era it's from."Ubisoft's press conference will be livestreamed after the speedrun event, officially starting at 1 PM PT / 4 PM ET. You can watch it on Twitch or YouTube, and we'll also be streaming it on GameSpot's various social media channels.Info from Gamespot.com
2019-06-05
The next expansion of Destiny 2, the Season of Opulence and its annual pass content drop, Penumbra, are finally here. Bungie hasn't just dropped new activities, new loot, and a new raid on players with the kickoff of the new season, though--it also has dropped a big patch to the game that reworks a bunch of weapons.Update 2.5.0.1 brings all the new Season of Opulence content to the game, along with a host of changes, bug fixes, and most specifically, weapon "nerfs." Bungie first discussed weapon changes on its blog in May, kicking off an intense but brief backlash from players. That's mostly because the update weakens a lot of guns that have become essential to how lots of people play the game.Probably the biggest standout is the change to Whisper of the Worm, a tough-to-get secret sniper rifle that's great for melting big-time enemies, such as raid bosses. The thing that made Whisper so great was a perk called White Nail, which gave the gun infinite ammo so long as you were landing precision hits. The new patch changes that, causing White Nail to draw ammo from your reserves rather than generating fresh ammo. Bungie increased the amount of Whisper ammo players can carry, but the result is that, eventually, Whisper runs out of bullets, which pretty much removes the element that made the gun so useful.Other weapon nerfs affect Destiny 2's competitive multiplayer mode, the Crucible. Two major favorite weapons for competition, Luna's Howl and Not Forgotten (both of which are extremely tough for players to earn), have also been weakened. The guns' fire rates have been reduced, making them shoot more slowly, and their signature perk, Magnificent Howl, has been weakened as well. It used to be that landing two precision shots with the guns would increase their damage for a short time until your next kill or missed shot; going forward, Magnificent Howl will only increase the damage of one shot after landing two precision shots.This is also the update that changes Exotic armor that generates Super energy. Several pieces of armor, when used correctly, can give players most or all of their Super energy back every time they use one of these powerful abilities. Bungie has said it didn't like that these effects made those pieces of armor basically must-use items for much of the game, so it's weakened pretty much all of them.It's not all bad news, though. Bungie is strengthening Fusion Rifles pretty much across the board, with a few extra buffs going to Exotic fusions such as Merciless and Jotunn. Other Exotics, such as the Aeon Cult armor pieces, have been buffed as well, which should make them much more viable in different situations. In general, it looks like Bungie's goal is to decrease players' reliance on a particular set of weapons and armor, while making things a lot of people ignore more useful. We'll have to see if these changes actually accomplish those goals.That's not all that's about to come to Destiny 2, though. On Thursday, June 6, Bungie is set to announce the "next chapter" for the game. Speculation has it that Thursday will see the announcement of new expansion content now that the current annual pass has come to an end.Check out the full patch notes below.Update 2.5.0.1 NotesSeason of Opulence BeginsImperial SummonsAll players who have completed Forsaken may acquire an Imperial Summons from Benedict 99-40 in the Tower. This quest grants Power Surge gear. Crown of Sorrow raid begins at 4 PM PDT.World First Rules may be found here: https://www.bungie.net/en/Help/Article/47218SandboxWeaponsAce of SpadesNo longer two-taps when paired with One-Eyed Mask's Vengeance perk if the victim has at least 4 resilience.Memento Mori restored to 6 bullets, but bullets are now lost on stow.Lord of WolvesRelease the Wolves perk can now be activated on special reload instead of on kill.Normal burst damage decreased by 20%.Release the Wolves non-precision damage decreased by 23%; precision damage decreased by 34%.Sleeper SimulantReduced bounce damage against bosses, minibosses, and vehicles by 95%.Reduced precision multiplier, but increased base damage by 66%. This change results in precision shots dealing approximately the same damage as before, but you are punished less for landing non-precision shots.Sturm and DrangStorm and Stress max overcharge rounds increased to 99."Sturm Overcharge" buff text now displays the number of overcharge rounds.Overcharge damage increased by 100% in PvE.Fixed an issue where a 10% precision damage bonus remained on Sturm when it had used all its overcharge rounds.Whisper of the WormWhite Nail perk now loads the magazine from reserves.Increased ammo reserves to max 18 without armor perks.Fixed an issue where White Nail would fail to activate under certain network conditions.Luna’s Howl/Not ForgottenRPM changed to 150; damage was adjusted to match other 150 RPM (lightweight) Hand Cannons. These weapons still retain the Precision sub-archetype benefits and firing animation.Magnificent Howl has been reworked. Rapidly landing two precision hits now increases damage and range on your next shot.The damage increase affects only non-precision damage, but the bonus range is applied regardless.Fixed an issue where Magnificent Howl would be slow to activate under certain network conditions.Fusion Rifles (Non-Exotic)Damage increased against PvE combatants:High-impact increased by 30%.Precision increased by 44%.Adaptive increased by 44%.Rapid-fire increased by 47%.Exotic Fusion RiflesNote: Changes to Exotic Fusion Rifles are due to archetype tweaks and not direct changes; most of these are minor.JötunnChanges affect PvE damage only.Impact damage increased by 10%.Detonation damage reduced by 15%.DOT damage increased by 10%.This results in an overall 5% increase in total damage.MercilessDamage of first bullet at slowest charge time increased by 30%, which decreases as the weapon reaches its fastest charge time. Damage at the fastest charge time is unchanged.TelestoImpact damage increased by 49%.Detonation increased by 3%.This is an overall damage increase of 4%.Submachine GunsMinor adjustment to idle pose for SMG archetype to help set it apart from the rifle archetypes.Updated firing animations to better reflect the shooting experience of an SMG.Dev Commentary: These changes apply to hipfire only, and do not impact accuracy. The goal of this change was to enhance the feeling of shooting an SMG. We’ve added a random fire pose that will add variation and make the gun feel a little more unstable and lively in your hands. We’ve also added a progressive fire animation that will give your Guardian a feeling of gripping and controlling the more active weapon during sustained fire.SwordsGeneral Ammo capacity increased to a max of 70.Starting ammo increased by 10.Black Talon Ground and aerial projectile ammo cost increased from 3 to 4.Adaptive Frame Ground uppercut ammo cost increased from 3 to 4.Aggressive Frame Now lunge at target with their aerial light attack.Light attack consolidated into a single damage event.Slam attack consolidated into a single damage event.Slam attack ammo cost increased from 3 to 4.Lightweight Frame Tuned damage output.Ground light attack increased by 17%.Aerial light attack decreased by 21%.Ground dash attack increased by 87%.Aerial dash attack increased by 78%.No ammo aerial light attack decreased by 49%.All other no-ammo attacks decreased by 15%.Ground dash attack ammo cost increased from 2 to 3.GeneralFixed an issue where magazine-size indicators didn't display the proper arrows when changing magazine perks on the Breath of the Dragon and Trackless Waste SMGs.Truesight’s “weakened†enemy highlight or glowing will no longer appear to flicker erratically.ArmorSuper-Generating Exotic ArmorSkull of Dire Ahamkara, Orpheus Rigs, and Phoenix Protocol now grant Super energy back on diminishing returns, making it rarer to get a full Super back.Shards of Galanor and Ursa Furiosa had their Super gain caps reduced to be in parity with other Super Exotic changes.Adjusted amount of Spectral Blade Super restoration when defeating enemies with Gwisin Vest. 1 PvP kill = 11.1% → 8.3%2 PvP kills = 19.1% → 12.5%3 PvP kills = 20.8% → 14.2%4 PvP kills = 21% → 15.8%5 PvP kills = 21% → 16.7%1 Dreg kill = 7% → 11.1%2 Dreg kills = 17.7% → 14.3%3 Dreg kills = 20% → 16.5%4 Dreg kills = 20.9% → 16.9%5 Dreg kills = 21% → 17.1%Minor adjustments to the Heavy Ammo Finder perk.Gemini JesterIncreased duration of disorient and no-radar effects by 0.5 seconds.Aeon GauntletsPotency of energy given by Aeon Arms increased for all classes.Titans now trigger Aeon Arms off of melee kills instead of barricade, and they receive melee energy.Visual effects on Aeon Gauntlets altered for all classes to distinguish between a player whose energy is full or not.AbilitiesFixed an issue where “Six-Shooter†refunds a bullet when destroying Titan barricades.Fixed an issue where “Entropic Pull†melee and “Devour†melee were applying a physics impulse that pushed enemies away.Fixed an issue where using Chaos Reach with Geomag Stabilizers could sometimes lead to weapons disappearing.Fixed an issue where players could gain full grenade energy when canceling out of a Nova Warp Super.Fixed an issue where Combination Blow’s melee damage buff was buffing the Arc Staff Super in PvP environments.Note: This was addressed for PvE in a previous update.Moving between overlapping Wells of Radiance no longer lead to removing the buff earlier than expected.InvestmentClansClan XP has been reset for Season 7 start.A new weekly bonus bounty has been added for Season 7. This bounty is available at the max clan rank.EmotesThe Luxurious Toast emote now allows players to sit for as long as they desire.EververseThe Eververse storefront has been updated. For additional information, please see: This Week at Bungie - 5/23/2019Cayde’s Exotic Stash items have been added to Eververse’s Bright Dust inventory for weeks 1–4.Rewards UI/UXThe Pursuits inventory has been moved to the Director menu.Players may now hold up to 63 pursuits at a given time.Catalysts are now tracked on the Triumphs page.Updated Taken and Fallen armor mods to follow the same naming convention.All shader items have had their icons updated.Fixed an issue where the action for applying shaders, ornaments, holograms, or using consumables was getting cancelled and not applying on the first attempt.Note: There are still actions that will cancel the apply function, such as hitting the “Preview†button, exiting Inventory early, letting up on the “Apply†button too early, or completely moving the cursor off of the item being applied.VendorsBenedict 99-40 Relocated to the Annex in the Tower.The Gunsmith Now offers three daily and two weekly weapon-focused bounties, rewarding Enhancement Cores, mod components, and mods.Scrapper bounties will no longer drop when dismantling gear.Existing scrapper bounties will remain in your inventory until expiration or completion.Xûr Now properly offers random rolls on Exotic armor after refusing to do so in Destiny 2 Update 2.2.1. We’ve had a chat with him; if something like this happens again, he’ll be in trouble.Drifter/Vanguard Weekly reward packages from the Allegiance quest have been retired with the conclusion of Season of the Drifter.Fixed an issue where some players wouldn't see updated vendors and bounty lists after the weekly reset occurred.GeneralThe Sony-exclusive Hunter armor set “Red Moon Phantom Suit†should no longer appear in Collections for Xbox and PC players.Fixed an issue where weapon engrams were incorrectly appearing as Masterworked in the loot stream if a player’s inventory was full when walking over them.Fixed an issue where Arbalest could not be acquired by players who do not own the Annual Pass.ActivitiesRaidsFurther addressed GUITAR errors that could occur in the Last Wish raid.CruciblePlayers can no longer win Crucible matches by getting kills after the timer has expired.Fixes an issue where a player could hear the audio for a 20-kill streak but not receive the medal if the 20th kill happened after the match ended.The Triumph "We Ran Out of Medals" (20-kill streak) will be rewarded if the final kills happen before the match timer ends.PatrolAfter activating the totem, killing the weekly wanted targets will now correctly complete the activity and bounty.Heroic AdventuresFixed an issue where players would sometimes load into a different Heroic Adventure on Mars than what was being displayed on the Totem.TowerFixed issues with two Ghost scannables in the Tower “The one about the Speaker’s quarters...†was moved to outside his door along the walkway.“The one about Banshee-44 and his old location...†was moved and placed on the ground in the corner.Niobe Labs/Bergusia ForgeFixed an issue where players on PC were experiencing crashes traversing Niobe Labs and Bergusia Forge spaces.Commando/Zero HourFixed bug where players could freeze the activity timer in Zero Hour mission.Fixed bug where the Heroic version of Zero Hour would be available only on the first character to complete the activity on each account.Misc.Fallen mines are no longer impervious to being destroyed while on the ground.Info from Gamespot.com
2019-06-05
The first clip from the Child's Play reboot is here. The upcoming movie features Mark Hamill as the voice of iconic killer doll Chucky, and it's set to hit theaters on June 21.While the clip doesn't reveal Chucky himself, we do hear Hamill in full swing as the evil plaything. In this new version of Child's Play, Chucky is able to control household objects and here he torments his young owner Andy, who by this stage is clearly trying to stop the doll. Check it out above.Child's Play stars Gabriel Bateman (Light's Out) as Andy and Aubrey Plaza (Legion) as his Mom, plus Spider-Man: Into the Spider-Verse's Brian Tyree Henry. It's directed by Lars Klevberg, who has also helmed the upcoming horror movie Polaroid. The second trailer for Child's Play was released in April, and you can also check out our ranking of every movie in the Child's Play series.In an interview with Nightmarish Conjurings, Klevberg talked about Chucky's new abilities. "I think that every good horror movie connects to its generation," he said. "Right now, we all trust devices like Alexa to control all the electronics in our homes and to help organize our life. But what if that device took on a human form and could walk around? Then it would be something completely different and our film is just taking that concept to another level."Confusingly for fans, there's also an unconnected Child's Play TV show being developed for SyFy, simply titled Chucky. It's produced by series creator Don Mancini, and follows on from the 2017 movie The Cult of Chucky.Info from Gamespot.com
2019-06-05
A new Jumanji video game is coming from Bandai Namco, based on the movie franchise with a new sequel coming this fall. Jumanji: The Video Game will hit PC, PlayStation 4, Xbox One, and Nintendo Switch on November 15.The game follows the four heroes introduced in 2017's Jumanji movie: Dr. Smolder Bravestone, Ruby Roundhouse, Franklin "Mouse" Finbar, and Professor Shelly Oberon. Each one has their own special set of skills to contribute to the team. You'll be seeking the Jewels of Jumanji and fighting through creatures, traps, and marauders to find your way back home.In Jumanji: Welcome to the Jungle, four teenagers entered the world of a retro video game--as opposed to the board game concept of the original film. And each in-game avatar had their own special abilities, like martial arts expertise or zoology. A sequel is coming in December. A teaser released alongside the announcement doesn't show much, but does reveal characters in the likenesses of the actors who played them in the movie: Jack Black, Dwayne "The Rock" Johnson, Karen Gillan, and Kevin Hart.The Jumanji video game is being developed by Outright Games, which has worked on several recent licensed games including Adventure Time: Pirates of the Enchiridion, Paw Patrol: On a Roll, and Dragons: Dawn of the New Riders."Jumanji is a property we have been eager to work with for a long time," said Outright CEO Terry Malham, in the announcement. "Our specialty as a video game publisher is in producing high-quality interactive-entertainment for the whole family to enjoy and there is no brand more exciting for families right now than Jumanji." Info from Gamespot.com
2019-06-05
The Season of Opulence is here. As is usually the case with new content drops in Destiny 2, this one comes with an increase in the total Power level you can reach with your weapons and armor. The best way to climb to the new Power cap of 750 is with Powerful gear drops, and one route you can take to get them is the weekly Ascendant Challenge in the Dreaming City. As always, we've continued to rotate through the available Ascendant Challenges; the specifics of what you have to do are the same, but it's not immediately obvious where you need to go or what's going to happen inside. Below, you'll find a guide to help you out.Before you try to tackle the Ascendant Challenge, the same requirements as always hold true; most notably, you need a Tincture of Queensfoil. This is a consumable item that you'll happen upon while playing in the Dreaming City, although you can also buy them. Using a Tincture gives you the Ascendance buff, which allows you to see a Taken portal. It's this portal you must go through to complete the Ascendant Challenge. Along with a Tincture, you have to grab the Ascendant Challenge bounty from Petra in the Dreaming City; it's through this that you actually get your Powerful gear.For the current challenge, the portal is located in Rheasilvia. In the northeast corner, head inside a building and go straight as far as you can. Turn right, and then go left in the next area to reach Harbinger's Seclude. Go up a set of stairs and out the doorway on the right. Head straight through this area, through another doorway, and continue straight in the next zone. At the end of a bridge you'll see a statue covered in Taken Blight balls; look for hidden Ascendant platforms to appear in the big open area in front of the statue starting on the right side of the room that will take you to the top, or jump up the blights themselves to reach the portal on top of the statue's head. Check out the video above for a walkthrough. If you struggle to get up, take out your ghost and you'll see some invisible platforms just off the slide of the area that can help you get up.Going through the portal transports you to the Keep of Honed Edges in the Ascendant Plane. Platform your way across a series of rocks and you'll find an area with three knights who are immune to damage. Kill all of the other enemies and the barrier protecting a sword will go away, allowing you to pick up the relic.At this point, more enemies spawn in and one knight will begin attacking you. Kill the knight, and the other two will join the fray along with additional enemies. Take them all out, and you'll again have to platform across a series of rocks, now with enemies to make things more challenging. There is debris moving through the area, and at least certain things you step on will disappear after a short period of time, so make sure not to linger. Make your way toward a platform with a large blue object on it to complete the challenge.As in previous weeks, the chest you receive at the end of the Ascendant Challenge isn't anything special. But the bounty you get from Petra offers Powerful gear for completing it; this can help to boost your Power level, so ensuring you have the bounty is essential.Meanwhile, the quest for Thorn should keep players busy for a bit. It also represents another step forward in one of the biggest, most interesting running stories in all of Destiny lore--check out our lore catch-up guide for everything you need to know about the famous gun, its famous wielder, and what's going on with the Drifter as the Season of the Drifter continues.Info from Gamespot.com
2019-06-05
The final content expansion of Destiny 2's current annual pass, Penumbra, drops today along with the Season of Opulence, which means the future of Bungie's live service shooter is currently unknown to players. Or at least, that was the case before dataminers started digging through the game's new patch, Update 2.5.0.1, and discovered what they say are details about Destiny 2's next expansion, which is potentially being revealed as part of a pre-E3 event later this week.According to a post on Reddit, the next new content to come to Destiny 2 is called Shadowkeep, and it's due to drop this fall. The expansion will take players back to the moon, a Destiny 1 location that hasn't been included in Destiny 2 so far, where they'll fight new variations of the Hive. Here's the full description on the image Redditors say they pulled from the new update's files:"The next chapter in the Destiny experience arrives this fall as terrifying shadows descend upon a forgotten moon. Return to the lunar surface. Journey deep into a mysterious enemy citadel. Become a slayer of nightmares."Bungie recently announced it plans to lay out the "next chapter" of Destiny 2 on Thursday, June 6, seemingly in a livestream. It's one of the many things happening this week, along with a Pokemon-focused Nintendo Direct and a Google Stadia Connect event.Returning to the moon tracks with Destiny 2's story ever since Forsaken. In that expansion, the Hive attacked the Dreaming City and are responsible for a time loop that keeps the location locked in a three-week cycle--something players have ostensibly been trying to break since the expansion was released. The Hive have a major presence on the moon in Destiny 1, so returning to that location would make sense as part of wrapping up the Dreaming City story.The question is, what exactly is Bungie's plan for Destiny 2 going forward? One assumes the developer still means to release a Destiny 3, as was the plan before its split with Activision. Holding that game until the release of a new console generation would also make sense. But does that mean Bungie means to launch a new annual pass that would carry the game into 2020? Or is there another, larger expansion on the way, more akin to Forsaken? And just how big will Shadowkeep end up being, anyway?The leak might tell us what to expect, but it seems we'll still be waiting for Thursday's announcement from Bungie for the full details of Destiny 2's next chapter.Info from Gamespot.com