2019-11-16
Microsoft finally revealed its full slate of Black Friday 2019 Xbox One deals during its X019 livestream, with discounts on Xbox One S and Xbox One X bundles, wireless controllers, games, and more. The company's Black Friday deals kick off early for Xbox Game Pass Ultimate and Xbox Live Gold subscribers. On November 21, subscribers can log into the Microsoft Store's website or any Xbox One or Windows 10 device to take advantage of this year’s Black Friday deals. Everyone else will have to wait until November 24. All Black Friday deals are available until December 2.Black Friday Xbox One dealsFor starters, all Xbox One devices are getting discounts of up to $150 off. All Xbox One X console bundles will go for $350, while all Xbox One S bundles will be $100 off, with several of them now costing $200. This also means you can get the Xbox One S All-Digital Edition for $150--that system is bundled with digital codes for Minecraft, Sea of Thieves, and bonus Fortnite content. Additionally, Xbox One controllers will see lowered prices with up to $20 off, while Design Lab controllers get a $10 discount.Thankfully, if you want to be eligible for the early deals on November 21, you can take advantage of a Black Friday offer that's available to new Game Pass Ultimate subscribers right now. Microsoft is currently offering new subscribers their first three months of Xbox Game Pass Ultimate for only $1. Ultimate bundles Game Pass for console and PC, in addition to Xbox Live Gold. New subscribers will also get six months of Spotify, as long as they're not already subscribed to the music-streaming service. On top fo that, new and existing subscribers get a free month of EA Access and three free months of Discord Nitro--like Spotify, you must also be new subscribers to both services.Of course, a bunch of Xbox One games will be on sale, including first-party games like Gears 5, Forza Horizon 4, and Sea of Thieves: Anniversary Edition. Third-party games, such as FIFA 20, NBA 2K20 Legends Edition, and Borderlands 3 Super Deluxe Edition will also see discounts.Xbox All Access returnsMicrosoft also recently announced that the Xbox All Access program is back for another holiday season. Anyone who doesn't want to pay the full price for a console upfront can instead opt for a monthly payment plan. The Xbox One S All-Digital Edition goes for $20/month, the Xbox One S for $23/month, and the powerful Xbox One X for $31/month. Each option runs for 24 months and comes with Xbox Game Pass Ultimate for the full duration of the plan.The best part of this round of All Access is that you'll have the option to upgrade to Project Scarlett, the new Xbox console that is scheduled to arrive next holiday. Xbox One X All Access members will be eligible to upgrade after 12 months, but Xbox One S members will have to wait 18 months. All-Digital Edition members will also have to pay a $20 upgrade fee.All upgrades must go through the retailer you purchased your original 24-month plan from, and you'll have to re-up to a new 24-month plan (with new terms and pricing). In the US, Amazon is currently the only retailer offering All Access--in the UK, customers can subscribe starting November 5 at Smyths and GAME. See all Black Friday deals at Microsoft Black Friday 2019 Deals & News Black Friday 2019 Start Times, Store Hours: GameStop, Best Buy, Target, And More Black Friday 2019: The Best Xbox One Deals So Far Black Friday 2019: The Best PS4 Deals So Far Best Buy Black Friday 2019 Ad: Best Gaming, Tech, And Entertainment Deals Black Friday 2019: When Does It Start, Deals To Expect, And More Target Black Friday 2019 Ad: Best Gaming, Tech, And Entertainment Deals At Target Game dealsThe following Xbox One games will be on sale from November 24 to December 2. Third-party titles are also slated to receive discounts, and we'll keep you updated as more information is revealed.Gears 5 -- $40 ($60)Forza Horizon 4 -- $30 ($60)Sea of Thieves: Anniversary Edition -- $25 ($50)State of Decay 2 -- $15 ($30)Hellblade: Senua’s Sacrifice -- $15 ($30)Console and accessory dealsXbox One X bundles | $350 ($500)The Xbox One X is the most powerful console on the market that allows for 4K resolutions in some games. It also has quite a few bundles available at the moment that include games like Star Wars: Jedi Fallen Order and NBA 2K20. All of them are on sale for $350 starting November 24 (November 21 for Game Pass Ultimate and Gold subscribers). See all Xbox One X deals at Microsoft Xbox One S bundles | up to $100 offThe Xbox One S may not have the power for 4K gaming, but it still has a huge library of fantastic games. There's also a big selection of Xbox One S bundles that pack in games like Star Wars: Jedi Fallen Order and Gears 5. Xbox One S bundles will be $100 off, dropping regular Xbox One S bundles to $200 and the Xbox One X All-Digital Edition to $150. See all Xbox One S deals at Microsoft Xbox One Wireless Controllers | up to $20 offIf you're looking for an extra controller for a friend or just want a new colour, then the Microsoft Store is discounting its pads by up to $20. This includes Special Editions like the Night Ops Camo, Sport Blue, and Gears 5 Kait Diaz controllers. See all Xbox One controller deals at Microsoft Xbox One Design Lab Controllers | $10 offFor a more personal touch, Microsoft offers its line of Design Lab controllers, which let you customize the colour of pretty much every part of the pad. They cost a little more, but Microsoft is taking $10 off the price for Black Friday. Make a Design Lab controller at Microsoft Turtle Beach gaming headsets | up to $125 offMicrosoft has a selection of Turtle Beach gaming headsets discounted up to $125. If you're looking for one that works with your Xbox One, Turtle Beach makes some good quality headsets. These headsets go on sale starting November 28. See at Microsoft Xbox game hard drives | up to $20 offIf you play a lot of games and want to keep them ready to go on your Xbox One, then an external hard drive is absolutely essential. Microsoft has a couple of drives going on sale starting November 28. See at Microsoft More upcoming dealsNovember 22New Surface Pro 7 + Type Cover -- up to $230 offNew Surface Laptop 3 -- up to $300 offDell 24-inch Touch Monitor -- $100 offNovember 24Select Xbox One controllers - $20 offSamsung 49-inch QLED Gaming Monitor - $800 ($1,100)November 28Surface Book 2 -- $500 offSurface Go -- $150 offAsus ROG Strix G Gaming Laptop - $900 ($1,200)Acer Predator Triton 500 Gaming Laptop - $1,400 ($1,700)Lenovo Legion Y540 Gaming Laptop - $790 ($1,190)Bose QuietComfort 35 II Wireless headphones -- up to 50% offJBL Live 650 BT headphones -- up to 50% offBose SoundLink Revolve+ Bluetooth Speaker -- up to 50% offInfo from Gamespot.com
2019-11-16
Path of Exile is coming to mobile devices. This morning at ExileCon, Grinding Gear CEO Chris Wilson announced that the popular free-to-play title is coming to smartphones featuring what is described as a fair monetization strategy. Wilson also pointed out that Grinding Gear is developing the title in-house as opposed to shipping it off to a different studio to handle it.Before you get too excited, however, Wilson cautioned that Path of Exile mobile is only an "experimental" title. Development will continue--or not--based on fan feedback.Wilson used his keynote address to make a little jab at Blizzard over its own mobile game reveal. He said he's happy that Grinding Gear announced Path of Exile 2 before revealing Path of Exile Mobile in what was surely a reference to how Blizzard angered fans by announcing Diablo Immortal before Diablo IV. Disclosure: Grinding Gear Games is paying for GameSpot's flight and accommodation in Auckland, New Zealand to attend ExileCon.Info from Gamespot.com
2019-11-16
The first-ever Path of Exile fan convention, ExileCon, is taking place this weekend in developer Grinding Gear's home city of Auckland, New Zealand. The event kicked off with a bang, as the keynote address with founder Chris Wilson included lots of big announcements and reveals. It was a busy event, to say the least, and in this post we're rounding up all the key announcements.Path of Exile 2A full-on sequel, Path of Exile 2, is in the works for PC and console. Featuring a new, seven-act story and numerous improvements, Path of Exile 2 appears to the be the successor fans have been asking for. Among the new features is the removal of socketing gems, which should simplify and improve things. The game engine has also been improved, and the early demo Grinding Gear showed at ExileCon was very impressive. The initial act of the game is already playable (on the show floor), but fans might want to get comfortable for the full release. Founder Chris Wilson said the studio is taking its time with Path of Exile 2, and won't release it until it meets the studio's rigorous quality standards.Read more about Path of Exile 2. Path of Exile MobileA completely unexpected announcement, Path of Exile Mobile is exactly what it sounds like: a mobile version of the free-to-play action RPG. Grinding Gear announced the game with a silly trailer that pokes fun at the idea of making a mobile game--it's pretty great. The game is only an "experiment" for the studio, and as such, Grinding Gear hasn't committed to actually releasing it at this stage.Read more about Path of Exile mobile.Path of Exile 3.9.0 ExpansionGrinding Gear Games announced more details on Path of Exile's upcoming 3.9.0 expansion. Called "Conquerors of the Atlas," the expansion adds a new endgame story, upgradeable maps, and new skills. Specifically, there are new bow skills and support gems on the way. There are also "Support Gem Plus" items coming to Path of Exile, which are even more powerful. Conquerors of the Atlas launches on December 13.Read more about Conquerors of the Atlas.Path of Exile: MetamorphPath of Exile's new league, Metamorph, introduces a new NPC, Tane Octavius, who is described as a "master alchemist." He killed his teacher (bad Tane!), and was exiled for it. "He hopes to find a cure, or perhaps just the source, for what he calls 'the intrinsic darkness' that led to his unforgivable violence," reads a line from the announcement release.Read more about Path of Exile: Metamorph.Path of Exile For Mac OSOne of the final announcements during the ExileCon keynote was the news that Path of Exile will be playable on Mac OS starting in 2020. This is the same Path of Exile you know, just playable on Apple computers. ExileCon runs November 16 and 17 in Auckland, so keep checking back with GameSpot for the latest.Disclosure: Grinding Gear Games paid for GameSpot's flight and accommodation in Auckland, New Zealand to attend ExileCon. Info from Gamespot.com
2019-11-16
It appears Path of Exile 2 will be coming to PlayStation 5 and the next Xbox--but not Nintendo Switch. In an interview at ExileCon in Auckland, Grinding Gear founder Chris Wilson told GameSpot that the plan is to release Path of Exile 2 on the current-generation of consoles and the ones to follow, though Nintendo's hybrid console seems to be left out."We will update Path of Exile into Path of Exile 2 on all the platforms it is currently on," he explained. "We, of course, will target new consoles as they're available as well. And with our release timeline, it is very likely [Path of Exile 2] is on the new consoles as well."Sony's PS5 and Microsoft's next Xbox, currently codenamed Project Scarlett, are both slated for release during Holiday 2020. Path of Exile 2 is among the first titles we know are, or might be released on the new wave of consoles. Recently, Ubisoft announced that Watch Dogs 2, Gods & Monsters, and Rainbow Six Quarantine are headed to PS5 and the next-generation Xbox.Path of Exile 2 does not have a release date. Wilson said during his keynote address at ExileCon that the studio won't release the game until it's confident in the quality of the product.As for the Switch, Wilson confirmed to GameSpot that the studio hasn't decided one way or the other at this point, but it doesn't seem likely."We haven't decided," Wilson said about the possibility of Path of Exile 2 coming to Switch. "Honestly, there isn't a secret project in development for Switch. I personally would like there to be. It's just the team look horrified when I try to put more work on their plate."ExileCon Day 1 was packed with big news and reveals, the biggest of which was the announcement of Path of Exile 2. For lots more, check out the news roundup below.Path Of Exile 2, New Expansion, Mobile Game, And All The Other Big ExileCon RevealsDisclosure: Grinding Gear Games paid for GameSpot's flight and accommodation in Auckland, New Zealand to attend ExileCon.Info from Gamespot.com
2019-11-16
Pokemon Sword and Shield are finally out on Nintendo Switch, and The Pokemon Company is giving away a few freebies for early adopters. Not only can you pick up a free track suit outfit for your trainer from Walmart starting November 16, but everyone who purchases the game by January 15, 2020 can claim a special Meowth that's capable of Gigantamaxing. Here's how to get yours.How To Claim Your Free Gigantamax MeowthUnlike the track suit outfit, you won't need to head to a specific store to get your Gigantamax Meowth; rather, you can claim it using the Mystery Gift function from the game's menu screen. Select Mystery Gift, then choose the option to get your gift via the internet. Follow the prompts to connect online and your special Meowth will be downloaded in the game. You can then find it waiting in one of your boxes at the Pokemon Center.Other Free PokemonMeowth isn't the only free Pokemon you can claim in Sword and Shield; you can also get a Pikachu and Eevee that are capable of Gigantamaxing, but only if you have save data from Let's Go Pikachu or Eevee on your Switch. If you fall in that camp, you can pick up the Pokemon from Wild Area Station fairly early on in your adventure. Neither Pikachu nor Eevee can evolve, but they're the only variants in their species capable of Gigantamaxing, so you'll want to add them to your collection if you can. Pokemon Sword And Shield News & Guides Pokemon Sword & Shield Review - The Cliffs Of Snover Pokemon Sword Vs. Shield: Exclusive Pokemon Confirmed For Each Version Pokemon Sword & Shield: Here's Every Gen 8 Pokemon Revealed So Far Pokemon Won't Drop Its Guard - What Does That Mean In Sword And Shield? As for the aforementioned free track suit, you'll need to head to a participating Walmart store in the US before November 25 to claim a free download code for the outfit. Before you can get the code, you'll first need to download and install the Pokemon Pass app on your smartphone, then use that to scan a QR code on display at the store. Once you've received your download code, you'll need to input it in your copy of Sword or Shield via Mystery Gift to claim the outfit.We gave the Gen 8 Pokemon games a 9/10 in our Sword and Shield review. Critic Kallie Plagge wrote, "Sword and Shield cut down on the tedious and protracted elements from previous games in favor of amplifying what makes Pokemon great in the first place. This is the most balanced a Pokemon game has felt in a long time, and with that, Sword and Shield mark the best new generation of Pokemon games in years." If you're just getting started on your Pokemon journey, be sure to check out our Sword and Shield guides below.Pokemon Sword & Shield GuidesPokemon Sword & Shield: Essential Tips To Help Get You StartedPokemon Sword & Shield: Where To Catch Cool And Rare PokemonPokemon Sword & Shield: How To Evolve ApplinPokemon Sword & Shield: How To Evolve Sinistea Into PolteageistPokemon Sword & Shield: How To Evolve Galarian Linoone Into ObstagoonPokemon Sword & Shield: How To Evolve Milcery into AlcremiePokemon Won't Drop Its Guard - What Does That Mean?Pokemon Sword & Shield: What Are Watts?Info from Gamespot.com
2019-11-16
Microsoft wants Game Pass to help alleviate the pressure developers might feel to design their next title as a game as a service. By launching on Game Pass, a game's delivery system can be the service that players buy into--keeping them invested and coming back to play future games."You don't have to go make a service," Microsoft GM of games marketing Aaron Greenberg told VG247. "Game Pass gives those creators a lot of flexibility. If you want to deliver something in chapters, like we're doing with Tell Me Why and Dontnod, that's okay too. If you want your game to have a beginning, a middle, and an end, and no DLC, and no other transactions, and just a single-player game, that's also fine."Games as a service" is a term used to describe games that rely on post-launch monetization to continually support the game with additional content--something you see a lot of in free-to-play games like Apex Legends. Greenberg explained that Game Pass, as a subscription service, is designed to essentially fill that role; allowing developers to design multiplayer or single-player games and tie them to a monthly subscription without the need to include loot boxes or a price tag on post-launch DLC. By tying their passion projects to Game Pass, developers can still make money off their smaller games that might not sell as well as the larger ones."The idea is that we really want a diversity of content in the types of games and experiences for our fans, and especially for our Game Pass owners, and the types of games and content that these new studios are bringing in particular, really round out what we traditionally have built with our internal studios," Greenberg said.He went on to list examples of how Microsoft is already using Game Pass to encourage its first-party studios to take risks and make the games that they want. "Take Ninja Theory as an example of what they've created with Hellblade," Greenberg said. "It's just such an incredible game, such a unique game, such a creative game. And we trust them to want to go create other things. So we want to enable them to do that, give them the resources to do that, and it’s exciting what they're doing with Bleeding Edge. They have other projects in the works as well, that in time we will show. Obsidian, another great example of that, where they have The Outer Worlds now, and then being able to announce Grounded will be coming in 2020 is very exciting."During X019, Microsoft revealed Bleeding Edge would release in March 2020 and announced several other new games from its first-party studios, such as Grounded and Everwild.Info from Gamespot.com
2019-11-16
With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula to deliver an engaging adventure beginning to end. But most notably, Sword and Shield cut down on the tedious and protracted elements from previous games in favor of amplifying what makes Pokemon great in the first place. This is the most balanced a Pokemon game has felt in a long time, and with that, Sword and Shield mark the best new generation of Pokemon games in years.The games waste no time in getting you a starter Pokemon and off on your way to becoming the Champion. You can even skip some of the hand-holding you'd get in previous games, including the "how to catch Pokemon" tutorial, which hasn't been done since 2001's Pokemon Crystal; if you simply catch some Pokemon right away, the character who would have taught you acknowledges that you're already good to go instead. You can reach the new Wild Area, an open-world expanse filled with all kinds of Pokemon of all levels, within an hour or so of starting your adventure.And the Wild Area is the show-stopping feature of this generation. Pokemon roam the fields and lakes, changing with the day's weather. They pop up as you walk by, and you can even identify Pokemon out of your direct line of vision by their cries. It's all too easy to set out for one destination only to be distracted by a Pokemon you haven't caught yet, an item glittering on the ground in the distance, or even an evolved form of a Pokemon that you didn't realize you could catch in the wild. There's constantly something new to do or discover, and it's there to engage you right out of the gate.Both in the Wild Area and outside of it, the Galar region is stunning. Locales from industrial city centers to rolling hills in shades of green and gold are vivid and beautiful, and small details, like Wooloo playing in a field, add a lot of charm. The United Kingdom-inspired motif includes both crumbling medieval castles and booming football-inspired stadiums, punk musicians and posh snobs--though Galar is still surprising to explore, not adhering so close to theme as to be totally predictable. I even found myself pushing ahead to the next town hoping to find a boutique with new clothes and accessories, on top of everything else waiting to be discovered in each locale, because the UK-inspired plaids and streetwear looks are cute.You're given much more freedom to explore than in previous generations. Sword and Shield go even further than Sun and Moon did in banishing HMs for good; you can fast travel to locations you've visited before from anywhere outside starting quite early in the game, and you have a bike that can later convert to a water vehicle to replace Surf. All other roadblocks, like trees in your path you need to Cut or large stones you need to move with Strength, are relics of the past. There are still hooligans that will artificially block your path at certain points in the story, but the actual hurdles to movement are completely gone.Random encounters are also gone, and instead, you see Pokemon roaming all of Galar--even in the traditional routes and caves--which helps distinguish one area from the next. There are some Pokemon that remain hidden in the tall grass, denoted by an exclamation point, but you have to run toward the rustling grass to actually initiate the fight, so you're never caught totally by surprise. Some Pokemon can only be found this way; this further encourages you to explore each locale thoroughly while making return trips painless, free of constant interruptions by wild Pokemon or stopping to use Repels to keep them away.For wild Pokemon, battles are true to the established formula, but for big battles, Sword and Shield strip out Mega Evolution and Z-moves in favor of a new battle mechanic, Dynamaxing, which is sort of a combination of the two and can only be activated in certain locations. A Dynamaxed Pokemon grows to a massive size and is stronger overall, and its moves convert to superpowered ones based on type. It's much more bombastic than Mega Evolution or even Z-moves, but functionally, it's simpler--and that's refreshing. After years of using both Mega Evolution and Z-moves in high-level battles, Dynamaxing is a welcome reset that also feels like a natural evolution of the increasingly high-octane battle mechanics of recent games. Any Pokemon can Dynamax, too; you're just limited by location rather than an item, so it's a more flexible way to battle that works for relaxed and competitive battles alike.Dynamaxing is a fixture of the new Max Raids, in which you and three other people or NPCs take on a giant Pokemon at certain locations in the Wild Area. Raid Pokemon can vary from run-of-the-mill, easy-to-catch Pokemon to ones that are incredibly hard to find in the wild, but regardless, the rewards are fantastic; completing a raid, even if the Pokemon escapes and you fail to catch it, nets you tons of rare and important items. Plus, the Pokemon you get from raids are guaranteed to have some perfect stats, so even duplicate Pokemon are worth catching again.At the lower levels, the raids are pretty easy, and you'll likely have no trouble taking them on with only NPCs in tow. But the four- and five-star raids are challenging to the point where I couldn't even complete some of them without the help of other human players. This is a welcome level of difficulty in the post-game, and communicating locally to get a raid group together is seamless--all you have to do is put out a call for raid partners (or people to trade or battle with in general), and nearby players will get a notification and have the option to join you from the social menu. It's a great alternative to traditional competitive play after you've beaten the game, and while it does feed into competitive battling in both the item rewards and the caliber of Pokemon you're catching, it's satisfying just to overcome the challenge with friends.The new Pokemon themselves are fantastic as a set. Quite a few of them seem geared for competitive play, with abilities and moves that inspire interesting strategies. Galarian Weezing, for example, has an ability that neutralizes opponents' abilities; because many battle strategies involve use of abilities like Intimidate or Sand Stream to set up the battlefield to your advantage, Weezing could be a serious threat. There are also the aesthetically-inclined Pokemon, like the incredibly goth Corviknight or the adorable electric corgi Yamper, to inspire collectors. Throughout my journey, I was consistently delighted to discover each new Gen 8 Pokemon and the Galarian forms of older ones.The starters, sadly, are among the worst of the new Pokemon; while they're cute at first, their final evolutions are all not great. Each fits the British theme in a clever way and has a unique move to go with it, but on a purely visual level, all three are awkward with no clear winner among them. I still feel guilty confining my starter to the Pokemon Box, but it at least freed up a spot in my party to try out the new Pokemon I do like.The Pokedex features a healthy mix of old Pokemon from each previous generation as well. There are certainly surprising omissions, but like with the new Pokemon, the list includes both fun Pokemon and competitive ones, plus an even spread of types. Sword and Shield might not have every Pokemon in existence, but what's here is balanced exquisitely for battle, cuteness factor, and type. And because there are items that give Pokemon experience points now--and because you can access your Pokemon boxes almost anywhere--you can easily change up your team on the fly without having to stop and grind just to get a new Pokemon caught up in level. I experimented with different Pokemon more during Shield's main story than I ever did in a previous Pokemon game, and it made me appreciate the Gen 8 Pokemon even more.It also makes for a more digestible experience. The Wild Area is expansive, and because the available Pokemon change with the weather, it can look very different from one day to the next. There are enough Pokemon to keep things dynamic and surprising as you explore each day, but with some consistency across each biome so you know at least what kinds of Pokemon to expect. Even after 55 hours, there are still Pokemon I have no idea how to find, and uncovering the Wild Area's secrets bit by bit has been a treat.If anything, the constant draw of the Wild Area made the pacing of the story a bit choppy. I wandered and explored for five hours before challenging my first Gym, then defeated the next two in quick succession before breaking again to revisit the Wild Area. That said, I also was never too over- or underpowered for each Gym, and I was eager to explore in between them regardless. You can also do more in the Wild Area than just battle and catch Pokemon--you can camp out and make curry with your Pokemon, and that ended up being a lovely distraction. Making curry and playing with my Pokemon was a great way to break up longer excursions, plus a convenient way to heal everybody at once, and it's really just an adorable way to spend a few minutes.The Gyms themselves are a refinement on the longstanding formula in which you would have to go through a maze or solve a little puzzle to reach the Gym Leader. Similarly, each has a Gym Challenge, but they vary from herding Wooloo to competing with NPC trainers to catch a Pokemon, and this keeps things from getting stale. Dynamaxing combines with anime-style drama to make the Gym battles themselves appropriately exciting, too, as your opponents tend to put on quite the show when they enter the stadium. While the Gym and other story battles are largely pretty simple, some of the later ones do take more thought (and a few revives, in my case).For competitive battles, small but significant quality-of-life tweaks greatly reduce the remaining barriers to entry. There are now items that allow you to change a Pokemon's nature, which was the main missing piece in getting Pokemon battle-ready without hours and hours of tedious breeding and soft-resetting. You can also leave two Pokemon of the same species in the Daycare together, and one can pass Egg Moves to the other, meaning you don't have to re-breed a Pokemon just because you forgot to put one Egg Move on it or changed your strategy a bit. The post-game Battle Tower also includes rental teams right off the bat to introduce you to some basic strategies, which also means you can start climbing the ranks without scrambling to prepare a slipshod team of your own first. All of this gets you battling at a competitive level much more quickly than was possible before, which is the whole point.In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place. You're not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokemon is all about, and that makes for an incredibly strong showing for the series' proper debut on Switch.Info from Gamespot.com
2019-11-16
Disney has announced release dates for new entries in the Marvel Cinematic Universe. However, it did not reveal the names of these films. The unnamed movies in question will arrive on October 7, 2022; February 17, 2023; May 5, 2023; July 28, 2023; and November 3, 2023.As previously stated, further details on the movies are unknown. All we have for now is release dates. Spider-Man: Far From Home was officially the end of Marvel's Phase 3 and Marvel detailed Phase 4 during Comic-Con 2019 and also provided additional information on a number of TV shows coming to Disney+.During Comic-Con, Marvel Studios head Kevin Feige confirmed the upcoming movies as Black Widow, Shang-Chi, The Eternals, Doctor Strange 2, Thor 4, Blade. It could be that some of the release dates are for these movies, but Marvel is also working on additional projects. A third Ant-Man movie is in the works, as is Guardians of the Galaxy Vol. 3.In the TV series department there's The Falcon and The Winter Solider, Loki, WandaVision, What If...?, Hawkeye. You can find out more about Marvel's upcoming movies and TV shows here. Info from Gamespot.com
2019-11-16
Path of Exile 2 was officially announced at ExileCon--and it looks very intriguing and compelling. Grinding Gear Games has now confirmed when the game will be available for the public.The Path of Exile 2 website confirms that the first beta for the game will begin in "very late 2020" at the soonest. There is no projection of a release date for the full game, however. As development continues on Path of Exile 2, Grinding Gear Games will continue to the support the base game, Path of Exile 1. The company said it remains committed to releasing Path of Exile 1 expansions once every three months. Whatever new content comes to Path of Exile 1 will also be available in the Path of Exile 2 update, as both games are being folded together in the future. Path of Exile 2 is also expected to launch on consoles, including the PlayStation 5 and next-generation Xbox. ExileCon Day 1 was packed with big news and reveals, the biggest of which was the announcement of Path of Exile 2. For lots more, check out the news roundup below.Path Of Exile 2, New Expansion, Mobile Game, And All The Other Big ExileCon RevealsDisclosure: Grinding Gear Games paid for GameSpot's flight and accommodation in Auckland, New Zealand to attend ExileCon. Info from Gamespot.com
2019-11-16
Grinding Gear Games is confident that the just-announced Path of Exile 2 will be capable of going toe-to-toe with Blizzard's Diablo IV. Speaking to GameSpot at ExileCon in New Zealand today, founder Chris Wilson described Path of Exile 2 as a "next-generation" action RPG that can stand alongside Diablo IV--which presumably has a larger development budget."Yeah," Wilson said when asked if Path of Exile 2 can go toe-to-toe with Diablo IV. "Path of Exile 2 is one of the next-generation of action role-playing games, and we feel it's well-positioned there."Wilson acknowledged that Blizzard's status as one of the biggest and most well-funded studios on the planet is helping Diablo IV shine in some departments. However, Wilson argued that Path of Exile 2 has an edge due to its legacy and how it's connected to Path of Exile 1."Any company with a lot of money can make really nice graphics and so on. They have amazing graphics as well and a great storyline and so on," Wilson said of Blizzard and Diablo IV. "But what we have here [with Path of Exile 2] is bringing across six or seven years of content including all the balance and ecosystem. If you make a new game, maybe it's bad? You don't know until you play it. Whereas we know Path of Exile is good, and there are a lot of people out there who like that."Path of Exile 2 and Diablo IV aren't going to square off anytime soon, it seems, as both titles are likely a long time away from release. Neither company is committing to a release date. Research company Cowen & Company said in its post-BlizzCon note to investors that they are expecting Diablo IV to launch no earlier than 2021.As for Path of Exile 2, Wilson gave a small hint at the release window when he said the game may release at a point when the PS5 and next Xbox are in the marketplace. Both next-generation consoles are due to launch in Holiday 2020, and Path of Exile 2 is expected to be available for them (though not necessarily at launch, of course). The first beta for Path of Exile 2 is scheduled to begin in late 2020 at the soonest.Both games are already playable. BlizzCon attendees had the opportunity to go hands on with a portion of Diablo IV, while those in attendance at ExileCon can play the beginning of Path of Exile 2.Another interesting element at play when comparing Path of Exile 2 and Diablo IV is the tone of each title. From what we've seen so far, Diablo IV seems to take the series back to its darker, gorier roots. For what it's worth, Path of Exile has always been a dark and gritty game. Some fans remarked that Path of Exile, with its darker tone, was more a successor to Diablo II than Diablo III was. Path of Exile launched in 2013, which was a year after Diablo III came out.The dark tone for Path of Exile continues with Path of Exile 2, as the first trailer and gameplay footage demonstrated (watch again in the embed above). Not only that, but the company created a huge prop in the ExileCon hall featuring dead and dismembered bodies hanging from a tree. So yes, the dark tone is still intact for Path of Exile 2.ExileCon runs November 16 and 17 in Auckland, so keep checking back with GameSpot for the latest.Path Of Exile 2, New Expansion, Mobile Game, And All The Other Big Exile-Con RevealsDisclosure: Grinding Gear Games paid for GameSpot's flight and accommodation in Auckland, New Zealand to attend ExileCon. Info from Gamespot.com
2019-11-16
Star Wars games often feel estranged from the franchise that spawned them. Video games have gotten very good at capturing the aesthetic of Star Wars--the cold metallic angles of Imperial architecture, the powerful hum of a lightsaber, the electric snap of a blaster bolt hitting home--but can struggle to get beneath the surface. It's the rare Star Wars game that reaches beyond how Star Wars looks to explore what Star Wars is really about.Star Wars Jedi: Fallen Order, the latest game in the canon, is one of the better offerings specifically because it tries to look beyond the trappings of Star Wars. It's not just another Jedi power fantasy, although wielding the Force with skill and resolve will certainly make you feel powerful. Like the best Star Wars games, it's one that adds to the ideas of the films and other material, exploring new corners of the galaxy while focusing on the core themes of the franchise: knowing yourself, fighting your own darkness, and braving adversity with the help of friends.Friendship has always been one of the main drives of Star Wars, especially in the original film trilogy, and it's the core of what makes Jedi: Fallen Order work in both story and gameplay. The primary relationship of the game is between Cal Kestis, a Jedi padawan in hiding in the aftermath of the Jedi Purge that took place in Revenge of the Sith, and BD-1, a droid entrusted with a secret mission by the Jedi Master that previously owned it. Once Cal and BD-1 meet, they become inseparable, working together as partners to solve puzzles in forgotten ruins, navigate alien environments, and beat back the Empire.The pair work throughout the game to complete a scavenger hunt created by BD's last companion, Master Cordova. Before he vanished, Cordova locked away a list of Force-sensitive children throughout the galaxy that could be used to resuscitate the destroyed Jedi Order and challenge the Empire. He left clues to how to retrieve that list hidden in BD, requiring Cal and the droid to travel to various worlds, following in Cordova's footsteps to free up BD's encrypted memories.Functionally, BD is Cal's constant companion as he rides around on the Jedi's back, and Cal regularly talks with the droid as they explore Fallen Order's planets. BD also serves several support functions in gameplay. Most importantly, BD provides Cal with "stims" that allow him to heal himself in the middle of Fallen Order's often-oppressive combat. He can also function as a zipline, unlock doors, and hack certain droid enemies to turn the tides of battle. BD is just enough a part of any given fight or puzzle that you're always aware of his presence and his help, but it's Cal's constant interactions with the little droid that really build out their relationship.You definitely need BD's help and the upgrades you find for him throughout your journey, because Fallen Order can be punishing. It lifts a number of gameplay ideas directly from the Soulsborne genre; enemies are often tough-as-nails and can deal big damage if you're complacent, whether they're Imperial stormtroopers taking potshots or two-foot rats leaping out of burrows to snap at Cal's throat. Fighting isn't just about wailing on everyone with your lightsaber, but rather relies heavily on blocking and carefully timed parries if you mean to stay alive against even the most run-of-the-mill foes. You and your enemies also have a stamina meter to manage, which dictates how many blows you can defend against before you stagger, and adds a strategic element to duels. To win a battle, you need to whittle down an enemy's stamina while blocking, parrying, and dodging to manage your own. Since every blow you sustain can be devastating, combat becomes an exciting, cerebral exercise in pretty much every case. You'll spend a lot of time not only honing your parrying skills, but also making quick battlefield decisions about how you can isolate dangerous enemies or use your Force powers to even up the odds.You can only heal from a limited number of stims or by resting at periodic meditation points, similar to Dark Souls' bonfires, and using them respawns all the enemies in the area, which makes being a smart combatant even more critical. Killing enemies and finding collectibles nets you experience, which accumulates into Skill Points you can spend on new abilities for Cal. But dying costs all the experience you earned since your last Skill Point unless you can find and damage the enemy who bested you.Though the elements of Fallen Order are Souls-like--it's probably most closely comparable to Sekiro: Shadows Die Twice, in fact--on most difficulty settings, it's far less brutal than From Software's games. Fallen Order might be considered Soulsborne-lite, making use of the same elements but to a different effect. It's tough, even occasionally frustrating, but not nearly so much as the games from which it draws its inspirations. That balance achieves something that feels essential to Fallen Order's identity: It makes you a powerful Jedi Knight, without turning you into an unstoppable Force-wielding superhero. Ratcheting back on the Jedi powers (and forcing you to unlock them as you work through the story and deal with Cal's past) helps Fallen Order's take on the Star Wars universe feel grounded and believable--a place where people could actually live.Your lack of overwhelming power also helps make the ever-looming Empire a frightening threat, even as individual soldiers comedically call out their own ineptitude in pretty much every battle. Cal spends the entire game hunted by the Inquisition, a subset of the Empire's forces specifically tasked with exterminating Jedi. Because every fight is potentially deadly, running into the game's specially trained Purge Troopers is always an event, and you're forced not only test your lightsaber skills and timing, but to consider all the abilities at your disposal to make it out alive.The rest of the game often has to do with clambering around the environment and solving puzzles, not unlike Tomb Raider, God of War, or Prince of Persia: The Sands of Time. Navigating the world is as much about using observation and problem-solving skills as your Force tools. Respawn's Souls-inspired map design allows you to explore off the beaten path without ever really getting lost, and each planet is richly realized and fascinating to explore. The intricate pathways encourage you to wander off and visit each planet's varied environments to see what you might uncover, and Fallen Order always make sure you're rewarded with a bit of story, a cosmetic item, or even an optional miniboss fight.When you're between missions on planets, you're spending time with Fallen Order's two other major characters, Cere and Greez. They're the pair who manage to save Cal in the early hours of the game when his Jedi nature is discovered by the Empire, and they put him on the quest to find the list of Force-sensitives before the Inquisitors can get their hands on it. Though the story is a little rough in the early going as Cal is thrown directly into the quest with little lead-up or explanation, Fallen Order's story starts to excel around the halfway point as his relationships with BD, Cere, and Greez really start to develop. Once Fallen Order starts to invest in the interpersonal dynamics and deepening friendships of its cast, it really hits a stride--and its quest feels less like an elaborate series of tasks to fetch a MacGuffin, and more like an essential addition to the ongoing Star Wars saga.It does take Fallen Order a while to get there, though. The first few planets are a bit on the dull side, rushing to get Cal on his quest through the galaxy without really establishing why you should really care. Until it starts to click later in the game as you unlock more Force powers, combat can be a hassle, especially at certain boss battles or chokepoints, when your last meditation point is some distance away and you have to navigate through the same chunks of the map over and over. And while parrying is an essential part of the game, at higher difficulties, the timing can feel finicky and unreliable.The game also loves to throw handfuls of enemies at you all at once, which can be overwhelming, and combat against lower-tier enemies is built to lock you into finisher animations in a lot of cases. Instead of making you feel like a cool, well-trained warrior, these usually just leave you open to some Imperial dork wandering up with an electrobaton and clocking you in the head. It's only after you get enough Force powers to effectively control the crowds that these moments become more exciting than irritating. But throughout the game, there are always times when an enemy you couldn't see because of the game's tight targeting lock system gets in a cheap hit, forcing you to replay a fair stretch of its large, interweaving maps.But especially as it wears on, Fallen Order becomes perhaps the strongest conception of what playing as a Jedi Knight ought to really be like. It's true that Fallen Order borrows liberally from other action games, but those elements work together with Respawn's combat and environment design, and a story that finds humanity in the Force and in its characters, to hone in on what makes the world of Star Wars worthy of revisiting again and again. Even with some rough edges, Fallen Order represents one of the most compelling game additions to the Star Wars franchise in years. Info from Gamespot.com
2019-11-16
So much of the appeal of the original Professor Layton games on Nintendo DS comes from the sheer warmth. It's a mahogany-toned warm blanket of a series of detective games. The puzzles might be non-sequitur brain-busters, but when it's all over, you're welcomed back into the game's world with all the comfort of a cup of tea. Come now, chin up, don't worry about how annoying that last one was, here's another bad pun to soothe what ails you.Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy walks the series back to that original warmth of its humble roots in the visual mystery novel genre. It's a game that revels in its relative simplicity the way the series hasn't in some time. Dig in deep enough, though, and you'll find a game that conceals more than a couple of devious surprises under its sunny exterior.The latest entry in the Layton's Mystery Journey series once again takes place in a sort of Studio Ghibli-fied version of turn-of-the-century London. The hero detective this time around is the good professor's cheery, aloof, and persistently hungry daughter, Katrielle. She's joined by Ernest Grieves, a straight-laced and faithful assistant if there ever was one, and a basset hound who Kat names, in the game's single laziest pun, Sherl O.C. Kholmes. As it turns out, Sherl is actually suffering from Detective Pikachu Syndrome: He's able to talk to a select few humans, but he also has amnesia so he has no idea how exactly he got into this mess. Unfortunately, poor Sherl has to stick it out for a while longer, since the intro is the last time the game addresses his whole predicament in any meaningful way.The game's lack of an all-encompassing narrative is par for the course, however, and for most of the play time, it's not necessarily to its detriment. The usual Layton series storytelling returns: It's a visual novel at its core, with long stretches of dialogue with various characters broken up by point-and-click puzzles. As opposed to the earlier games' overarching mysteries, however, Katrielle's first outing is actually an episodic affair, where each case is its own self-contained little tale of low-stakes peril, ranging from the minute hand going missing from Big Ben to a wealthy madam's missing cat, disconnected from any larger character development for the main protagonists until the literal final hour. What the game lacks in straightforward character arcs that build over the entire playtime, it makes up for in building an enormous and eclectic cast of oddballs and weirdos with hilariously punny names and peculiar quirks. Katrielle's relationship with each character may only last for a single case, but each case is structured in such a way that the broad strokes--the frequent clapbacks, one-off zingers, friendly jabs at everyone's expense--are allowed to make an impression. As far as the narrative is concerned, each new character is made to be memorable, not practical. And the episodic format makes it easy to enjoy the game in short bursts. Even if you only have a few minutes to spare, you can meet someone new, push the story forward, or finish a crucial puzzle.Well, you can try to finish a crucial puzzle at the very least, but not all of them are pushovers. In lieu of any legitimate detective work, most of what you'll be doing to help take a bite out of English crime is solving a vast series of one-off puzzles of various sorts for whoever asks. Some are just basic spatial problems, such as having a vat that holds five gallons of liquid and another that holds three, and trying to figure out how to get four gallons. Others are quirky little mini-games more akin to what you may find in WarioWare, just with a tricky twist like having a limit on how many moves you can make to finish the game. Some, however, are just flat out riddles, and these tend to be the ones that may leave you white-knuckle frustrated.The game fires its first warning shot early on, with a riddle about the minimum number of times you need to touch a clock to get it to display properly. It's a problem that's very easy to overthink, not because the solution is simple, but because the description of the problem begs additional questions that the game does not answer.Thankfully, for the vast majority of puzzles, sheer persistence is enough to power through and guess correctly. There are also tokens you can find scattered around every environment that allow you to unlock hints. However, even in cases where the hint walks you right up to the solution, the answer and its explanation can defy common sense in a truly underwhelming way that leaves you less with an "aha!" feeling of brilliance and more of an "oh, come on" feeling of disappointment.That flaw is even more mind-boggling considering just how well localized and executed the game is otherwise. Each character is charming in their own right, rife with British affectations and deep-cut historical references--the Mayor's name is a play on London's original name from centuries ago. And when the game slips into its all-too-short and oddly placed stretches of voice acting or fully animated cutscenes, it's chock-full of naturalistic and pleasant performances across the board, from Katrielle's gentle lilt to Sherl's stiff-upper-lip aristocratic grumble. No small effort has gone into truly realizing this world, causing the lack of clarity when it really matters to sting all the more.But, perhaps more than any other game in the series, there's plenty here allowing you to step back from the source of your aggravation and recharge. Exploring each environment turns up special coins that allow you to unlock new outfits for Kat and new furniture for her office. As you progress, you also unlock mini-games that are completely disconnected from the main quest--you can help a local chef cook a perfect meal for the residents of Kat's neighborhood, you can run a maze where you have only a limited number of moves, or, you can play any of the dozens of additional puzzles that aren't connected to progress in any of the actual cases. On mobile, this content was parsed out, piecemeal, over time after release. On the Switch, the game is overwhelmingly generous with content within an hour of starting, and most of it is just as charming and endlessly replayable as the rest of the game.If there's any one thing truly getting in the way of your joy, it's the Switch itself. The Professor Layton games were staples of the Nintendo DS, taking full advantage of the added screen real estate so whatever you did on one screen didn't block what was happening on the other. The Switch, however, has limitations the DS didn't. Playing in docked mode means using the Joy-Cons to move your cursor around like a mouse, which is nice, but also a bit too fast and twitchy for many of the puzzles. In handheld, you have the option of using the analog sticks to move your cursor, which has the same problem with even less precision. You can also use the Switch's touchscreen, but your fingers are too often in the way of the rest of the screen. This is a game that simply begs for a stylus.In Katrielle Layton's London, it's a season of golden leaves, stiff breezes, and sun that provides light but less warmth. It's the perfect atmosphere for a game that provides such quaint joys for hours on end, cackling at its next pun, zippy one-liner, or absurd new scenario while putting creaky parts of the brain to good use. Sometimes the breeze is a bit too cold, or there's rain, or, oh, you know, the solution to a logic problem you've been staring at for 45 minutes might be “air†and you hate everything for a few minutes, but it doesn't last, and the next pleasant moment is never too far away.Info from Gamespot.com
2019-11-15
SpongeBob Squarepants is back. It's been five years since the last movie featuring the iconic undersea sponge was released, but he's set to return to the big screen next year in The SpongeBob Movie: Sponge on the Run. The first trailer has now been released.The movie is a prequel to the classic Nickelodeon show and focuses on SpongeBob's attempts to find Gary the Snail, his beloved pet, who has gone missing. So SpongeBob and Patrick (who is also Gary's cousin) hit the road, and end up in the Lost City of Atlantic City, which, as the name suggests, is a glittering underwater gambling metropolis. The animation might be more sophisticated than it was in the original series, but it looks every bit as bizarre and hilarious. Oh, and Keanu Reeves is in there too, playing a sage made of sage called Sage. Check it out below:The SpongeBob Movie: Sponge on the Run is directed by Tim Hill, who also made 2004's The SpongeBob SquarePants Movie and was one of the main writers on the original show. All the regular voicecast are back, including Tom Kenny as SpongeBob, Bill Fagerbakke as Patrick, Rodger Bumpass as Squidward, and Clancy Brown as Eugene H. Krabs. The movie hits theaters on May 22 2020, having been moved up from its initial release date of July 17.Sponge on the Run isn't the only new SpongeBob release on the way. Nickelodeon parent company Viacom has struck a huge deal with Netflix to license many of its characters to the streaming giant, and according to reports, a "music-based project" based around Squidward is one of the shows in development.SpongeBob Squarepants premiered in 1999, and it continues to be made, with Season 13 announced in July this year. The show was created by Stephen Hillenburg, who died in 2018.Info from Gamespot.com
2019-11-15
As part of its X019 event in London, Microsoft announced more than 50 games that are being added to the xCloud public trials--and there are some recent releases among the ranks.The first xCloud public trials started in October with four Microsoft games: Gears 5, Halo 5, Killer Instinct, and Sea of Thieves. But the lineup is growing substantially with more titles from Microsoft and a series of third-party publishing partners.Electronic Arts, for example, is adding Madden NFL 20 to the xCloud streaming catalog, while 505 Games is bringing Brothers: A Tale of Two Sons to the library. Other games now in the streaming catalog for testers include Devil May Cry 5 from Capcom and IO Interactive's Hitman. Square Enix's Just Cause 4 and Shadow of the Tomb Raider Definitive Edition are also added.You can see a full rundown of newly added xCloud titles below. Access to these games is free during the xCloud trial, but Microsoft will need to select your account for a chance to play. xCloud currently only supports Android phones, and the service is only available in the US, UK, and Korea. Microsoft plans to expand to new platforms and new regions in 2020 and beyond.New xCloud Public Trial Titles505 Games Bloodstained: Ritual of the NightBrothers: A Tale of Two SonsAvalanche Studios The Hunter: Call of the WildBandai Namco Ace Combat 7: Skies UnknownRadSoulCalibur VITales of Vesperia: Definitive EditionTekken 7Bigben Interactive WRC 7Capcom Devil May Cry 5Codemasters F1 2019Curve Digital For the KingDevolver Digital AbsolverEA Madden NFL 20Fatshark Games Vermintide 2Focus Home Interactive VampyrFuncom Conan ExilesMutant Year Zero: Road to EdenIO Interactive HitmanKlei Entertainment Mark of the Ninja: RemasteredKoch Media Dead Island: Definitive EditionKrafton TerasMad Dog Games LLC World War ZPearl Abyss Black Desert OnlineRebellion Sniper Elite 4SEGA Puyo Puyo ChampionsSquare Enix Just Cause 4Shadow of the Tomb Raider: Definitive EditionWorld of Final Fantasy MaximaStudio Wildcard Ark: Survival EvolvedTake-Two Interactive Borderlands: The Handsome CollectionWWE 2K20Team17 Overcooked!Yoku’s Island ExpressTHQ Nordic Battle Chasers: NightwarDarksiders 3tinyBuild Hello NeighborUnknown Worlds SubnauticaWargaming World of Tanks: MercenariesWorld of Warships: LegendsXbox Game Studios Crackdown 3Forza Horizon 4Gears of War: Ultimate EditionGears 5*Halo 5: Guardians *Halo Wars 2Hellblade: Senua’s SacrificeKiller Instinct*Ori and the Blind Forest: Definitive EditionReCore: Definitive EditionSea of Thieves *State of Decay 2The Bard’s Tale IV: Director’s Cut*Was already in the xCloud public trial catalog X019 News X019 Inside Xbox News: Halo Reach Coming To MCC, New Obsidian Game, And More Lots Of Final Fantasy Games Coming To Xbox Game Pass; Kingdom Hearts Heads To Xbox One Xbox Scarlett Won't Be "Out Of Position" On Power Or Price, Says Xbox Boss Rare Announces New IP, Everwild Halo: Reach Coming To Xbox Game Pass And PC Soon Yakuza Series Is Coming To Xbox Game Pass Obsidian's Grounded Is Honey, I Shrunk The Kids Meets Rust Life Is Strange Dev Reveals New Game, Tell Me Why Outer Worlds Dev's Next Game Is As Far From Space As You Can Get DmC and Hellblade Dev's Next Game, Bleeding Edge, Release Date Leaked Info from Gamespot.com
2019-11-15
The Outer Worlds isn't even a month old and already Obsidian has announced its next project--and it's about as far from outer space as you can get. During Microsoft's X019 event in London, the studio announced Grounded, a first-person co-op survival game. Instead of reaching for the stars, you'll be scrounging in the dirt next spring.In Grounded, you're shrunk to the size of an ant and must survive the deadly conditions of a suburban backyard. You'll have to gather sustenance like dew from a blade of grass and build a base and equipment out of everyday objects, like acorn body armor. You'll be doing this with up to three of your best tiny friends.Grounded will be released on Xbox One and PC. Microsoft notes that it will be the first Xbox Game Preview title available through its Game Pass service. Xbox Game Studios CVP Matt Booty noted that Grounded was already in the works when it acquired the studio, and that the project "exemplifies the innovation we're excited to see from them in the years ahead."The Outer Worlds was Obsidian's last independent project, having been published under 2K's new Private Division label, but it is part of Xbox Game Pass. Microsoft has committed that all future first-party releases will be on Game Pass as well, so Grounded and anything else from Obsidian will be part of the subscription service moving forward. X019 News X019 Inside Xbox News: Halo Reach Coming To MCC, New Obsidian Game, And More Lots Of Final Fantasy Games Coming To Xbox Game Pass; Kingdom Hearts Heads To Xbox One Xbox Scarlett Won't Be "Out Of Position" On Power Or Price, Says Xbox Boss Rare Announces New IP, Everwild Halo: Reach Coming To Xbox Game Pass And PC Soon Yakuza Series Is Coming To Xbox Game Pass Obsidian's Grounded Is Honey, I Shrunk The Kids Meets Rust Life Is Strange Dev Reveals New Game, Tell Me Why Outer Worlds Dev's Next Game Is As Far From Space As You Can Get DmC and Hellblade Dev's Next Game, Bleeding Edge, Release Date Leaked Info from Gamespot.com