2020-11-17
Masi Oka, known for his roles on Heroes and Hawaii Five-0 as well as for founding The Outer Wilds developer Mobius Digital, has signed on to play a role in the new Brad Pitt action movie Bullet Train. Deadline reported the news, but the site did not have any details on the character that Oka will play. Regardless, he joins an already stacked cast that includes Aaron Taylor Johnson, Zazie Beetz, Joey King, Brian Tyree Henry, and Andrew Koji in the film that will be directed by David Leitch (Hobbs & Shaw, Deadpool 2).Bullet Train is inspired by the novel Maria Beetle, and it has been likened to the Keanu Reeves movie Speed, but this time with a train ... and assassins. A group of hitmen and assassins are on a speeding train in Tokyo and they're out to kill each other. The name of the movie appears to be in reference to Japan's Shinkansen rail train, known in English as the bullet train.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Persona 5 Royal, the special revamped version of the acclaimed Japanese RPG, is hitting a new low price for Black Friday. You can grab a copy of Persona 5 Royal for just $20 at Best Buy as part of its early access Black Friday sale. Persona 5 Royal $20 (was $60) See at Best Buy The standard edition of Persona 5 goes for $20 on its own, so you're basically getting all of the 2019 upgrades at no extra cost. This is listed as a "My Best Buy Early Access" deal, so you'll need to sign into your free My Best Buy account to claim it.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
GOG is running another free game giveaway as part of its Made in Poland sale. The game this time is Butcher, an intense and violent 2D action game. The title, from developer Transhuman Design, is a hard-as-nails retro-styled shooter where you destroy enemies across a variety of environments.The game, which features more than 20 levels, is extremely bloody, promising "up to 4 million pixels" of potential blood for you to paint the walls with in each level. Each level also features environmental traps that you can use to take down your enemies, and it's all set to a heavy metal soundtrack. GameSpot critic Daniel Starkey was a fan of the game when he reviewed it in 2016, scoring the game an 8/10. "Butcher is a living relic, a callback to the days when being gritty and macabre was a goal unto itself," Starkey wrote. "But make no mistake: beneath that gruff exterior is a thoughtfully crafted game." Grab Butcher for free At the time of writing, there's just under 39 hours left to claim the game. If you have a GOG account, it's as simple as logging in and clicking the redemption link at the top of the homepage. Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Most of our favorite comic book heroes go back decades. Batman, The Flash, and Superman are old enough to have great grandkids. It's tough to get new heroes to take root, though a publisher occasionally strikes gold with someone like young Spider-Man Miles Morales. DC and the CW are hoping the same will be true of their next hero, Yara Flor, the latest character to take on the Wonder Girl legacy. After being introduced in the comics, she'll appear on the CW with a show is in development by Arrowerse mastermind Greg Berlanti, Deadline reports.Wonder Girl will tell the story of Yara Flor. Flor is a Latina woman born from an Amazonian warrior and a Brazilian god who, like her predecessor, finds herself fighting evil forces with her new abilities. DC and the CW have made this a little confusing, so bear with me. Yara Flor will debut in the comics as the new Wonder Woman in DC's upcoming Future State event. The event, set to hit shelves in the first two months of 2021, imagines a DC universe in the future where new people have taken up the mantles of legendary heroes. The event has someone new donning Batman's cowl in The Next Batman, while Clark Kent's son Jonathan will be wearing the big red "S" for Superman of Metropolis and Superman: Worlds of War. The event isn't meant to replace DC continuity, but rather to take a break from it and explore some new characters.On the CW show, Yara Flor will take on the mantle of Wonder Girl. In the comics, Wonder Girl began as a young Wonder Woman. Like Superboy, though, she eventually took on her own identity; since the late 1960s, Wonder Girl has been a sidekick to Wonder Woman not unlike Robin is to Batman. Wonder Girl's alternate identity has typically been that of Donna Troy, a fellow Themyscira native. We're betting the identity shift comes from the fact that they have Gal Gadot active as Wonder Woman in theaters.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
It feels like a lifetime ago, but Final Fantasy VII Remake came out earlier this year to a great deal of acclaim. And as one of the year's biggest game releases, it's of course getting some solid Black Friday deals, which will see its price slashed by upwards of 50%, depending on exactly where you shop.The best FFVII Remake deal we've spotted so far comes from Target, which will drop the RPG's price down to a mere $25--the lowest price we've seen on the game since its launch in April. This deal goes live on November 22. Other retailers will have sales of their own, with Best Buy and Walmart offering it for just $30 if you'd prefer to shop at either of those stores (or if Target sells out). GameStop will have it for $35. This is a physical PS4 copy, so if you have a PS5 with a disc drive you'll be able to play it on that system as well. Final Fantasy VII Remake $25 (was $60) See at Target Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
The long-awaited Halo Infinite was supposed to release on November 10 as a launch title for the Xbox Series X/S consoles, but due in part to complications related to COVID-19, Microsoft elected to push the game out to 2021. It was a big loss for the Xbox Series X/S, as it would have marked the first time since 2001 that a Halo game launched with new Xbox hardware. As it turned out, Microsoft did not need Halo Infinite at launch for the new consoles to sell exceptionally well, but Xbox boss Phil Spencer has now reflected on the delay and its impact on the new systems and the brand overall."I wanted Halo Infinite at launch; there was no doubt about that," Spencer told Shacknews. "And we thought there would have been a special seminal moment because the last time we shipped a Halo and a console at the same time was the original Xbox. When Bonnie [Ross, head of Halo Infinite developer 343 Studios] and I were talking about it, there was something heartfelt about those two things coming together. But the safety and health of the team has got to be first and foremost, and then the quality of the game. Those things have to win over anything else."The "quality of the game" line is an interesting one, the suggestion being that Spencer and the team might not have believed the game was where it needed to be to launch. The game's campaign reveal in July left a sour taste in some fans' mouths, and Microsoft promised that the graphics would get better over time.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Demon's Souls is a bit different to most other Soulsborne games in that it's divided into distinctly separate areas that are each linked to a hub world. This allows you to visit Demon's Souls areas out of consecutive order, and that's something you should do if you're looking for one of the best early-game weapons that you can find: the Crescent Falchion.This curved sword is a powerful addition to your arsenal, possessing high base magic damage. Just like in Dark Souls, magic damage is very powerful in Demon's Souls, especially in the early game. So if you're having a bit of trouble with the enemies found in Demon's Souls, nabbing the Crescent Falchion will help you quite a bit.Where To Find The Crescent FalchionOnce you've unlocked the ability to travel through any of the archestones, you want to pick World 4-1, Shrine of Storms. Don't worry, you don't actually have to beat the level to grab the Crescent Falchion--it's actually found fairly early on.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Earlier this year, Microsoft made waves with a $7.5 billion purchase of Bethesda, the company behind Elder Scrolls, Wolfenstein, Dishonored, Doom, and many more huge franchises. Since then, it's been unclear if future Bethesda titles beyond Deathloop and Ghostwire: Tokyo (both announced as PS5 exclusives ahead of the deal) would be console-exclusive to Xbox consoles. Now, some new comments from Xbox chief executive officer Tim Stuart give us some more insight into the thought process behind this purchase--and it's not necessarily about exclusives, but about having the best versions of the games available.Speaking during the Jefferies Interactive Entertainment Virtual Conference, which was transcribed by Seeking Alpha (and then picked up on by Gematsu), Stuart talked about the Bethesda purchase, and how it fits within their larger plans. Stuart said that they "highly encourage cross-platform play," and that it's better for them if everyone is succeeding: "classic rising tide lifts all boats," he says.Stuart digs into some long-term plans, and says "we don’t have intentions of just pulling all of Bethesda content out of Sony or Nintendo or otherwise." However, even if these games come to other systems, he believes they'll be at their best--and sometimes arrive early--on Microsoft platforms. "What we want is, we want that content, in the long run, to be either first or better or best or pick your differentiated experience, on our platforms," he says. "We will want Bethesda content to show up the best as--on our platforms."Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
World of Warcraft's eighth expansion is nearly here, as Shadowlands drops on November 23 following a delay. Blizzard has released a launch cinematic for it, and in keeping with tradition, it is very impressive.The cinematic introduces players to the heart of the Shadowlands expansion, which is the afterlife. Appropriately, the cinematic is titled "Beyond the Veil," and it has flashy action and lots of dramatic sequences."In the Shadowlands, every soul has its place--from the path of ascension among the spires of Bastion to an eternity of torment in the depths of the Maw. Choose where your destiny lies," reads the video's description.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Dust off your 3DS and plug it back in the start charging--Nintendo's beloved handheld has received its first firmware update in nearly a year. It's not a major or important one, though--just a nice little reminder that the 3DS exists.The new update, which takes the system to version 11.14.0-46U, contains a single update line that will be familiar to Nintendo fans: "Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience."The wording, which is slightly different from the Switch's equivalent, appears many times throughout the 3DS update log.The previous firmware update for the console arrived on December 2, 2019, and focused on a StreetPass issue. The last "stability" update was on November 4, 2019.In September, the 3DS was officially discontinued, meaning that Nintendo is no longer producing the portable console. The system sold just over 75 million units over the course of its lifetime--about half of what the Nintendo DS sold. The 3DS had a lot of late-life great games that you might have missed after moving to Switch, including WarioWare Gold, Kirby's Extra Epic Yarn, and Persona Q2. For more, check out GameSpot's 3DS game review page. Info from Gamespot.com
2020-11-17
The upcoming "Snyder Cut" of Justice League (now called Justice League: The Director's Cut) is set to run for four hours, but the original plan was for an even longer film--or, depending on how you look at it, two much shorter films. In an interview with The Film Junkee, Snyder reveals that at one point he wanted Justice League to be two films, released a month apart.Zack Snyder ultimately left Justice League following a family tragedy, and the film was completed by Joss Whedon. The finished film changed many details from Snyder's planned film and ran for under two hours. "Even the director’s cut of the movie was shorter than my cut," he reveals. "Yes, this is my cut of the movie, but there was a cut that I created that I said, 'this is too much for the studio.'"While Snyder's movie was meant to be two hours long, the original version he planned would have run for four hours, which he knew Warner Bros. would not let him do. "I did have this idea," he says. "Oh, maybe we could just split it in half and make it into two two-hour movies."Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
The PS5 remake of Demon's Souls retains one of the original's more complex gameplay systems and it remains just as enigmatic. The World Tendency system in Demon's Souls alters the state of the many realms of Boletaria based on your actions, and the challenge they present, for better or worse. Depending on your choices and mistakes, you could find yourself exploring a dungeon that has increased in difficulty, yet also yields more significant rewards.On the surface, World Tendency may seem like an odd take on a videogame morality system. But it helps to know what it involves as you may want to make some drastic choices in order to shift the balance from one side to the other. In this quick rundown on World Tendency, we'll break down just what's going on with Demon's Souls' more complex systems and how this intricate framework can greatly alter your game.What Is World Tendency In Demon's Souls?In Demon's Souls, your actions and performance will determine enemy aggression, rare item drop-rates, and even instigate encounters with hidden characters. All of these elements are tied into the World Tendency system. Each Archstone for the game's five realms is assigned parameters that shift between White and Black Tendency, along with the other shades in between. Depending on your interactions with key characters, the circumstances in how you die, or even how you can help or hinder other players online, you'll see a difference in the realm's world state. This change is shown off as an icon on the HUD in the top left or in the remake's new World Tendency sub-menu that shows each realm's current state and your character's tendency.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-17
Godfall makes a good first impression. Even if you're playing on a moderately powerful PC, as I did, it's clear from the opening moments that developer Counterplay Games has endeavored to show off advancements in visual fidelity, no doubt in light of new hardware such as the PlayStation 5. From the way sparks fly to the myriad particles that coat every inch of its action and the reflectiveness of its gaudy gold and marble halls, Godfall wants you to know that next gen is here. Beyond the visual spectacle, however, lies a game that's immediately familiar and over-reliant on an amalgamation of loot-driven games from the past eight years or so.Godfall's mixture of loot progression and third-person melee combat has been described by Counterplay Games as a new type of genre: the looter-slasher. The name holds up insofar as you loot and slash things, but there's nothing about Godfall that feels intrinsically new. Diablo, Monster Hunter, and Warframe make up a portion of its overt inspirations, but it manages to avoid feeling completely derivative by pulling from so many different influences at once. There's nothing inherently wrong with this approach, especially since it mixes in a few of its own ideas as well. The issues Godfall faces occur outside of combat, where its structure and gameplay loop are decidedly uninspired.The whole game takes place across three distinct realms: Earth, Water, and Air. Upon entering each biome, you're given a brief tour of the area before being tasked with finding some kind of door that's locked by a specific number of MacGuffins. From here, you have to return to previously visited locations and defeat a number of mid-bosses--some of which are unique, but most of which are repeats of fights you've already had. Once you've slain each of these enemies and acquired the requisite amount of MacGuffins, you can open the door and fight that realm's boss. Then you simply ascend an elevator and repeat the whole process again in the next realm.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-16
Demon's Souls features plenty of secrets and hidden passageways that can give you shortcuts or access to extra treasure, but it appears Bluepoint Games may have added a new Easter egg for the PS5 remake. Players have discovered what appears to be a new door fairly early in the game. The only problem is that no one can figure out how to open it.The new door, which is behind an illusory wall you must attack to reveal, is located in the Tower Knight Archstone area. It's commonly called "1-3" in Demon's Souls fan circles because of how the game progresses between the five main Archstones. The wall itself is even obscured by some breakable rubble, but you'll be greeted with an "it appears to be locked" message if you try to open the door.There's a mysterious new door in the Demon's Souls Remake, and no one knows how to open it👀https://t.co/TdpHLuIRsR pic.twitter.com/MwYjcNy7ed — Vaati (@VaatiVidya) November 14, 2020Users on the game's Reddit page haven't been able to figure out what is behind the door or how to open it, but it looks like this will be the next great Souls mystery until someone does.Continue Reading at GameSpotInfo from Gamespot.com
2020-11-16
Publisher Microids and developer Playmagic released their remake of cult-hit shooter XIII last week, and the response has been largely negative. In the wake of this backlash, the two companies have released a statement pledging to improve the game--and admit that it isn't where they wanted it to be, either. In a post on the Microids website, the team said it heard criticism "loud and clear" and apologized for the game's technical issues."In its present state, XIII does not meet our quality standards and we fully understand players' frustrations. The pandemic has impacted the game's production on many levels," the post said. "Pivoting to home working for the teams has added unexpected delays in the development schedule and the QA process. We hoped we would be able to provide a day one patch fixing all the issues but the development of this update is taking more time than expected."Continue Reading at GameSpotInfo from Gamespot.com