2019-08-30
The Dark Pictures: Man of Medan is out today, and Supermassive Games is already teasing the next part of its horror anthology series.A short trailer at the end of Man of Medan reveals a 2020 release date for The Dark Pictures: Little Hope. Twitter user slashthrasher shared the trailer.Teaser #PS4share pic.twitter.com/8WtC35N6oq — Justin (@slashthrasher) August 29, 2019Little Hope seems to be the name of a quaint town where some strange goings-on are occurring. It looks like you'll be trying to keep another group of young adults alive, though Supermassive has traded a ghost ship for spooky forests.Man of Medan and Little Hope are the first two games in a planned series of stand-alone, cinematic branching horror games from the Until Dawn developer. "Each game in the series will feature a brand new story, setting, and characters," Pete Samuels, CEO and Executive Producer at Supermassive Games, said in a blog post in August last year. "The Anthology format gives us the opportunity to tap into a variety of horror sub-genres. We’ve identified 39 that we’d love to represent in the Anthology, but that would take some time!"GameSpot recently reviewed Man of Medan, with James O'Conner saying, "If you can organize a session with someone else who owns the game and play through the whole thing together, it's an excellent experience; but if you're after another single-player horror narrative experience like the one offered in Until Dawn, it's very disappointing. As a show of the potential for the Dark Pictures Anthology, Man of Medan is largely a success, but as a first episode, it leaves plenty to be desired."Info from Gamespot.com
2019-08-30
At PAX West, Epic Games announced a new round of exclusive titles coming to its store. This announcement includes eight more indie games that will launch exclusively on Epic's digital storefront.Airborne Kingdom is a fantastical city management sim that has you manage your resources like food and housing while also maintaining the lift of your society above the clouds. The Alto Collection brings together Alto's Adventure and Alto's Odyssey. The Eternal Cylinder has you controlling a herd of creatures on an alien world. Manifold Garden is a mind-bending first-person exploration game.No Straight Roads is an audio-inspired action game that takes you to Vinyl City to defeat the EDM Empire. Ooblets is an adorable gardening sim game with Pokemon-like battle mechanics. Superliminal is a first-person puzzle game that uses forced perspective to trick your eye as you manipulate objects. Finally, Wattam is a game physics playground.Each of the games are showcased in a trailer. The announcement did not detail any timed exclusivity periods.Epic Game Store exclusivity has been controversial at times, including for this round of games. The developers of Ooblets received hateful messages after announcing its Epic Store exclusive status, and other games had been regularly review-bombed on Steam before Valve rolled out an anti-bombing feature.Meanwhile, Epic is continuing to roll out free games regularly, with two great additions in the current rotation.Info from Gamespot.com
2019-08-30
Fortnite's Season 10, Week 5 challenges are now live on all platforms, which means Battle Pass holders have a new assortment of tasks to complete and Battle Stars to earn. This week's batch of challenges is called Blockbuster, a callback to Season 4 of the battle royale game, which was loosely themed around movies and superheroes.Fittingly, this week's missions revolve around the most notable elements from that season. One tasks that may give you some trouble asks you to land at a run down hero mansion and an abandoned villain hideout. These can be tricky to find if you don't know where to look, so we've put together the map and guide below to help you complete the challenge.Where Are The Hero Mansion And Villain Hideout Located?As the challenge says, you'll be looking for two specific locations for this challenge, and they're on opposite ends of the island. The run down hero mansion can be found near the easternmost edge of the island, southeast of Lonely Lodge; the villain hideout, meanwhile, lies northeast of Snobby Shores--if you're a Fortnite veteran, you'll remember it as the site where the rocket launched toward the end of Season 4. How To Complete The ChallengeTo clear this mission, you simply need to visit the two specified locations. Given that they're so far apart from each other, the easiest way to do so will be to land at one, get eliminated, then jump into another match and land at the other. Once that's done, you'll earn 10 Battle Stars and unlock another Blockbuster challenge.Like other Season X missions, there's also a more difficult Prestige version of this challenge, which asks you to search chests at the hero mansion or villain hideout. You need to search seven of these in total to complete that task, so simply head to either area and loot as many chests as you can. You can find tips and guides for this season's other challenges in our Fortnite Season 10 challenges roundup.Info from Gamespot.com
2019-08-30
Apple has sent out invitations for its upcoming iPhone event, officially pegging September 10 as the day the company is expected to unveil new devices. The event kicks off at 10 AM PT / 12 PM CST / 1 PM ET / 6 PM BST at the Steve Jobs Theatre in Cupertino.GameSpot sister site CNET anticipates Apple will introduce three new iPhone models with largely the same form factor, making this year a lowkey year for the iPhone. Presumably called the iPhone 11, these phones will serve as successors to last year's iPhone X lineup, which includes the iPhone XR, XS, and XS Max. They're expected to feature better cameras, faster processors, and the latest iOS 13 software.CNET compiled a host of rumored features for this year's iPhone lineup. These include 3D Touch getting dropped, the phone's having three rear-facing cameras, two-way wireless charging so you can charge your AirPods on your iPhone, and more. Apple's invitation doesn't specify what will be shown at the iPhone event.Though dedicated to iPhones, Apple's events are not always exclusive to just one product in its catalog. Apple revealed the Apple Watch Series 4 and HomePod software updates alongside new iPhones last year. There's a possibility we could see updates to the company's other products or software, like Apple Arcade or Apple TV Plus.Info from Gamespot.com
2019-08-30
Bungie continues to detail the major changes coming with the start of the third year of Destiny 2 and the launch of Shadowkeep, its next expansion. We already knew Bungie was overhauling the premium Eververse Store and the various cosmetic rewards you receive from it. Now we have a better idea of how you'll earn a lot of the rewards that used to come from Eververse, as well as some other cool gear, in the game's upcoming new seasons.In a new blog post, director Luke Smith outlined the new Season Pass system coming in the next year of Destiny. In the current Destiny 2 year, players purchased an Annual Pass, which included three new seasons of content--including new activities and stories, new Exotic weapons, and new cosmetic gear. In Year 3, you'll purchase a Season Pass for each new season for $10 a pop, and it'll function a lot like the Battle Pass system used in Fortnite or Apex Legends.Starting with the Season of the Undying, which launches as part of the $40 Shadowkeep expansion (and is included in the price), you'll now work on a Season Rank, which looks exactly like the Battle Pass in Fortnite. As you complete activities and bounties, you'll earn points toward your Season Rank, whether you paid for the Season Pass or not. Increase your rank and you'll regularly get new drops that include two Exotic weapons, new finishers, emotes, and armor. You'll get more rewards faster if you pay in--including an Exotic weapon with your first Season Rank--but there are several rewards you can get even if you play without paying using Destiny 2's free New Light version.The system doesn't sound too different from Destiny 2's old seasonal engram system, which provided random drops to paying Annual Pass players throughout each season as you leveled up your character over the game's level cap. The difference here is that drops won't be random, and that there's a path for players who don't buy in. There are 100 levels to earn in each Season Pass, Smith wrote, and Bungie is planning to let you buy ranks toward the end of the season if you're lagging behind and want to catch up on some rewards you don't have time to earn as you play.Here's the rundown Smith provided about the free and premium tracks in Shadowkeep and Season of the Undying.Premium Season Pass Includes:New seasonal activity, the Vex Offensive, which includes: Four Legendary Weapon dropsAdditional weekly and daily bountiesAdditional weekly challenges with powerful rewardsA new weapon quest for an Exotic Bow, Leviathan’s BreathA new Exotic Hand Cannon, Eriana’s Vow Awarded at Rank 1Three seasonal Legendary armor sets (one for each class) All sets unlock at Rank 1Three universal ornament armor sets (one for each class)Exotic weapon ornament for Eriana’s VowTwo Legendary weapon ornamentsNew finisherExotic emoteExotic shipEverything on the free tier, but quickerFree Season Pass Includes:Eriana’s Vow Awarded on Rank 35 of the free trackThree seasonal Legendary armor sets (one for each class) Collect a complete set during the first 25 ranks of the free trackTwo Legendary weaponsBest of Year 2 Bright EngramsGlimmer and upgrade modulesAll Players Get:Patrolling the Moon destinationThe opening mission of ShadowkeepTwo new strikesCrucible Updates (which I discussed in [link to previous Director’s Cut])Two returning PvP maps from the D1 era—Widow’s Court and Twilight GapElimination in Crucible LabsArmor 2.0 build customizationEye of the Gate Lord Seasonal ArtifactNew finishersTwo new pinnacle weapons: one for Gambit and one for CrucibleInfo from Gamespot.com
2019-08-30
Pokemon Masters has officially released, giving you a brand-new Pokemon experience to play on the go. Though Masters shares several similarities with previous Pokemon games, it does a lot differently too. One such difference is in how Pokemon can evolve. If you're having trouble, we've outlined the process below.First things first: not every sync pair you recruit features a Pokemon that can evolve. The Pikachu that you start with cannot be evolved into a Raichu, for example. As far as we can tell, there's no definitive rule for discerning which Pokemon partners can evolve in Masters, though we have noticed that the only Pokemon that can evolve are the ones found in their first-stage form. If you recruit a sync pair with a Pokemon that's already in its second-stage evolution, it doesn't seem capable of reaching its third (provided it has one).Android Authority has compiled all of the sync pairs with Pokemon that we know can evolve in Masters, which are listed below. There's a chance that more sync pairs feature Pokemon that can be evolved, but we'll need more time with the game to be sure. Evolving Pokemon can be a lengthy process.Sync Pairs With Pokemon That Can Evolve In Pokemon MastersBarry and Piplup (evolves into Prinplup and then Empoleon)Kris and Totodile (evolves into Croconaw and then Feraligatr)Lyra and Chikorita (evolves into Bayleef and Meganium)Pryce and Seel (evolves into Dewgong)Rosa and Snivy (evolves into Servine and then Serperior)Viola and Surskit (evolves into Masquerain)Now, how you evolve these Pokemon is vastly different from previous games. You don't need to worry about environmental factors, time of day, or evolutionary stones, though the traditional system of leveling up is a part of the process.First, you need to level up the sync pair of the Pokemon you want to evolve to at least level 30. Once you reach level 30, you'll unlock a special battle you'll need to complete for the Pokemon to evolve. You can't attempt that battle until you fulfill one more requirement, though--acquiring five Evolution Shards, which can currently only be bought in Tricia's Shop. The first time you buy five Shards, they'll cost 1,000 coins--Masters' in-game currency that you can either earn or buy with microtransactions--but that number exponentially grows more expensive so make sure you focus on evolving the Pokemon you want. With the Shards and your sync pair in tow, you'll be able to attempt the battle. Each of these special fights is unique for each sync pair. The only commonality between each one is that they are extremely difficult, so leveling up beyond the level 30 minimum requirement may be a good idea.Once you win, the Pokemon within the sync pair will evolve, maintaining its previous level but acquiring more powerful stats. Don't worry too much about losing, as you can retry the battle as many times as you want. For Pokemon that have a third-stage evolution, you'll need to repeat the process--albeit reaching level 45 this time around. The Evolution Stones for reaching third-stage are far more expensive than the Shards too. They begin at 5,000 coins and eventually climb to 300,000. The unique battle you have to fight is a lot more challenging too. Tackling it at the level 45 minimum is not advised.Despite this ordeal to make a Pokemon evolve in Masters, the reward is worth it. Evolutions cause Pokemon to learn new, more powerful Sync Moves which can make the most difficult battles in the game much, much easier. In some cases, these Sync Moves result in the Pokemon undergoing a Mega Evolution. Android Authority has a list of the Pokemon we know can Mega Evolve too.Pokemon That Can Mega Evolve In Pokemon MastersAgatha and Mega GengarBlue and Mega PidgeotBugsy and Mega BeedrillKaren and Mega HoundoomKorrina and Mega LucarioNoland and Mega PinsirPokemon Masters is available for iOS and Android devices. Info from Gamespot.com
2019-08-30
Pokemon Masters is a broad collection of famous trainers from throughout the Pokemon series--representing both the games and anime. Much of the collection aspect is a traditional mobile gacha-style game, where you trade in-game currency for a randomized spin that will earn you a Sync Pair--one Trainer and their partner Pokemon. But if you have your eye on one Sync Pair in particular, that's where Scout Points come in.Scout Points are earned by Scouting, otherwise known as purchasing new Sync Pairs. If you obtain the maximum number of Scout Points within a given time period, you get to choose any Sync Pair that is currently available through Scouting. It's the sure bet to get the 5-Star team you've had your eye on.However, it doesn't come cheap or easily. The Scout Point Max, which you have to reach to get your pick of the litter, is set at 400 Points. You earn 3 Scout Points for each standard Sync Pair Scout you use (300 Paid or Unpaid Gems apiece), and 1 Scout Point for each Daily Discount you buy (100 Paid Gems). To earn 400 Points, you would need to purchase 134 standard scouts, or almost that many with a few Daily scouts mixed in.Also be aware, the launch period offers a special bundle, exclusive to Paid Gems, with a guaranteed 5-Star Sync Pair in the bunch. This bundle does not grant any Scout Points.134 standard scouts at 300 Gems apiece would cost you slightly more than 40,000 Gems, the in-game currency. Even the highest level of in-app purchases is 9,800 Gems for $80. Suffice to say, you would have to spend quite a bit of real-world money to earn enough Scout Points all at once.To add another layer of complexity, Scout Points reset at the end of each Sync Pair Scout Event. The launch event ends on September 3, roughly a week after launch. Future event resets may last longer.Earning so many Gems in a single week seems unrealistic, and buying your way in is prohibitively expensive. But while Scout Points expire, Gems don't. If you really want one Sync Pair in particular, you may need to exercise a good deal of patience and gather Gems over the course of several weeks--and then blow them all at once to earn your Scout Points.In the meantime, if you'd like to focus your energy on the team you already have, read up on how Evolutions and Mega Evolutions work in Pokemon Masters.Info from Gamespot.com
2019-08-30
PAX West kicks off this Friday, and with it, developers CD Projekt Red have confirmed that new Cyberpunk 2077 gameplay will debut on the same day.Cyberpunk 2077's gameplay livestream is set to air on August 30. You can catch the livestream here, or on Cyberpunk 2077's official Mixer and Twitch channels.Cyberpunk 2077 Stream Start Time11 AM PT1 PM CST2 PM ET7 PM BST GPU manufacturer Nvidia recently dropped a teaser video on Twitter, showcasing the scope of Cyberpunk 2077's Night City. CD Projekt Red gave a private look at some Cyberpunk 2077 gameplay at E3 2019, which was supposed to be made public during PAX West but will now be streamed from Warsaw at an unspecified time. There are no specifics on what will be shown during the livestream, but the developers did confirm that the stream will feature a 15-minute edit of the demo shown privately at Gamescom and interviews "from the studio for additional information."In other Cyberpunk 2077 news, the upcoming action-RPG has dropped binary male/female options in favor of inclusivity. "You know, we really want to make a video game that's really inclusive," senior concept artist Marthe Jonkers told Metro. "Of course, if you tackle certain subjects then you will expect people to have an opinion about it and we respect that. And it's good that people give us feedback."Cyberpunk 2077 is expected to launch on PC, PlayStation 4, and Xbox One on April 16, 2020. The game is also scheduled to release for Google Stadia in 2020.Info from Gamespot.com
2019-08-30
Destiny 2's Annual Pass followed its Forsaken expansion with some solid new ideas for the game. Each one introduced new activities and loot, as well as slow-drip stories that expanded on both elements of Forsaken and the game world in general. It was a change of pace for how Bungie tells the game's story, and it sounds like when the Shadowkeep expansion arrives, Bungie will push that envelope even further.That's according to new details in a blog post from director Luke Smith, which outlined a little more of how the new season system works in the third year of Destiny 2. First and foremost, Bungie is introducing a Season Pass system similar to that of Fortnite and Apex Legends, which will provide a steady stream of rewards both for those who buy the season's $10 content pass, and for free players, as well.Smith also elaborated on Bungie's new approach to seasons, which will include limited-time content and events that will only exist during those seasons. That's partially to deal with technical limitations on the game--as Smith pointed out in his Director's Cut blog posts detailing changes coming in Shadowkeep, Destiny 2 can't continually add new activities each season that become part of the game forever (as it did with the Annual Pass). In order to keep the game from growing out of control, some of those activities have to get phased out.But Bungie's focus with Shadowkeep and beyond are also trained on enhancing the storytelling going on in the game. The idea is to make players feel like they're taking part in an evolving story in Destiny, rather than just running through a new slate of story missions every few months when content expansions drop. The "evolving world" approach to Destiny means seasons will have complete arcs that unfold over the course their 10-week existence.Along the way, you'll see new cutscenes and pick up new loot, but once the season ends, the activities and story beats that came with it will disappear from the game. There's a caveat, though: Loot that's only available as part of a specific season will remain in the game and will be accessible from other activities, so you'll be able to get a season's specific armor, weapons, and other gear even if you missed grabbing it during the actual events. Those items won't be available right away, however, so there's still an impetus on players to get the stuff they want during the events and story moments when it's relevant.Smith detailed the way new seasons might play out with an example using the Black Armory, the first season of Destiny 2's Annual Pass from 2019. In his (fictional) example, the season might kick off with a timer counting down to the arrival of Ada-1, the character at the center of the season's story. That could present players with a timed event in the Tower that showcased Ada's arrival and a cutscene introducing the season, before you'd then start working with Ada to accomplish the story goals of the season.Over the course of the season, Smith wrote, you'd see things change as you accomplished more and more of your goals. Ada's area in the Tower would morph as her Black Armory operation became more stable, and new story bits--like an interaction between her in the Drifter--would take place along the way. As the season went on, Ada's conversation with the Drifter would naturally start to set up the next season's story (in this example, it'd be the Season of the Drifter) as the current season wound down. At the same time, you'd notice Ada starting to pack up her operation over the last few weeks of the season, before finally departing from the Tower altogether. At that point, the story that had been developing with the Drifter would take over, with more cosmetic changes and new cutscenes to draw you into it.Eventually, you'd also hear from other characters, like Banshee-44, who would explain that Ada left behind schematics for the guns you could earn from the Black Armory--and that you could now obtain them from him.That was a fictional example, but it also gives a clear picture of what Bungie is thinking in terms of how new content and stories will unfold in Destiny 2. Bungie wants to make these story moments and activities more of an event that players experience together and then reminisce about, rather than things that hang around in the game forever (and eventually lose their luster).The first season that'll see those changes in storytelling is the Season of the Undying, which launches alongside Shadowkeep. But as Bungie explained to us at Gamescom, Undying and Shadowkeep are separate things. The best way to understand it is that Shadowkeep tells a story about the Hive's activities on the moon; the Season of the Undying is the story of the Vex's response.Though Shadowkeep and the Season of the Undying are separate things, Undying will be included in the $40 Shadowkeep price tag. There are three additional seasons planned for Destiny 2's third year, with the Season of the Dawn following Undying. Each new season will include some elements players can access for free, but to get the full smattering of new content, you'll need to drop $10 on Destiny's upcoming new Season Pass for each one.Info from Gamespot.com
2019-08-30
We're in Week 5 of Fortnite Season 10, and this week's set of challenges is called Blockbuster--a throwback to Season 4 of the battle royale game. As usual, most of the challenges are fairly self-explanatory, but there are a couple that'll require you to go to specific locations, like the mission to search between a basement film camera, a snowy stone head, and a flashy gold big rig. If none of that made any sense to you, don't worry--we've put together a guide showing you exactly where to go.Where Are The Basement Film Camera, Snowy Stone Head, And Gold Big Rig Located?This challenge has you searching for a Battle Star that's hidden at the midpoint between three different objects, but you won't have any idea of where to go unless you know where those objects are located. Fortunately, they're all fairly close together and should be easy enough to spot. The gold big rig is parked between Shifty Shafts and Tilted Town; the film camera is found inside a house that's northeast of Shifty Shafts; and the snowy stone head is sitting on a hill near the frozen waterfall. How To Complete The ChallengeOnce you know where the three objects are located, make your way to the center of them and the Battle Star will appear. We've marked exactly where on the map above. Search the Battle Star to complete the challenge, bringing you another step closer to unlocking all of this season's new Battle Pass rewards.If you need more help finding the Battle Star, we show you exactly where to go in the video at the top of this guide. You can find more tips and guides for this season's trickiest missions in our Fortnite Season 10 challenges roundup, which we'll continue to update as the season rolls on.Info from Gamespot.com
2019-08-30
The Xbox One's Games With Gold for next month have been revealed, and if you're a fan of silently--or not so silently--assassinating rich, powerful, and evil targets, then you're in luck. Hitman leads September's Games With Gold, and Xbox Live Gold subscribers have all month to claim it.Hitman: The Complete First Season is available September 1 until September 30 and includes every map and mission from, you guessed it, the first season. It's a game of stealth and assassination, where you can disguise yourself as almost anyone in the level and make your way towards your target. Of course, that's not always how it plays out, as being detected could cause mass hysteria, forcing you to hide or take out any witness to your crime. However, if you already own Hitman 2, then there's still a bonus to claiming Hitman 1. Owning the first game gives you access to revamped versions in Hitman 2. Hitman received an 8 out of 10 and was called "a brilliant game" in GameSpot's review.We Were Here hits Games With Gold on September 16 through October 15 and is the first in a series of narrative, co-op puzzle games. You play a character that's been split up from their partner--controlled by a friend--inside of an abandoned mansion. You have to work together to solve puzzles and escape.September's Xbox 360 Games With Gold offerings start with Earth Defense Force 2025 from September 1 to September 15. The Earth Defense Force is a cult favourite and features intense, third-person shooter battles with giant insects. Earth Defense Force 2025's review wasn't as glowing as the others in this article. While critic Carolyn Petit found the large-scale destruction and alien slaughter enjoyable, she found the shallow gameplay didn't stay fresh for long.The free 360 games continue with Tekken Tag Tournament 2 from September 16 to September 30. Tekken Tag Tournament 2 is the sequel to the beloved PS2 launch title and focuses on two-on-two tag battles. In Tekken Tag Tournament 2's review, critic Maxwell McGee scored it an 8.5 and described it as "a challenging fighter that rewards speed and ferocity in those willing to make the commitment."All Xbox 360 Games With Gold are backward-compatible, so you'll be able to play both of the aforementioned games on your Xbox One.September 2019 Games With GoldHitman: The Complete First Season - September 1 to September 30 (Xbox One)We Were Here - September 15 to October 15 (Xbox One)Earth Defense Force 2025 - September 1 to September 15 (Xbox 360/Xbox One)Tekken Tag Tournament 2 - September 16 to September 30 (Xbox 360/Xbox One) Info from Gamespot.com
2019-08-30
Compared to other slasher villains like Jason Voorhees or Michael Meyers, the Predator has a particularly unique way of making its victims feel out of their depth, and this is exactly what Friday The 13th developer Illfonic wants to bring to Predator: Hunting Grounds. It's another asymmetrical multiplayer game, but also very different from the team's previous game. In Hunting Grounds, a heavily-armed squad of four players has to complete a covert mission in a remote jungle full of hostile forces, while another player takes on the role of the iconic alien hunter--their goal is to make sure the squad doesn't make it out alive. Revealed earlier this year, GameSpot went hands-on with an early build of the game and learned how the parallel co-op and competitive mechanics work.Compared to Illfonic's Friday The 13th, Hunting Grounds leans closer to action-horror than just a standard slasher, and you're far more capable of defending yourself than a group of camp counselors in the face of their movie monster. At its core, Hunting Grounds is an asymmetrical multiplayer game that hinges on the blend of co-op and competitive gameplay, pitting two drastically different sides against one another."There's something out there waiting for us, and it ain't no man. We're all gonna die."When playing as the mercenaries, you'll face off against hostile AI in the jungle while completing objectives, such as securing intel or destroying enemy equipment. While the mercs are doing their mission, which has a randomized set of goals for each match, the lone alien hunter stalks the humans from the trees above, waiting to strike and collect its bounty of skulls. It sticks very closely to the original Schwarzenegger movie, complete with cheesy one-liners and references. There's even a cassette tape titled "Ain't Got Time 2 Bleed", which blasts music in the chopper that takes the crew to their mission.Just like Friday the 13th, Hunting Groups wears its admiration for the source material on its sleeve. According to Illfonic CEO Charles Brungardt, Hunting Grounds was intended to be an evolution of the asynchronous multiplayer mechanics from their work on the previous game."He's killing us one at a time.""We were just finishing up Friday The 13th, and we were kind of looking at what our next project could be," he said. "One of the guys threw out 'Predator' during a meeting, and immediately we all knew the type of game it would be. It just came together from there. We knew walking into this game that there were going to be a lot of challenges here--especially with the two different styles. There's a lot of work that had to go into it, but we were able to get it up quickly and begin playtesting it early. We still have a while to go, but the feedback we've gotten daily and the excitement we've seen has made it fun to work on and improve."We played as both the human characters and the Predator, which showed off two distinct playstyles. Gameplay as the soldiers is akin to a standard military FPS. But for the Predator, it goes for full stealth-action in the vein of Assassin's Creed or Sekiro. You can select from one of four classes when playing as the mercenaries, which includes assault, CQB (close-quarters combat), scout, and sharpshooter. Each archetype features its own unique loadout, which can be upgraded and customized after ranking them up. Working together, you'll ensure that you can complete all the necessary objectives, cut down the opposing forces, and make it back to the chopper alive. But while you're engaging in your goals and wiping out hostiles, the lone rival player will actively be surveying the scene, waiting for their chance to strike."If it bleeds, we can kill it."The experience of playing as the mercs can feel a bit nervewracking. As you're taking out enemies and completing objectives, you're constantly looking over your shoulder and into the trees looming above. On the inverse of that, however, playing as the Predator can offer up some surprisingly amusing moments. Moving to a third-person perspective, you have a greater sense of control and awareness of your surroundings, which can open up the potential for playing mind-games with your prey. Possessing its familiar set of gadgets, including a wrist-blade, cloaking device, thermal-vision, and the fan-favorite Plasmacaster, you're well-armed and can easily stand up to whatever is on the field. When the time is right, you can go in for the kill against weakened mercenaries. Getting a successful kill will award the Predator with a skull, which he'll place on his belt.If wounded, the Predator will bleed glowing green blood, which the mercenary players can track. The hunter is very resilient, but it can still be taken out if enemy players coordinate and strike at the right moments. Just like in the film, the Predator is a sore loser and can activate a mini-nuke to cover up its failure. If players aren't able to reach the dying hunter in time to exact a killing blow, then they'll have to escape from the blast zone, or else suffer a posthumous defeat at the hands of the Predator.I appreciated how different the game was on both sides, but I can't deny that--unsurprisingly--the game felt at its best when playing as the Predator. While the mechanics of the human characters were serviceable, it often felt a bit mundane. This was especially evident when facing off against disposable hostiles that lack cohesion, made worse by strange spawn points and dull AI. The best moments I had were when I came crashing in as the Predator, interrupting the rival players from finishing their mission."You got time to duck?"I can't deny that--unsurprisingly--the game felt at its best when playing as the Predator.My hands-on with Predator: Hunting Grounds was from an early build, but I came away pretty intrigued by how it went about going fleshing out the original conceit of the film. Over the years, the Predator has mostly been attached to the Alien vs. Predator series. So it's especially refreshing to see the character be the central focus of its own thing, and I had so much fun getting the jump on my prey when they least expected it. Info from Gamespot.com
2019-08-30
GameStop has officially re-launched its website. The retailer's new site promises to provide a "modern digital shopping experience" that aims to be "engaging, easier, and faster to use."In a press release, GameStop acknowledged that its legacy website became "increasingly difficult" to use and this was feedback it heard from users. You can check out the new website now and see all the changes for yourself.GameStop's chief merchandising officer, Chris Homeister (who joined the company back in June), said in a statement that the re-launch of the new GameStop website is just the beginning. The company aims to "continue to build and improve" it over time.The aim of the new GameStop website is not only to refresh its look but also to improve its functionality. The search function has been improved, helping shoppers find products and complete purchases faster.An overview of GameStop's website updatesA more streamlined experience for buying or reserving online pickup at your local store, now available for multiple items rather than just oneApple Pay enabled for laptop or mobile purchasesMore visibility for trade-in values (including advanced trade credits) across the site, such as product pages and search result pagesIntegration of PowerUp Rewards program with the web, allowing customers to enroll onlineMore prominent visuals to help shoppers discover games, accessories, apparel, and collectiblesThis new update to the GameStop website is part of the retailer's wider "multi-year, multi-million" dollar strategy to improve its business plan overall. GameStop has seen better days--its stock price is close to an all-time low, and it recently announced a big round of 120 layoffs that also included members of Game Informer.Labor Day dealsAs of way of introducing customers to its new website layout, GameStop will launch a one-day-only sale at midnight on Monday, Sept. 2, which is Labor Day for those in the US and Canada. Some popular products that once lived on ThinkGeek's website (which shut down earlier this summer) are included, like the Poke Ball waffle maker and Thor's hammer toolbox. Check out some of the discounts that will be available below. Plus, don't miss some of the other sales happening this week around Labor Day, including a major discount on PS Plus at Ebay.GamesAssassin's Creed III Remastered -- $20 ($40)Blood and Truth PSVR -- $20 ($40)Rage 2 -- $30 ($60)Final Fantasy XII: The Zodiac Age -- $35 ($50)Kingdom Hearts III - Deluxe Edition -- $40 ($60)Destiny 2: Forsaken - Legendary Collection -- $10 ($20)AccessoriesPokemon Waffle Maker -- $10 ($35)Ghostbuster Collector's Box (exclusive) -- $25 ($50)Marvel Thor Hammer Toolbox (exclusive) -- $75 ($100)DualShock 4 Black Wireless Controller -- $30 ($60)CollectiblesPop! Gears Collector's Box (exclusive) -- $40 ($80)Star Wars: Episode One - Darth Maul Red Lightsaber Replica -- $100 ($150)Nerf Rival Overwatch Reaper Blaster (Wight Edition) Collector's Pack -- $100 ($130)Pre-owned consolesPS4 Pro 1TB system -- $300 ($330)PS4 Slim 1TB system -- $230 ($250)Xbox One X -- $300 ($350)Nintendo Switch -- $250 ($280)Nintendo New 3DS XL -- $100 ($130)The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.Info from Gamespot.com
2019-08-30
If you've been chasing the Mountaintop grenade launcher, one of Destiny 2's toughest-to-get weapons, good news: the grind is about to get a whole lot easier. Bungie's next patch will greatly reduce the difficulty of the quest to unlock the Mountaintop, which should mean that one of the best guns in the game will be available to a lot more players by the release of Shadowkeep.For those unfamiliar, the Mountaintop is one of Destiny 2's "Pinnacle Weapons," which are high-quality guns that were released at various points during the last year of Destiny 2. Pinnacle weapons are tied to specific activities and often require a whole lot of work (and skill) to unlock. If you have a gun like the Mountaintop, the Wendigo GL, Hush, Luna's Howl, or Oxygen SR3, you're broadcasting that you put in some serious work to get it. Often, these guns become a big part of Destiny 2's meta game for top-tier players.Destiny 2's Seasons Are Getting A Fortnite-Style Season PassThe Mountaintop is a powerful grenade launcher that you can only earn in Destiny's PvP arena, the Crucible. It's one of the most powerful guns in the game, which makes it great for taking down bosses in raids. But it's also one of the toughest guns to get because it requires playing a ton of Crucible matches. While you're there, you need to earn some 200 grenade launcher double-kills--which is no easy task--and 100 Calculated Trajectory medals, in which you earn three grenade launcher kills without dying. You also need to grind up to the Fabled rank in the Glory playlist. That's Crucible's more hardcore Competitive playlist, where your rank is penalized when you lose.According to a post from Bungie on Reddit, requirements for Mountaintop are about to drop significantly with a patch slated for release on Tuesday, September 2. Instead of 200 double kills, after the patch, you'll only need 75. The requirement for medals is also getting cut, from 100 down to just 25. You'll also earn those numbers more quickly if you play harder modes: in the Quickplay mode, a grenade launcher kill or double kill will count once, but in Iron Banner you'll get credit for two, and in the Competitive playlist, you'll get credit for three.Old Mountaintop Requirements:Reach Glory rank Fabled in the CrucibleEarn 750 grenade launcher kills in the CrucibleEarn 200 grenade launcher double kills in the CrucibleEarn 100 Calculated Trajectory medals in the CrucibleNew Mountaintop RequirementsReach Glory rank Fabled in the CrucibleEarn 750 grenade launcher kills in the CrucibleEarn 75 grenade launcher double kills in the CrucibleEarn 25 Calculated Trajectory medals in the Crucible Quickplay Playlist offers 1x progress; Iron Banner offers 2x progress; Competitive Playlist offers 3x progressThe grind is also getting slashed for another Pinnacle weapon: Wendigo GL. That's a grenade launcher you unlock in the Strike playlist, and which also requires a whole lot of grinding. After the patch, grenade launcher kills will count twice as much for the Wendigo GL quest steps that require them, progress made in Strikes will count more, and multi-kills will count 1.5 times more.All of this should be good news for players who've been struggling to grab Pinnacle grenade launchers, although it's a bit of a bummer for players who already completed the struggles to unlock Mountaintop and Wendigo. It does seem possible that players who struggled to earn Mountaintop the hard way could get something special, though. Bungie recently gave out two special cosmetic emblems to players who fought in the Crucible during two major Destiny 2 moments, when Exotic weapons Lord of Wolves and Prometheus Lens dominated matches. Both guns were nerfed soon after, but Bungie released the emblems to commemorate the unintended events.There's also one last bit of good news: Bungie isn't nerfing the grenade launchers alongside making them easier to obtain, as some players had feared.Check out the rest of our coverage of what's coming in Shadowkeep--including the fact it'll get a new Fortnite-like Season Pass.Info from Gamespot.com
2019-08-30
After launching on Android, iOS, and Windows 10 PC for free a week ago, the cutesy Gears Pop has hit an impressive milestone, surpassing more than one million players in the short time it has been available on the market.The Coalition's studio head, Rod Fergusson, tweeted out a thank you for the one million players. Though he didn't clarify, Fergusson alludes to "more cool stuff" coming in the future for the mobile Gears spin-off title.Wow! 1+ Million Players! Thank you for a great first week with @GearsPOP and I can’t wait for more cool stuff to come! 🎉👠pic.twitter.com/GgsOAFQt80 — Rod Fergusson (@GearsViking) August 28, 2019Announced during Microsoft's E3 2018 presentation, Gears Pop is described as a "mobile Gears experience with an official Funko Pop twist." In it, you build your team from an assortment of Pop Vinyl-styled Gears characters, challenge players around the world, defend against the Horde in co-op, and more. The game's full achievement list has been revealed, allowing you to earn upwards of 1000 Gamerscore if you log into your Xbox Live account through your phone.Gears Pop arrived just a couple of weeks before the upcoming mainline Gears entry, Gears 5, which will launch on September 10 for PC and Xbox One. You can pre-load the game right now on both platforms, with serves expected to go live on September 5 at 9 PM / 11 PM CST / 12 AM ET / 5 AM BST.Info from Gamespot.com